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PoE 3.21·Crucible·Saboteur

Manaforged Saboteur - THE BUILD WITH ALL THE ARROWS - PART 2

by Goratha3 years ago322Subscribe

DPS
5.21M
Effective HP
50.62K
Life
4.4K
Level
98
Min budget

Overview

Manaforged Saboteur - THE BUILD WITH ALL THE ARROWS - PART 2 is a Path of Exile Saboteur build by Goratha, made for the Crucible league (3.21). It is centered on Scourge Arrow and plays as a dexterity, attack, projectile, channelling archetype. In Path of Building it reaches 5.21M DPS with 50.62K effective HP, 4.4K life, 919 energy shield. Suited for: Legion, Abyss. Key uniques include Tanu Ahi, Lightning Coil.

Build Video

Goratha's Notes

SABOW NOTES (still a work in progress) MAIN IDEA -Use Scourge Arrow to trigger multiple Manaforged set-ups -Craft -mana to NON-CHANNELED skills on rings and/or amulet -Scourge Arrow is a channeled skill, so mana cost is still high -All other bow skills used are reduced to low mana cost -This results in Scourge Arrow proccing the Manaforged set-ups on CD and scaling CDR will greatly increase the amount of procs we can get! (hence SABOW) WHY SABOTEUR? -CDR breakpoints are much higher than COC CDR breakpoints -Blind aura, and blind DR is very good defensively -Explosive Expert is a solid DPS node -Bomb Specialist is "mediocre" but still can be paired with Solaris for 40% chance to take 50% area damage, and also is 5% more damage still. CDR BREAKPOINTS (the important ones) -38%, 52%, 69%, 90%, and 117% -Main sources of CDR include: 25% from Crucible, 10% from Quality on gem, 30% from Saboteur node, 12-20% on Belt (crafted,veiled,shaper/redeemer), 5-10% on boot implicit OR 20% from shaper boots. Abyss Jewels can be 3% cdr each. -Most likely breakpoint to aim for is 90%, 117% is doable but very hard. -My current POB has very little CDR, this is because I am playing in SSFHC and just haven't managed to get much yet. CRUCIBLE BOW -A LOT of good options on crucible for this build. -Any high flat ele roll is good for first node. -20% reduced attack speed + 25% double damage is good with this build -25% CDR is the best option for the 3rd node -Currently using Lifetap as the 4th node (this helps a lot with Tanu Ahi!) -Scourge Arrow + Caustic Arrow additional Projectile, this isn't "required" but it is the best 5th node we have. LIFETAP + TANU AHI INTERACTION! -Lifetap makes Tanu Ahi basically have 100% uptime on both adrenaline and onslaught. -Currently I have a Lifetap Crucible tree bow -This is a LOT of hp loss if you aren't hitting enemies, you could also link Lifetap to a 4-link instead if you don't have the crucible mod (or want to take slightly less damage from it) -Too much LGOH can break the interaction as you'll be less likely to recover hp from leeching WHY NO ATTACK SPEED? -Attack Speed means very little to us because we are using Scourge Arrow, since it's a channelled skill it has MUCH, MUCH higher attack speed than normal skills -This means we can take advantage of "20% reduced attack speed, but 25% double damage" from crucible tree. LIGHTNING COIL -Lightning Coil is a good way to deal with physical damage without having to go all-in on armor. -Running Purity of Elements over Determination, this fixes resists easily and also makes us ailment immune. -Another upside to Purity of Elements in "Lethe Shade" this makes it relatively easy to keep this for mapping even. CORRUPTED SOUL (Glorious Vanity) -Corrupted Soul is the best way to get some extra EHP, since life total is usually quite low on right side builds. -The way we sustain the ES is a combination of "Ghost Dance" and ES on hit jewel, you can also probably fit in Energy Leech gem somewhere if you want some extra recovery. CAST ON CRIT -I've recently been testing out CAST ON CRIT for utility spells with Scourge Arrow. -There is a few options for this: Flame Wall, Mark, Tornado, Purifying Flame -Flame Wall and Assassin's Mark is what I settled on, it seems to be more DPS than linking damage supports to Scourge Arrow. HUNGRY LOOP OPTION? -This is an option to put Scourge Arrow into and gain another 4-link for even more Arrows. -Manaforged + COC would work to replace the Utility set-up from before.

Gear

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Rapture Reach
Dusk Halo
Lightning Coil
Dusk Charm
Vortex Knot
Wrath Grip
Tanu Ahi
Golem Clasp
Brood March
Golem Stinger
Morbid Lens
Hollow Slicer
Glyph Wisdom
Glorious Vanity

Skills

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Gloves

  • Scourge ArrowScourge Arrow20/20WMain
  • Assassin's MarkAssassin's Mark20/20W
  • Flame WallFlame Wall20/10W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Weapon 1

  • Storm RainStorm Rain20/20W
  • Galvanic ArrowGalvanic Arrow20/20W
  • Burning ArrowBurning Arrow20/20W
  • Lightning ArrowLightning Arrow20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Manaforged ArrowsManaforged Arrows21/20W

Body Armour

  • Ice ShotIce Shot20/20W
  • Explosive ArrowExplosive Arrow21/20W
  • Elemental HitElemental Hit21/20W
  • Caustic ArrowCaustic Arrow20/20W
  • InspirationInspiration20W
  • Manaforged ArrowsManaforged Arrows20/20W

Boots

  • FrenzyFrenzy20/20W
  • Blast RainBlast Rain20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • InspirationInspiration20W

Helmet

  • GraceGrace21W
  • Immortal CallImmortal Call5W
  • Purity of ElementsPurity of Elements20W
  • Flame DashFlame Dash13/20W

Gloves

  • Commandment of Flames1W

Passive Tree

Passive tree 3.21
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Saboteur
Saboteur
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
5.21M
Combined DPS
114.15K
Hit DPS
113.6K
With Poison DPS
113.6K
With Ignite DPS
114.15K
With Bleed DPS
113.6K
Damage over Time
543
Ignite DPS
543
Culling DPS
0
Reservation DPS
0
Average Damage
22.24K
Burst Damage
22.24K

Attack & Crit

Attack/Cast Rate
5.11/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
426%
Mana Cost
4
Life Cost
1

Defence

Effective Hit Pool
50.62K
Life
4.4K
Energy Shield
919
Mana
161
Ward
0
Armour
1.5K
Evasion
22.08K
Phys Damage Reduction
40%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+8%)
Cold Resistance
75% (+14%)
Lightning Resistance
75% (+7%)
Chaos Resistance
27%

Max Hit Taken

Physical
24.07K
Fire
41.68K
Cold
41.68K
Lightning
41.68K
Chaos
9.65K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
919/s
Mana Regen
14.6/s
Life Leech
1.02K/s
ES Leech
15.32/s
Mana Leech
219.36/s

Attributes & Utility

Strength
97
Intelligence
155
Dexterity
265
Movement Speed
116%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0