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PoE 3.15·Expedition·Elementalist

3.16 theorycraft - Ele Hit Snipe ignite. 5m dps with low-mid investment.

by dariidar4 years ago3

DPS
128.52K
Life
7.26K
Level
95
Min budget

Overview

3.16 theorycraft - Ele Hit Snipe ignite. 5m dps with low-mid investment. is a Path of Exile Elementalist build by dariidar, made for the Expedition league (3.15). It is centered on Snipe and plays as a dexterity, attack, projectile, channelling archetype. In Path of Building it reaches 128.52K DPS with 7.26K life. Suited for: Mapping, Expedition. Key uniques include Dyadian Dawn, Assailum, Kaom's Heart, Pyre, Ngamahu Tiki.

dariidar's Notes

https://pastebin.com/dRh99nQ3

The stats: 4.7m ignite dps, 7200 life + elementalist's Bastion of Elements

The premise: Elemental hit remains relatively unchanged in 3.16, but ignite damage has been buffed 2.5x stronger. Even though elemental equilibrium is toast, elemental hit is one of the few remaining skills that can benefit from elemental overload.

The playstyle: Ele Hit socketed in the bow for map clearing. Snipe from Assailum helmet for single target. Snipe has about 5.5 aps in this build, so it will take about 1 second for a full channel. It should be possible to keep up Ele Overload with Snipe alone, but you can also use the ele hit socketed in bow to proc it.

The investment: The build functions on multiple dirt cheap uniques. At the end of week 1 of Expedition, each of these uniques were <20 chaos. This build doesn't even need a 6 link for single target.

  • Assailum
  • Pyre
  • Dyadian Dawn
  • Combat Focus jewels
  • Kaom's Heart
  • Ngamahu Tiki

The cluster jewels will cost you a bit more. However, many of the mods on medium cluster jewels now provide very similar levels of dps to the build, so they are not too difficult to roll an acceptable modifier. Even if you are just using medium clusters with only 1 notable, you will only lose about 10% dps.

The weapon is literally just a bow with attack speed + dot multiplier, then craft on %ele damage with attacks. A +3 skills bow is optional, and will only increase your map clearspeed!

I would consider league starting with fireball ignite, then transitioning to ele hit ignite once you can afford assailum , pyre, dyadian dawn, and combat focus x2.

Edit: Lower dps, but slightly tankier build with golems and higher crit chance: https://pastebin.com/nVYHwDjY

Gear

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Elemental Bow
Assailum
Kaom's Heart
Ngamahu Tiki
Pyre
Resistance Ring
Evasion Gloves
Dyadian Dawn
Evasion Boots
New Item
Jewel
Cluster Jewel
Combat Focus
Cluster Jewel
Jewel
Cluster Jewel
Jewel
Cluster Jewel
Combat Focus
Transcendent Mind
Cluster Jewel
Jewel
Poacher's Aim
Cluster Jewel

Skills

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Helmet

  • SnipeSnipe20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Burning DamageBurning Damage20/20W
  • Deadly AilmentsDeadly Ailments20/20W
  • Elemental HitElemental Hit21/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Ignite ProliferationIgnite Proliferation20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Swift AfflictionSwift Affliction20/20W
  • InspirationInspiration20/20W

Helmet

  • Elemental HitElemental Hit21/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Burning DamageBurning Damage20/20W
  • Deadly AilmentsDeadly Ailments20/20W
  • Wave of ConvictionWave of Conviction20/20W
  • FlammabilityFlammability20/20W
  • Arcanist BrandArcanist Brand20/20W
  • CombustionCombustion20/20W
  • MalevolenceMalevolence20/20W
  • PrecisionPrecision15/20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
128.52K
Hit DPS
3.38K
With Poison DPS
3.38K
With Ignite DPS
128.52K
With Bleed DPS
3.38K
Damage over Time
125.13K
Ignite DPS
125.13K
Average Hit
3.38K
Average Damage
3.64K

Attack & Crit

Attack/Cast Rate
5.58/s
Hit Chance
95%
Crit Chance
13%
Crit Multiplier
100%
Mana Cost
8
Life Cost
0

Defence

Life
7.26K
Energy Shield
0
Mana
68
Ward
200
Armour
1.08K
Evasion
1.86K
Phys Damage Reduction
8%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
8%
Evade (Projectile)
8%
Attack Dodge
9%
Spell Dodge
9%

Resistances

Fire Resistance
48%
Cold Resistance
18%
Lightning Resistance
-12%
Chaos Resistance
-48%

Recovery

Life Regen
191.84/s
ES Regen
0/s
Mana Regen
32.8/s
Life Leech
33.82/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
194
Intelligence
222
Dexterity
34
Movement Speed
35%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0