
POE 3.27 Manaforged Arrows with 117% Cooldown Recovery - T17 Abomination
12.9M
DPS
46.12K
EHP
5.62K
Life
~6.4![]()
Min Budget

POE1 LIVE – Nuova League con una build fuori di testa (Volkan Barbaro)
2672.92K
DPS
39.18K
EHP
3.88K
Life
~8.5![]()
Min Budget

POE1 - Scourge Arrow Saboteur is looking pretty solid - Early maps update.
10125.5K
DPS
5.36K
EHP
2.25K
Life
~177![]()
Min Budget

Explosive Arrow, Locus Mine, Trap, Saboteur - Definitely a Guide
164.04M
DPS
102.41K
EHP
6.41K
Life
~2.7![]()
Min Budget

EA Saboteur, V3.1, SSFHC, Settlers of Kalguur 3.25 POE
47.89M
DPS
77.25K
EHP
5.57K
Life
~2.6![]()
Min Budget

Explosive arrow mines has some big potential
19.36M
DPS
22.9K
EHP
3.89K
Life
~2.5![]()
Min Budget
I know what you are thinking... another trigger all the skills build but I thought this setup was cool so I wanted to share. If you want to avoid reading a giant wall of text Here is a link to the character on the ladder and here is a link to the PoB. Take the dps listed with a major grain of salt because it doesn't count for triggerbots and it thinks my CoC spells are all triggering around once a second. Als

Manaforged Saboteur - THE BUILD WITH ALL THE ARROWS - PART 2
3225.21M
DPS
50.62K
EHP
4.4K
Life
~5.3![]()
Min Budget
POB for the character being showcased: ~~POB for a general guide including leveling:~~ ~~ Updated guide with personal findings: Leveling was done using Rain of Arrows + Artillery Ballista. You can start using manaforge as early as level 8, but I wouldn't rely on it for damage until mana problems are solved with a Thief's Torment (minimum level 30). Early lifetap is NOT recommended. You can still use Frenzy
Manaforge Saboteur vs. T16 60% Delirious Cemetery
42.56M
DPS
30.71K
EHP
3.24K
Life
~4![]()
Min Budget

Scourge Arrow Manaforged Saboteur, AKA the SABOW! This character is nuts!
3864.04M
DPS
41.62K
EHP
4.5K
Life
~4.5![]()
Min Budget

3.19 | BPL Build Showcase - Toxic Rain Saboteur ft. Sunblast
190199.51K
DPS
33.42K
EHP
4.26K
Life
~2.5![]()
Min Budget
After some tinkering with PoB, talking to other build creators on discord, a lot of back and forth, I finally finished this build and tested it in Standard on a LVL 95 Character (but with the level 90 Skilltree from this PoB). I had a slightly better Bow from Scourge, but the rest of the gear was very comparable. &x200B; I killed The Feared, Maven, Sirius, Elder, Shaper and Uber Elder with it and ran some maps. &x200B; Boss damage is amazing, easily in the Top 5 of builds I have made myself so far. &x200B; But that is not the best thing about it; the clear is SCREEN WIDE a
[3.17][Tested in Standard] Storm Rain Trap Saboteur
2119.25M
DPS
-
EHP
3.68K
Life
~2![]()
Min Budget
So I am working on this build and I was wondering how many beam overlaps would realistically to be expected? Imagine pre-casting your traps under the boss, then triggering your max amount of traps under the boss for sick overlaps? Especially with the buffed Elemental Bows, this might be really good? Thanks for your input. &x200B; EDIT: Maybe I need more projectiles in this to even further pump up the damage? &x200B; EDIT2: Now has 5 Arrows per Trap which guarantees 100 Arrows burst o
My first attempt was as Trickster with focus on Ignite. Ended up pretty bad. Then, I tried to split the focus between damage-on-hit and Ignite with Scion. Didn't work out either. So, I came to the conclusion that the ways we approach the new Burning Arrow are wrong and I tried a completely different approach. I focused on damage-on-hit, partially ignoring the Ignite part and only making sure that the enemy is ignited so that I can get the flat damage bonus. And it turned out to be good. The build I tried this concept on though is not a regular Burning Arrow build. It's a miner build with Blas
I think I finally created a decent Burning Arrow build
151.35M
DPS
-
EHP
4.01K
Life
~5.1![]()
Min Budget

3.15 Explosive Arrow Trap LV.100 7900HP
422.54M
DPS
-
EHP
6.97K
Life
~53![]()
Min Budget

130M+ dmg Storm Rain Doomfletch Trapper (preload; 20-30ex budget)
32642.38M
DPS
-
EHP
3.79K
Life
~4.5![]()
Min Budget

Leaguestarter for 3.15, Storm Rain Miner Saboteur (Update: don't play this, mine targeting is trash)
120847.16K
DPS
-
EHP
3.54K
Life
~1.1![]()
Min Budget

Explosive Arrow Trap = 3.15 Not bad builds? Early League Test Video
1419.69M
DPS
-
EHP
6.82K
Life
~52![]()
Min Budget

[POE *OUTDATED*] Toxic Rain Miner Build Guide (Saboteur) - Great League Start for Ritual
281.14M
DPS
-
EHP
5.67K
Life
~7.5![]()
Min Budget

Poe 3.13 Playing it Wrong! - Toxic Rain Miner League Starter Update Day 7 - Echoes of the Atlas
103.63M
DPS
-
EHP
5.24K
Life
~3.6![]()
Min Budget

Poe 3.13 Toxic Rain Miner League Starter Update Day 5 - Changes to Skills and Tree and Gear
123.4M
DPS
-
EHP
4.69K
Life
~3.8![]()
Min Budget

Poe 3.13 Toxic Rain Miner League Starter Update - Changes to Skills and Tree - Very Strong
72.58M
DPS
-
EHP
4.48K
Life
~2.1![]()
Min Budget

Flash Bang Trapper A Doomfletch Galvanic Arrow Build Guide
8169.21K
DPS
-
EHP
5.2K
Life
~33![]()
Min Budget

Path of Exile 3.10 Delirium - My Top 5 (no bullshit/affordable, easy to level, after patch notes)
168352.12K
DPS
-
EHP
6.18K
Life
~6.5![]()
Min Budget

Blast Rain Mine doing Conqueror Bosses + Sirus awaken 8
378.2K
DPS
-
EHP
5.63K
Life
~6.1![]()
Min Budget

Toxic rain mines saboteur gameplay in minotaur map. 3.9 metamorph league
261.24K
DPS
-
EHP
6.07K
Life
~56![]()
Min Budget

Toxic rain mines saboteur vs uber elder. 3.9 metamorph league
81.26K
DPS
-
EHP
7.11K
Life
~52![]()
Min Budget

Tornado Shot Miner Is Amazing For Clearing Blights! Gameplay/Guide | Behind Eyes Gaming
1568.65K
DPS
-
EHP
3.93K
Life
~4![]()
Min Budget