PoE 3.21·Crucible·Elementalist
5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines Saboteur
by Balaar53 years ago193
- DPS
- 491.37K
- Effective HP
- 17.74K
- Life
- 2.41K
- Level
- 59
- Min budget
Overview
5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines Saboteur is a Path of Exile Elementalist build by Balaar5, made for the Crucible league (3.21). It is centered on Flameblast and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 491.37K DPS with 17.74K effective HP, 2.41K life, 206 energy shield. Suited for: Mapping, Legion.
Build Video
Balaar5's Notes
Links for A10 All Skill Pts+ Story Labs Campaign Runs:
Ignite Elementalist (Flameblast + Armageddon Brand) - 3h19m17s: https://youtu.be/rHhwRNnY-Do
Rage Vortex + Bladestorm Berserker - 3h26m32s : https://youtu.be/6JTaEJS4ht8
Phys Dot Scion - 3h41m52s: https://youtu.be/siWFhIAbpPo
Storm Burst Totems Hiero - 3h35m08s: https://youtu.be/TERb2QvK9HM
Pyroclast Mines Saboteur - 3h38m14s: https://youtu.be/cY5ORrPKJZs
PoB with Leveling Trees, Notes, Gem Acquisition, and Actual Gear/Tree at End of Each Run:
Ignite Elementalist (Flameblast + Armageddon Brand): https://pobb.in/wWPDDTl-ujIU
Rage Vortex + Bladestorm Berserker: https://pobb.in/7q3ktSvEu9qb
Phys Dot Scion: https://pobb.in/NjBpzwATJVus
Storm Burst Totems Hiero: https://pobb.in/pwAHzgCY9Qqe
Pyroclast Mines Saboteur: https://pobb.in/drWH8751Ok1H
Some Discussion:
Hey everyone, I'm Balaar and I do a lot of campaign speed leveling/running and layout guides. I have been doing a lot of different speed running builds for campaigns using various skill set ups and archetypes. I tend to run a lot of varied stuff to explore skills and archetypes as a result, I thought some of this could be at least useful to someone looking to improve there campaign times or to play certain skills in campaign in a manner that will have a solid and smooth power curve through campaign, hopefully allowing you a pretty easy/good experience. Most of my expertise in PoE revolves around early game/campaign related stuff and that is what these builds focus on. Ultimately, you can think of these builds as a framework of how to level campaign effectively with certain skill setups and/or archetypes on different classes. These builds finish at A10, so any continuation onto maps will not be necessarily accounted for in build and instead the world is your oyster at that point and how you continue on will be based on what you want out of it, you can transition to a different build/skill setup that has similar pathing or adapt the build to a mapping/endgame scenario.
Regardless, there will be adaptation requires as what makes a good campaign leveling build versus a good endgame/mapping build can vary quite a bit given that some absolute banger nodes cannot reasonably be obtained with a smooth power curve during campaign due to them being way out of the way of solid point dense areas you should favor for campaign efficiency purposes. Moreover, you can actually solidly gear in endgame/mapping, where gearing in campaign is essentially just an RNG fest as you will not typically have enough base currency to reliably craft solid gear if you're trying to speed through. To the extent that you need help, beyond the campaign, that is not necessarily where my area of expertise lies. I would instead advise that you look at similar builds by well-respected creators, try to find video of how the build performs in maps/endgame, if it fits your desire goals and playstyle, look at PoBs to see if the damage, defense, and sustain are adequate to your preferences. (Also, I primarily play SSF, so for trade related investment questions concerning builds, I quite legitimately haven't the faintest clue). I hope some of you may find these builds helpful!
One thing to note is that these videos are NOT commentary runs. I plan to do those in the future for speed leveling campaign, but I did not have time to do so this league due to IRL circumstances. There are a good amount of notes/trees on various points and some discussion in the description of YT link. If you are interested, I previously linked an RF+Inquisitor Speedrun in this subreddit as well.
I will be happy to answer any questions that come up related to the builds/runs.
Loadouts
Gear
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Skills
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Passive Tree




















- Bandits
- Help Alira
Character Stats
- Level
- 59
Damage
- Full DPS
- 0
- Hit DPS
- 491.37K
- Damage over Time
- 84.65K
- Ignite DPS
- 67.72K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 61.04K
- Burst Damage
- 61.04K
Attack & Crit
- Attack/Cast Rate
- 8.05/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 10.5
- Life Cost
- 4
Defence
- Effective Hit Pool
- 17.74K
- Life
- 2.41K
- Energy Shield
- 206
- Mana
- 259
- Ward
- 0
- Armour
- 2.98K
- Evasion
- 31
- Phys Damage Reduction
- 65%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 5%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+30%)
- Cold Resistance
- 75% (+36%)
- Lightning Resistance
- 75% (+26%)
- Chaos Resistance
- -22%
Max Hit Taken
- Physical
- 4.29K
- Fire
- 21.98K
- Cold
- 21.98K
- Lightning
- 21.98K
- Chaos
- 2.92K
Recovery
- Life Regen
- 168.5/s
- Net Life Regen
- 63.82/s
- ES Regen
- 0/s
- ES Recharge
- 206/s
- Mana Regen
- 44.5/s
- Total Degen
- 104.68/s
Attributes & Utility
- Strength
- 193
- Intelligence
- 200
- Dexterity
- 94
- Movement Speed
- -5%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 13%