[3.17][Tested in Standard] Storm Rain Trap Saboteur
by MojordomosEUW4 years ago21
- DPS
- 19.25M
- Life
- 3.68K
- Level
- 90
- Min budget
Overview
[3.17][Tested in Standard] Storm Rain Trap Saboteur is a Path of Exile Saboteur build by MojordomosEUW, made for the Scourge league (3.16). It is centered on Storm Rain and plays as a dexterity, attack, area, lightning archetype. In Path of Building it reaches 19.25M DPS with 3.68K life, 533 energy shield. Suited for: Mapping. Key uniques include Slavedriver's Hand, Starkonja's Head, Tinkerskin, Atziri's Step.
MojordomosEUW's Notes
After some tinkering with PoB, talking to other build creators on discord, a lot of back and forth, I finally finished this build and tested it in Standard on a LVL 95 Character (but with the level 90 Skilltree from this PoB). I had a slightly better Bow from Scourge, but the rest of the gear was very comparable.
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I killed The Feared, Maven, Sirius, Elder, Shaper and Uber Elder with it and ran some maps.
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Boss damage is amazing, easily in the Top 5 of builds I have made myself so far.
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But that is not the best thing about it; the clear is SCREEN WIDE and even off screen because of the crazy AoE this build has.
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Only problem: You cannot league start it I think (scales too hard on how good your Bow is). BUT it is not like you cannot league start with another Trap build.
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With the coming league and expansion, this build will only get stronger, despite the nerf to Trap Support.
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The items are generic, cap resists, as much HP and Evasion as you can get, Ele DMG with Attack Skills goes a long way, good Bow and Quiver mandatory - if you cannot get Helmet Enchant, get +1 proj on Quiver. Scale with Crit Multi and Added Lightning DMG.
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However, this is a true Softcore Experience Character. You will die. But we have the Cast on Death + Portal tech, so everything is fine.
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I usually propagate tanky characters with all the meta stuff, like Grace + Determination + Defiance Banner + Suppression + Block and Elusive + Nightblade abuse, so this was a very refreshing to make.
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I hope you enjoy this build.
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(the PoB is missing a skillpoint. at the very top, select the Crit With Lightning Damage is lucky mastery. sorry, i had multiple with very similar names)
edit: For Clearing, Swap Concentrated Effect for Phys to Lightning OR Advanced Traps (I'd recommend the latter).
Loadouts
Gear
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Skills
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Passive Tree








- Bandits
- Help Alira
Character Stats
- Level
- 90
Damage
- Full DPS
- 19.25M
- Combined DPS
- 76.17K
- Hit DPS
- 952.12K
- With Poison DPS
- 76.17K
- With Ignite DPS
- 76.17K
- With Bleed DPS
- 76.17K
- Damage over Time
- 0
- Average Hit
- 76.17K
- Average Damage
- 76.17K
Attack & Crit
- Attack/Cast Rate
- 3.73/s
- Hit Rate
- 2.5/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 512%
- Mana Cost
- 27
- Life Cost
- 0
Defence
- Life
- 3.68K
- Energy Shield
- 533
- Mana
- 27.7
- Ward
- 0
- Armour
- 0
- Evasion
- 32.62K
- Phys Damage Reduction
- 12%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 83%
- Evade (Projectile)
- 83%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+51%)
- Cold Resistance
- 75% (+51%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 367.8/s
- ES Regen
- 0/s
- Mana Regen
- 16.6/s
Attributes & Utility
- Strength
- 99
- Intelligence
- 183
- Dexterity
- 273
- Movement Speed
- 55%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0