
Path of exile: (Allflame League ) mapping [Arc ignite - Herald/Golem stacking Communion build]
36.52M
DPS
185.28K
EHP
3.43K
ES
~244![]()
Min Budget

Path of exile: (Allflame League ) 5way showcase [Arc ignite - Herald/Golem stacking Communion build]
130.67M
DPS
165.08K
EHP
3.41K
ES
~256![]()
Min Budget

PoE 3.29 ignite penance brand elementalist day2 deck farm with trash gear
1.46M
DPS
60.49K
EHP
3.87K
Life
~4.4![]()
Min Budget

Ignite Herald Stacker Is Absolutely INSANE – Penance Brand Autobomber Build Guide | PoE 3.29
4123.32M
DPS
353.82K
EHP
3.6K
Life
~26![]()
Min Budget

[PoE 3.29] Day 1 Progression - Welcome to Curse of the Allflame
51.83M
DPS
31.22K
EHP
4.07K
Life
~4.7![]()
Min Budget

Ignite Penance Brand Exarch & Eater Leaguestart Run for 3.29
379657.59K
DPS
17.38K
EHP
4.03K
Life
~1.2![]()
Min Budget

НЕ гайд: Fire Burst & Penance Brand. Endgame.
916.24M
DPS
23.46K
EHP
4.1K
Life
~19![]()
Min Budget

НЕ гайд: Fire Burst & Penance Brand. Start.
122.9M
DPS
19.33K
EHP
4.35K
Life
~12![]()
Min Budget

Penance brand / gloom shrine autobomber elementalist
437.84M
DPS
72.09K
EHP
4.55K
Life
~30![]()
Min Budget

[POE 3.28] Ignite Penance Brand Elementalist Autobomber
4113.9M
DPS
217.72K
EHP
4.15K
Life
~83![]()
Min Budget

Penance Brand Ignite Elementalist; day 4 update, all voidstones completed!
172.23M
DPS
73.52K
EHP
2.54K
Life
~3.9![]()
Min Budget

Penance Brand Ignite Elementalist - Build Diary Day 1 Campaign Completion Update!
23165.92K
DPS
12.89K
EHP
2.91K
Life
~1.7![]()
Min Budget
Goal: Have 2 Forbidden Rites that chain off of each other using 2 CWDT and a Falling Zombie. &x200B; TLDR: ~~I believe when CWDT attempts to trigger a spell that cannot be triggered due to the ICD of CWDT, the damage for that spell gets set to 50% of the required damage of the CWDT. I don't know if this is documented anywhere, but it definitely isn't on the Wiki.~~ TLDR (edit): This is why you shouldn't over complicate things. The ICD is locking out the damage tracker also, which is why RZoF needs to do anywhere from 50%-99% of damage, because it will cause the two FRs to ping-pong.

[POE 3.23] 5xGSSSOOTTT [15DIV/H] in 35~ minutes with Ignite Detonate Dead
22108.65K
EHP
4.33K
Life
~2.6![]()
Min Budget

Detonate dead elementalist + vortex for mapping
2124.74K
EHP
4.62K
Life
~8.6![]()
Min Budget

Wave of Conviction Ignite Elementalist Ruthless Sanctum League Path of Exile
3242.68K
EHP
4.65K
ES
~3.5![]()
Min Budget

My BEST League Starter Yet - Fire Trap Elementalist Guide
6.11K45.37K
DPS
25.6K
EHP
1.31K
Life
~137![]()
Min Budget
The POB uses placeholder gear for the most part to show the bare minimum to make the build work. Tried and true build I'd recommend to everyone ----------------DPS------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Armageddon Brand doesn't have amazing Boss dps but it compensates with the clear speed. Swap to
[3.20] League Starter Armageddon Brand/Wave of Conviction Ignite Elementalist, with budget and endgame viable gear and a short guide in POB Notes section
352.25M
DPS
46.95K
EHP
6K
Life
~3![]()
Min Budget
I dont see any recent Penance Brand builds on the subreddit so I figured I would make one really quick to see what you guys think. Seems like a pretty beefy build with decent damage and doesnt cost much. Thoughts?

[3.17] Armageddon Brand Build (League Starter) | Elementalist | Archnemesis | Path of Exile 3.17
2881.14M
DPS
-
EHP
5.21K
Life
~5![]()
Min Budget

[3.19] Armageddon Brand Build(League Starter) | Elementalist | Lake of Kalandra | Path of Exile 3.19
2881.56M
DPS
62.09K
EHP
5.36K
Life
~5![]()
Min Budget

My SSF Delve Build - Infernal Warcry Ignite Elementalist(Currently #3 Overall, #2 Ele)
9666.89K
DPS
-
EHP
4.74K
Life
~2.4![]()
Min Budget

❰Path of Exile 3.16 Build Gameplay❱ | Armageddon Brand - Ignite Prolif!
2848.83K
DPS
-
EHP
4.96K
Life
~3.8![]()
Min Budget

❰Path of Exile 3.16 Build Update❱ | Armageddon Brand - Ignite Prolif!
11848.83K
DPS
-
EHP
4.96K
Life
~3.8![]()
Min Budget

❰Path of Exile 3.16 Build Updates❱ | Explosive and Armageddon Brand!
7512.82K
DPS
-
EHP
5.37K
Life
~3.8![]()
Min Budget

[PATH OF EXILE | 3.16] – SCOURGE LEAGUE – IGNITE ELEMENTALIST – LEAGUE / BUILD DIARY – LAUNCH DAY!
6475.86K
DPS
-
EHP
1.43K
Life
~36![]()
Min Budget

3.16 Scourge League Start Builds! | Path of Exile
76745.35K
DPS
-
EHP
6K
Life
~167![]()
Min Budget
Ok, so updated PoB: There is a starter tree and endgame tree, as well as a starter gearset and endgame gearset. For both Starter/Endgame I've replaced Flame Golem with Chaos for Phys reduction, added Enduring Cry, and a CWDT-IC-ID setup for mitigation. We also have the Fire Mastery for regen 2% life on igniting non-ignite enemies, which should help with clear. Increased life from tree on both. Max Block Chance. For Starter we are sitting roughly 1.5M (1.8M w/ Ash) on Sirus. eHP is now 66k Phys, 55K Ele, 9K Chaos. For Endgame 9.
I posted here a few weeks ago about recovering some of my Armageddon Brand Ignite damage after the patch (I went from about 3mil to 300k). Here is my current character loaded directly into PoB with minor skill tree tweaks. A lot of people told me to abandon the build, that it was dead etc. I knew I had shitty gear and even after the nerfs I can still kill A9 Conquerers with low mods. I know that the damage and survivability is there for this build, I just need help finding it. The map clear on this build feels amazing, and it's quite tanky I just need some bet

Armageddon Brand Build (League Starter) | Elementalist | Ritual | Path of Exile 3.13
191.02M
DPS
-
EHP
5.86K
Life
~29![]()
Min Budget

[3.16] Armageddon Brand Build (League Starter) | Elementalist | Scourge | Path of Exile 3.16
6671.09M
DPS
-
EHP
5.91K
Life
~3.7![]()
Min Budget

Penance Brand Ignite Elementalist 3.14 League Starter
292.23M
DPS
-
EHP
4.23K
Life
~1.3![]()
Min Budget
&x200B; This is an idea that I stumbled upon today, looks promising, but I am not sure if I will have time to test it in practice. It uses Martyr of innocence to get some base fire damage (Battlemage), Eye of malice for -120 resistances and Malachai's Artifice for EE (that is probably not needed, but it saves some points and also provides more reliable EE) Another big part are the flasks, but the idea is to do enough damage to 1 shot bosses or boss phases. This is obviously not a full fledged build, just a template, but
Penance brand goes BOOM - Ignite Elementalist
56.26M
DPS
-
EHP
3.96K
Life
~1.8![]()
Min Budget

Speed Burn Elementalist Has 0.55 Second Ignites For 800k++ Damage! (POE 3.13) (Path of Exile)
801.78M
DPS
-
EHP
3.85K
Life
~5.3![]()
Min Budget

[3.13]T14 Baran Elementalist - Ignite Penance Brand
42.2M
DPS
-
EHP
4.24K
Life
~1.7![]()
Min Budget
Welcome exiles, There's been a lot of interest in this sub for divine ire ignite thanks to the recent elementalist rework. I've spent way too much time theorycrafting and absorbing everything people discussed here (slurp), so I thought I would share my version. (already posted it in response to another thread but I thought it deserved its own thread, and I tidied up a few things since then). So here the focus is on survivability, because I'm really not convinced the other versions posted here are reasonable on that aspect (sorry creator of the "tankyer version", we still love you <3 ), an
Divine Ire ignite elementalist, an actually tanky version (2M shaper dps)
50-
EHP
5.85K
Life
~6.2![]()
Min Budget

A Fantastic League Starter - Armageddon Brand Elementalist [Build Diary #1]
1.2K49.54K
DPS
-
EHP
5.14K
Life
~3.3![]()
Min Budget

