- DPS
- 1.07M
- Life
- 3.59K
- Level
- 90
- Min budget
Overview
Fire Trap Ignite? is a Path of Exile Elementalist build by HorseDropping, made for the Scourge league (3.16). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 1.07M DPS with 3.59K life, 208 energy shield. Key uniques include The Searing Touch, Berek's Respite.
HorseDropping's Notes
I saw a comment somewhere about a fire trap ignite build. So I made a quick POB: https://pastebin.com/W2vVNmT1.
It seems decent with the old numbers. The dot will be increased by roughly 33% (2934.9 -> 4170.7), while the ignite portion will hopefully stay the same, with the 28% nerf and the base damage compensation.
Any suggestions for improvements? I tried scaling both parts at the same time with: fire damage, burning damage and fire dot multi.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 1.07M
- Combined DPS
- 1.04M
- Hit DPS
- 67.55K
- With Poison DPS
- 45.03K
- With Ignite DPS
- 1.78M
- With Bleed DPS
- 45.03K
- Damage over Time
- 997.73K
- Ignite DPS
- 482.02K
- Average Hit
- 45.03K
- Average Damage
- 45.03K
Attack & Crit
- Attack/Cast Rate
- 1.5/s
- Hit Chance
- 100%
- Crit Chance
- 12%
- Crit Multiplier
- 100%
- Mana Cost
- 83
- Life Cost
- 0
Defence
- Life
- 3.59K
- Energy Shield
- 208
- Mana
- 58
- Ward
- 0
- Armour
- 4.41K
- Evasion
- 16
- Phys Damage Reduction
- 42%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -14%
- Cold Resistance
- -37%
- Lightning Resistance
- -23%
- Chaos Resistance
- -52%
Recovery
- Life Regen
- 367.88/s
- ES Regen
- 0/s
- Mana Regen
- 40.5/s
Attributes & Utility
- Strength
- 94
- Intelligence
- 352
- Dexterity
- 44
- Movement Speed
- 0%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0