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PoE 3.21·Crucible·Saboteur

Quad CoC - Saboteur

by spiderdick173 years ago122

DPS
536.65K
Effective HP
61.57K
Life
5.3K
Level
93
Min budget

Overview

Quad CoC - Saboteur is a Path of Exile Saboteur build by spiderdick17, made for the Crucible league (3.21). It is centered on Blast Rain and plays as a fire, dexterity, attack, area archetype. In Path of Building it reaches 536.65K DPS with 61.57K effective HP, 5.3K life. Suited for: Mapping, Essence, Bossing. Key uniques include Taste of Hate, Lightning Coil.

spiderdick17's Notes

I know what you are thinking... another trigger all the skills build but I thought this setup was cool so I wanted to share.

If you want to avoid reading a giant wall of text Here is a link to the character on the ladder and here is a link to the PoB. Take the dps listed with a major grain of salt because it doesn't count for triggerbots and it thinks my CoC spells are all triggering around once a second. Also, this build is definitely HC viable, do people still include that?

Also, I didn't notice it until after I made the video but my manaforged blast rain setup cost the same amount of mana as my main blast rain setup when alchemist's genius was down. You can see the trigger rate slow down once it drops off in the Veritania fight. I fixed it afterwards and my main blast rain now costs 1 mana and my manaforged one costs 0 mana(catalyzed my minus mana cost ammy, and rerolled reduced mana cost flask to make the roll worse).

Anyways, on to the build. It is setup like this

  • Self cast Blast Rain CoC
    • Ice Spear
    • Frostbolt
  • Manaforged Blast Rain CoC
    • Ice Nova
    • Arc. This is mostly a flex slot and wanted a source of shock. Ideally it would be something like spark if we had more proj speed and pierce because proj speed would make the primary CoC setup feel better anyway.
  • Second potential Manaforged Rain of Arrows CoC setup. Dropped when I ran out of sockets (Could be squeezed back in by dropping things like precision, power charge on crit, CWDT, inspiration on the blessing)
    • Ice Nova

I think this shell is interesting because Blast Rain hits so frequently that it allows 2 skills per CoC setup and manaforged bumps that up to 4. So, you can just choose skills you like or do combination skills like frostbolt + Ice Nova, blade skills + blade blast, corpse generation + VD/DD etc.

I tried a similar setup to this one with unearth instead of frostbolt on the Main CoC setup and spell cascade + desecrate + Volatile Dead in the manaforged setup that felt pretty good but you still run into a corpse limit issue and you way over hit the 60 ball cap (Still possible, just probably not on a sab). You could also just forgo spell cascade and if you wanted another skill alongside your 6 link VD you could have the desecrate in a Rain of Arrows manaforged CoC setup.

I'm done playing the league and this was the last build I played so the build itself is super unoptimized. There are plenty of upgrades to still be made.

  • Initially I planned on using the traitor for flask sustain but I was sustaining them well enough when bossing from flask charge on crit mastery that I ended up dropping it but haven't removed the timeless jewel. Alchemist Genius is still nice and could be gotten from a cluster jewel or essence of Horror on the belt
  • I would like slightly more crit so that I can drop the diamond flask for dying sun. I'm crit capped without if Assassin's mark is up but that is not the case when I'm just mapping.
  • Get a real helm enchant, aura res would be nice but I'd like power charge on crit for ice spear so I get back a socket
  • Get enough accuracy so I could use a feathered arrow quiver with a proj speed mod. This is mostly for build feel. Potentially switching arc to spark and changing Assassin's mark to Sniper's mark.
  • Don't look at my belt
  • Drop a crit grand spectrum for a life one or just drop the grand spectrums jewels all together once you get higher crit
  • I was considering using leadership's price but then you would lose a lot of damage from explosive expert and it would have been more annoying to gear. It seemed like a lot more damage
  • Could drop brittle altogether, scale freeze duration harder and use heatshiver. It is about double the damage but this build already has a lot of damage and you would lose a ton of defense from a rare with 2 phys taken as mods + a lot of life.
  • Would love to fit back in the manaforged Rain of Arrows CoC ice nova setup. Ideally I could ge it in a pseudo 5-6 link essenced/influeced pair of gloves or helmet. Sockets are super tight though

Gear

Tap an item to open trade or craft it.

Woe Strike
Victory Visage
Lightning Coil
Tempest Pendant
Doom Spiral
Spirit Grasp
Agony Hold
Hate Buckle
Hate March
Carrion Rod
Brutal Restraint
Grand Spectrum
Damnation Heart
Carrion Solace
Hypnotic Sliver
Viper Cut
Grand Spectrum
Watcher's Eye
Honour Stone
Grand Spectrum
Damnation Spark

Skills

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Weapon 1

  • FrostboltFrostbolt20W
  • Ice SpearIce Spear21/20W
  • Blast RainBlast Rain20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Faster ProjectilesFaster Projectiles20/20W

Body Armour

  • Ice NovaIce Nova20W
  • ArcArc21W
  • Blast RainBlast Rain3WMain
  • Increased Critical DamageIncreased Critical Damage19/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W
  • PrecisionPrecision8W
  • Purity of ElementsPurity of Elements20W
  • GraceGrace20W
  • VitalityVitality1W

Helmet

  • VortexVortex20W
  • Assassin's MarkAssassin's Mark20/20W
  • Sigil of PowerSigil of Power19/20W
  • Power Charge On CriticalPower Charge On Critical19/20W
  • HasteHaste20W
  • InspirationInspiration20W
  • Divine BlessingDivine Blessing1W

Gloves

  • Immortal CallImmortal Call6/20W
  • Flame DashFlame Dash20W
  • Cast when Damage TakenCast when Damage Taken4W

Passive Tree

Passive tree 3.21
scroll to zoom
Saboteur
Saboteur
Bandits
Help Alira

Character Stats

Level
93

Damage

Full DPS
536.65K
Combined DPS
122.98K
Hit DPS
122.63K
With Poison DPS
122.63K
With Ignite DPS
122.98K
With Bleed DPS
122.63K
Damage over Time
342.81
Ignite DPS
342.81
Culling DPS
0
Reservation DPS
0
Average Damage
4.59K
Burst Damage
4.59K

Attack & Crit

Attack/Cast Rate
2.43/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
494%
Mana Cost
1.4
Life Cost
6

Defence

Effective Hit Pool
61.57K
Life
5.3K
Energy Shield
64
Mana
202
Ward
0
Armour
1.44K
Evasion
13.07K
Phys Damage Reduction
52%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
68%
Evade (Projectile)
68%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+22%)
Cold Resistance
75% (+71%)
Lightning Resistance
75% (+69%)
Chaos Resistance
69%

Max Hit Taken

Physical
28.06K
Fire
37.88K
Cold
47.95K
Lightning
47.95K
Chaos
33.81K

Recovery

Life Regen
35.6/s
ES Regen
0/s
ES Recharge
64/s
Mana Regen
33/s
Life Leech
1.93K/s
ES Leech
0/s
Mana Leech
586.25/s

Attributes & Utility

Strength
112
Intelligence
216
Dexterity
227
Movement Speed
110%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0