Ashes of the SunRemnant of EmpiresVarnished CoatHrimnor's ResolveCrusader GlovesSapphire RingSapphire RingMonkey Paw TalismanRiveted BootsLeather Belt
Divine Life FlaskBasalt FlaskQuicksilver FlaskQuartz FlaskEternal Mana Flask

https://pastebin.com/1CE5u73z

Posted in the other subreddit but this one might find a lot of things about it more interesting. The mechanics all synergize very well, and whereas other builds are stretching for points, I went straight down and infact had taken two dex notables when I was first to 850.

  • Gameplay loop: Run with Instant Warcry on leftclick -> Dynamite to start some explosions -> Run new spawns around burning corpses -> cycle continues

  • Uses starter mace for easy corruptions and super long ignites

  • Uses starter shield for lots of block

  • No jewels or cluster jewels necessary

  • Damage scales with mob HP, so clearing speed at depth 100 is similar to depth 1000 (not entirely true since there is hidden curse scaling in Delve and you get some bad mod combos)

I feel the tree is fairly min/maxed as I borrowed heavily from a Wave of Conviction build I found in Hardcore Scourge. The links, however, are suboptimal. Since the build does damage as a percentage of life, Cruelty would excel a lot here. Unfortunately at the time of the video I was playing fast and loose, so at times I would rely on ignites finishing nodes after I was dead.

Read Comments
Life

4737

Mana

136.12

Energy Shield

305

DPS

67K

Effective Hit Pool

Chaos Res

-46

Fire Res

80

Cold Res

79

Lightning Res

79

Armour

19K

Evasion

929

Block

75 | 72

Crit Chance

6%

Crit Multi

100%

Rage

0

Strength

255

Intelligence

182

Dexterity

125

Ward

0

Item Quantity

0%

Item Rarity

19%

Movement Speed

74%