I saw a comment somewhere about a fire trap ignite build. So I made a quick POB: It seems decent with the old numbers. The dot will be increased by roughly 33% (2934.9 -> 4170.7), while the ignite portion will hopefully stay the same, with the 28% nerf and the base damage compensation. Any suggestions for improvements? I tried scaling both parts at the same time with: fire damage, burning damage and fire dot multi.

POE 3.18 | Miss Burning Arrow? Try Explosive Arrow Elementalist | Low Budget, End Game Build Guide
329246.28K
DPS
24.65K
EHP
4.31K
Life
~8.3![]()
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3.16 Build A Day = Elementalist Divine Ire / FIre Burst Ignite
3-
EHP
3.37K
Life
~1.8![]()
Min Budget

3.16 100 Stack Deck, Elementalist Divine Ire & FIre Burst build update
113.65K
DPS
-
EHP
3.29K
Life
~2.3![]()
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[Endless Delirium] All we know about Endless Delirium and Arc Ignite Elementalist Build Guide | Fun!
24473.51K
DPS
-
EHP
4.35K
Life
~3.1![]()
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3.16 Elementalist Divine Ire / FIre Burst Build Update A10 down
26.76K
DPS
-
EHP
1.94K
Life
~1.8![]()
Min Budget

My SSF Delve Build - Infernal Warcry Ignite Elementalist(Currently #3 Overall, #2 Ele)
13866.89K
DPS
-
EHP
4.74K
Life
~2.4![]()
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[PATH OF EXILE | 3.16] – ENDLESS DELVE DAY 04 – WAVE OF CONVICTION IGNITE ELEMENTALIST
402496.07K
DPS
-
EHP
4.69K
Life
~5.1![]()
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Fire Burst Ignite Elementalist BPL6 Build Diary [Path of Exile 3.16 Scourge] **UNINTENTIONAL ASMR**
1113.53K
DPS
-
EHP
5.19K
Life
~1.9![]()
Min Budget

HCSSF Flameblast + Fireburst Elementalist Final Thoughts/Review [PoE 3.16 Scourge]
25-
EHP
6.22K
Life
~10![]()
Min Budget

3.16 Blood Burst Elementalist - A Path of Walking Simulator Build
3861.41M
DPS
-
EHP
5.16K
Life
~1.3![]()
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HCSSF Flameblast + Fireburst Elementalist Build Diary Ep.3 Ft. Awakener [PoE 3.16 Scourge]
196.81K
DPS
-
EHP
6.19K
Life
~10![]()
Min Budget

PoE 3.16 Discharge Ignite Elementalist Guide. Tanky, easy to play, great on a budget and new leagues
111.92M
DPS
-
EHP
3.11K
Life
~5.1![]()
Min Budget

HCSSF Flameblast + Fireburst Elementalist Build Diary Ep.2 [PoE 3.16 Scourge]
2570.13K
DPS
-
EHP
5.87K
Life
~4.6![]()
Min Budget
TLDR: Resolute Technique + mana efficiency solves accuracy and mana issues from 3.15. Chieftain now possible in Trade with Iron Will. To those who loved this build and knew friendly company therewith: this Reunion is for you. Spellslinger Flame Wall Elementalist was an extremely popular build in 3.13/3.14. It was one of the strongest league starters featuring extremely smooth gameplay, and some redditors might have come across me recommending that build to others back in its heyday. Unfortunately, 3.15 brought a quadruple whammy of nerfs to golem buff effect, mana reservations, Flame Wall
The Flameslinger Golementalist is back - and she's got company!
42214.37K
DPS
-
EHP
3.75K
Life
~1.2![]()
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HCSSF Flameblast + Fireburst Elementalist Build Diary Ep.1 [PoE 3.16 Scourge]
4532.07K
DPS
-
EHP
4.78K
Life
~4![]()
Min Budget

Path of Walking Simulator v5.0 - PoE 3.16 Scourge League
1.77K804.27K
DPS
-
EHP
583
ES
~1.4![]()
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Sirus down! First Awakener kill with my Discharge ignite Elementalist of PoE 3.16 Scourge league
21.58M
DPS
-
EHP
3.13K
Life
~5![]()
Min Budget

❰Path of Exile 3.16 Build Gameplay❱ | Armageddon Brand - Ignite Prolif!
2848.83K
DPS
-
EHP
4.96K
Life
~3.8![]()
Min Budget
Hi, I've been playing with this build, already lvl 83 and doing red maps, but would love some tips to make it better. Im doing 1.4 M DPS Sirus at the moment, and 4.5 EHP wich is low, but only invested 50c for current gear. Im not tanky but also im not dying so much at the moment. Thank you very much

❰Path of Exile 3.16 Build Update❱ | Armageddon Brand - Ignite Prolif!
11848.83K
DPS
-
EHP
4.96K
Life
~3.8![]()
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Update on Ignite Fireball 3.16 Leaguestarter - Brass Dome is great - POE Path of Exile Scourge
149370.26K
DPS
-
EHP
3.66K
Life
~5.5![]()
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❰Path of Exile 3.16 Build Updates❱ | Explosive and Armageddon Brand!
7512.82K
DPS
-
EHP
5.37K
Life
~3.8![]()
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My Dream Hipster Wave of Conviction Ignite Elementalist Is Finally Up and Running
831.17M
DPS
-
EHP
4.14K
Life
~1![]()
Min Budget

Ignite Vaal Arc / Tempest Shield build guide - Path of Exile (3.16 Scourge)
632422.45K
DPS
-
EHP
5.94K
Life
~3![]()
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3.16 Scourge SSFSC The Feared Fire Burst Ignite Showcase- Day 6 of League
161.6M
DPS
-
EHP
6.14K
Life
~3.1![]()
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AFK Drox viable - Ignite Arc / Tempest Shield progress. Path of Exile (3.16 Scourge)
614275.43K
DPS
-
EHP
5.71K
Life
~2.8![]()
Min Budget

[3.16] Hexblast Ignite Elementalist Day 2-3 Build Diary
561.52M
DPS
-
EHP
3.93K
Life
~6.4![]()
Min Budget

Ignite Vaal Arc is a beautiful thing - Path of Exile (3.16 Scourge)
1.35K63.25K
DPS
-
EHP
5.54K
Life
~2.7![]()
Min Budget

[PATH OF EXILE | 3.16] – SCOURGE LEAGUE – IGNITE ELEMENTALIST – LEAGUE / BUILD DIARY – DAY 02!
498310.9K
DPS
-
EHP
5.88K
Life
~1.8![]()
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[PATH OF EXILE | 3.16] – SCOURGE LEAGUE – IGNITE ELEMENTALIST – LEAGUE / BUILD DIARY – DAY 01!
58469.9K
DPS
-
EHP
4.28K
Life
~1.3![]()
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[PATH OF EXILE | 3.16] – SCOURGE LEAGUE – IGNITE ELEMENTALIST – LEAGUE / BUILD DIARY – LAUNCH DAY!
6475.86K
DPS
-
EHP
1.43K
Life
~36![]()
Min Budget
Hi there, &x200B; So while all the league starter builds are flying around, I thought I would share my own take. This is something I have been planning since morning (11:20 pm here, FML. League will begin for me for me after 8 hrs). &x200B; It is an Earthquake Ingite Elementalist, using just 3 items. This is a placeholder, a template. You can use the other slots to fill in whatever reqd. The resistances are covered by using a custom resistance declaration. &x200B;

Hexblast Ignite Elementalist/Occultist [Final PoB update] (PoE 3.16)
781.28M
DPS
-
EHP
4.11K
Life
~8.1![]()
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3.16 Scourge League Start Builds! | Path of Exile
76745.35K
DPS
-
EHP
6K
Life
~167![]()
Min Budget
: Budget version (level 87, cheap gear, 5 link armor and 6 socket unlinked staff). Reaches 1.6m DPS on mapping config (flasks active, no convergence, assuming you're killing enemies) and 1m DPS on bossing config (no flasks, Shaper resistances, convergence active). This isn't counting Flame Surge, which will give at minimum another 25% more damage. : More invested version, but still not GG gear. Level 95, some influenced items and good jewels, better mods on staff (though the staff ceiling is massive, it can easily give 50%
A couple PoB for Fire Burst autobomber (budget and mid-investment). Looks like it's better than I expected!
119929.54K
DPS
-
EHP
4.45K
Life
~5.9![]()
Min Budget

3-16 League Start Build - Ignite Fireball Elementalist (Corpse Explode) - Path of Exile Scourge POE
334328.61K
DPS
-
EHP
3.88K
Life
~1.1![]()
Min Budget

Hexblast Ignite Leaguestarter [Extra Thicc Edition] (PoE 3.16)
351.25M
DPS
-
EHP
4.03K
Life
~8.1![]()
Min Budget

❰Path of Exile 3.16 Scourge❱ Burning Arrow Elementalist (build on hold)
78712.33K
DPS
-
EHP
3.76K
Life
~3.8![]()
Min Budget

Hexblast Ignite...Elementalist? PoB Update #5 [Beefing up the leaguestarter] (PoE 3.16)
471.44M
DPS
-
EHP
4.83K
Life
~7.6![]()
Min Budget
Ok, so updated PoB: There is a starter tree and endgame tree, as well as a starter gearset and endgame gearset. For both Starter/Endgame I've replaced Flame Golem with Chaos for Phys reduction, added Enduring Cry, and a CWDT-IC-ID setup for mitigation. We also have the Fire Mastery for regen 2% life on igniting non-ignite enemies, which should help with clear. Increased life from tree on both. Max Block Chance. For Starter we are sitting roughly 1.5M (1.8M w/ Ash) on Sirus. eHP is now 66k Phys, 55K Ele, 9K Chaos. For Endgame 9.

One-Shotting Bosses on League Start! ~ Discharge Elementalist Build Guide [PoE 3.16]
1.35K2.51M
DPS
-
EHP
5.58K
Life
~7![]()
Min Budget
The build pastebin: Currently its sitting at 2 million ignite dps against sirus with a bandaid jewel to simulate the bonus ignite damage for the new patch but without EQ. Considering what we know about the new flame surge I really don't think it will lack damage but I am absolutely worthless when it comes to items and not the best when it comes to optimizing the tree. So if anybody knows a way to improve the build just let me know.
Im trying to make an incinerate ignite build, for now it doesen't look too bad but I would like to know what would you improve.
12.07M
DPS
-
EHP
4.54K
Life
~4.1![]()
Min Budget
I planned out a character to see if the dmg numbers are there. Notes on the gear i chose: I tried to create gear that is achievable in a trade environment without too much investment The helmet is supposed to be either a blizzard crown or just a hunter base for the added dmg Amulet simulates the new dot multi roll and the base ignite changes gloves are a mix of the new added dmg rolls on rings and the dot multi from the hunter gloves the normal jewels are 2 prop only jewels, so should be fine to get medium clusters could be tricky to get, but swapping out 1 notable for a diff

Scaling IGNITE in Scourge League! ~ Tips, Tricks, and BIG BURNS [PoE 3.16]
1.6K134.68K
DPS
-
EHP
5.09K
Life
~1.1![]()
Min Budget
created by dariidar
3.16 theorycraft - Ele Hit Snipe ignite. 5m dps with low-mid investment.
3128.52K
DPS
-
EHP
7.26K
Life
~5.7![]()
Min Budget
I posted here a few weeks ago about recovering some of my Armageddon Brand Ignite damage after the patch (I went from about 3mil to 300k). Here is my current character loaded directly into PoB with minor skill tree tweaks. A lot of people told me to abandon the build, that it was dead etc. I knew I had shitty gear and even after the nerfs I can still kill A9 Conquerers with low mods. I know that the damage and survivability is there for this build, I just need help finding it. The map clear on this build feels amazing, and it's quite tanky I just need some bet

[PATH OF EXILE | 3.15] – EXPEDITION LEAGUE – FIRE BURST – LEAGUE / BUILD DIARY – DAY 4
522258.54K
DPS
-
EHP
6.29K
Life
~4.9![]()
Min Budget

