Has anyone made a serious Link build so far? Because I haven't seen any and I think it's a cool idea in general. I 'd love to try one, although I don't have any people to play it with. Still, I decided to make a Link build of my own and see what people think of it and who knows, maybe some time in the future I'll be able to play it. I went with Guardian because it's the best multiplayer class and Soul Link seemed like the best Link skill choice to supplement the team, given the choice of ascendancy. The build gives a whole lot of tankiness to the whole team, while not leaving offense out of t
Soul Link Guardian: A multiplayer build idea
20
DPS
305.68K
EHP
13.35K
ES
~13![]()
Min Budget
Class: Hierophant Non-boss dps: 1.4M Boss dps: 900k Qualities: 72% phys. dmg reduction (before flasks) 6k ES Close to 4k mana + Ivory Tower + 19% chaos res. (no CI) Dependent on buffs &x200B; Here's the pob: Haven't tested it, just made the pob (which is why I added "Theory" as flair) &x200B; EDIT: After reading the comments, I realized my build wasn't as good as I thought it was. But because this is my first EB build that seems to have some potential, I made some changes in an attempt to address the issue
Decent Super-Cheap Energy Blade build!! (My first successful EB build btw)
926.64K
DPS
-
EHP
6.16K
ES
~3.1![]()
Min Budget
My first attempt was as Trickster with focus on Ignite. Ended up pretty bad. Then, I tried to split the focus between damage-on-hit and Ignite with Scion. Didn't work out either. So, I came to the conclusion that the ways we approach the new Burning Arrow are wrong and I tried a completely different approach. I focused on damage-on-hit, partially ignoring the Ignite part and only making sure that the enemy is ignited so that I can get the flat damage bonus. And it turned out to be good. The build I tried this concept on though is not a regular Burning Arrow build. It's a miner build with Blas
I think I finally created a decent Burning Arrow build
151.35M
DPS
-
EHP
4.01K
Life
~5.1![]()
Min Budget
Hello guys! I 've played a Barrage build in a CoC setup with Poet's Pen and Flame Wall before and liked it and I thought I could maybe try something similar, with the difference that Barrage will be my main damaging skill. Made a pob that looks quite promising, Sirus dps is 1.7 million with Enemy Low-Life ticked and by the looks of it, its defenses seem ok, though I could use a second opinion regarding this matter. The build has about 7500 EHP, but no other defenses other than block, Rumi's and Endurance Charge generation which is questionable. I'm using Rote Reinforcement for Endurance Charg
Assassin Poet's Pen Barrage Fire Conversion with Flame Wall
11.72M
DPS
-
EHP
3.84K
Life
~8.1![]()
Min Budget
Hey guys! Wanted to try to make an Explosive Concoction build, but I like fancy stuff, so I wanted to spice it up a bit and include other stuff as well. This started out as a minion-based build but I soon came to realize that mixing up too much stuff isn't getting me anywhere so I dropped it. Anyway, the basis of the build lies in the fact that Explosive Concoction relies on flasks to work so what I wanted to do here is create a build that will rely mostly on flasks to do its work. I thought that the build could maybe work as Pathfinder, but the Pathfinder ascendancy isn't very convenient for
Scion Explosive Concoction + Discharge (Flask-based build)
2820.73K
DPS
-
EHP
4.56K
Life
~99![]()
Min Budget
Hey guys! I think I may have discovered something pretty nasty. This: Intuitive Link with Righteous Fire on a Golem. So, the thing is we can use Intuitive Link on a Golem and it will cast Righteous Fire, then all we have to do is stay close to it so that it can benefit from our Auras and we don't even have to retain the link because Righteous Fire is a permanent effect. What we need to do to actually make this work is the preparation with the right build. So, I went ahead and made a build based on that concept. I chose Guardian as my ascendancy because I wanted to use as many auras as possib
Hey guys! I love theorycrafting and the new gems and items have given me food for my curiosity, this time around I decided to create a build with intuitive link based on minions. Here's my concept: I like how Discharge plays out, so I wanted to include it in this build. It's also a convenient spell to pair with the rest because you don't have to cast it regularly, saving you from mana issues you would have due to Intuitive Link. So I want minions spells and charges, best ascendancy to pair all these is Guardian. Next, I need a plan. How am I going to generate charges for Discharge reliably? N
Theorycrafting: Intuitive Link-Minion Mapper
2696.04K
DPS
-
EHP
5.76K
Life
~87![]()
Min Budget
Hey guys! Love the changes so far, the only thing I worry about is those big-value thread of hope setups that got hurt. Anyway, messed around with a few builds and finally managed to put together a nice build with Burning Arrow as Trickster. Maybe Trickster is not the best ascendancy for Burning Arrow especially after the changes in which Burning Arrow loses its burning debuff and gains flat damage but hopefully it's going to be just as good. In fact, I have made some adaptations to the build, splitting the focus to both flat damage and dot using Immolate and Cruelty. Unfortunately I can't tel
Hello guys, I got this idea for an Occultist build inspired by the elemental dot buffs and the new chaos mastery revealed. I worked on this idea a few days ago, but the new chaos mastery reveal seems a pretty good fit for this build so, I included it in my build. Ok, a few words first. I want to point out that this build is not what someone would call "optimal", but it combines various features to create a beautiful result and what I would call a fun playing experience. If you 're fan of Torchlight, Grim Dawn etc. then you know what I'm talking about. So, what are the elements of the build?
Fun multi-button DoT build with Occultist for 3.16
489.51K
DPS
-
EHP
7.13K
ES
~2.6![]()
Min Budget
Hello guys! I 've already started theorycrafting for 3.16, I know that things are going to be vastly different but I can't help but mess around with PoB and create various builds. I 've been messing with CoC ever since I started messing with pob and one thing I don't like with CoC builds is that your trigger skill doesn't do damage. This build solves this issue and divides the damage between the trigger skill and the spell, so both your main skills do equally substantial damage. In this build, I'm taking advantage of certain key passive and ascendancy nodes, as well as certain skill gems and
CoC Power Siphon + Glacial Cascade Triple Herald Elementalist
939.03K
DPS
-
EHP
3.94K
Life
~5.9![]()
Min Budget
I know that the upcoming changes in 3.16 are going to change everything but this is the tankiest CI build I 've ever made so far and wanted to share. Damage is pretty low though. Advice on how I could improve it is welcome. Here's the pob link:
Hello guys! I don't have a lot of experience in the game but I love creating my own builds and this is one of the builds I'm thinking that maybe I can take on for next league. Ever since I layed my eyes on BMC, I just loved it and even though I know it's not in good place I'm still trying to make something out of it. This build is my last creation that includes this new and intriguing Warcry and I think it can get you somewhere. So let's talk about the elements of this build. To begin with, it's a CI build, which means I don't know if it's good for that alone. I 've played ES-based builds but
Inquisitor Wild Strike + Wave of Conviction BMC - CI (Theorycrafting)
907.37K
DPS
-
EHP
6.78K
ES
~4.9![]()
Min Budget