10.4MDPS40.4KEHP4.21KLife~5.3
Budget
CoC Cyclone StarCaller Slayer
Cyclone·Slayer
306KDPS72.7KEHP4.97KLife~19
Budget
[3.25] Cyclone quality stacking. Slayer. 420%+ movement speed
Cyclone·Slayer·Simulacrum·T17
31.6MDPS27.9KEHP3.25KLife~18
Budget
Serle's Masterwork/Squire WoC/LB trigger/Cyclone CoC Absolution
Cyclone·Slayer·Simulacrum
16.2MDPS10.3KEHP3.44KLife~4.6
Budget
24.1MDPS126KEHP8.58KES~263
Budget
[3.24] Shockwave Cyclone Build | Slayer | Necropolis | Path of Exile 3.24
Cyclone·Slayer
82.4MDPS53.4KEHP4.01KLife~5.6
Budget
Steel Wolves - A Melee Necromancer
Cyclone·Necromancer·Simulacrum·Mapping
4.36MDPS66.2KEHP3.99KLife~24
Budget
POBing a physical cyclone/shockwave slayer build (in standard). cooked up something like this: 1. not sure how I feel about strength of blood (never played with before), but it's responsible for a lot of the phys mitigation 2. any easy changes you would make? not sure if i missed anything obvious 3. thinking about running forbidden jewels fortify ...
Phys Cyclone Slayer: any changes?
Cyclone·Slayer
11.7MDPS41.9KEHP5.67KLife~326
Budget
Feel like I've hit a bit of wall. I'd like to try and get the challenges finished this league. I've been using this guide: Am I just at the point where I need bigger investments to scale the build up?
Build Scale - Crit Cyclone Slayer
Cyclone·Slayer
3.17MDPS47.2KEHP3.72KLife~3.3
Budget
CwC VD - I want to afk farm uber shaper
Cyclone·Inquisitor
20.7MDPS75KEHP12.6KES~20
Budget
Hi, So i am obsessed with cyclone, its in a bad state but i still wanna do it, and i wanna do a weird spin on it. So here is my weird spin, I am Llooking for input and ideas on how i can get more damage and/or movement speed without losing too much survivability etc.
Lf input on my occultist cyclone
Cyclone·Occultist
8.3MDPS72KEHP5.96KES~8.5
Budget
Or is this a build that just hits a hard cap because all the items are unique? The only clear upgrades I can see are getting a better Watcher's Eye, and getting 2x 5str/5int split personality jewels. Other than that, did I just hit kind of a hard cap? Fun build, does most if not all content pain free, low risk of dying, great damage. Really wanted to try spellblade and EB Battlemage didn't disappoint. (I slot in Frostbolt for clear and Ice Spear for ST). With my lvl 4 enlighten could squeeze in a 9th (10 if you count EB) aura. pob:
The POB- Im lvl 91 in game atm, this PoB has lvl 95 which is my goal for this weekend I have been playing PoE for about 2 years casually. Ancestor league was kind to me and I got enough currency from Trials that I was able to fool around with building and crafting for the first time. The idea I had was two parted. 1. Abuse the +3 global defense tattoo's by stretching from the Ranger starting point on the passive tree to make a Cyclone build knowing I can sacrifice the +dex small attribute nodes. 2. Use flasks to gain +res and defense to make my first time cra
I've been tweaking this build since legion. I got it to the point where I don't know if there is anything more I can get out of it. The chest I need to replace, most likely with foe mantle. The only thing I really don't like is I use the thread of hope for only two nodes. Panopticon is just so strong it almost seems like a must. But I would be happy with 50% of the dps it provides without having to rely on totems. This pob is fully buffed. Can turn off totems, rage, berserk, blitz, rampage, and it's about 102mil unbuffed. HO tooltip dps just standing is 2m. Any ideas? Or roasts can be fu
671MDPS58.1KEHP4.49KLife~292
Budget
I finally finished my build, killed all the pinnacle bosses including uber elder. Did simulacrum to 27, later I optimized my build further but didn't try again. can't kill uber variants perma 9 endurance 9 frenzy. 4 power on uniques 100% chance to avoid all ailments and stun layers of defense 73% from armour + 44% from endurance+determination physical dmg reduction + 8% from infusion 75% capped resists + 100% suppress with 56% reduction. 20 fortify, 10% reduced damage taking while leeching, 47% evasion, blinded enemy
Impale Crit Cyclone Slayer
Cyclone·Slayer·Simulacrum
15.2MDPS111KEHP4.4KLife~51
Budget
Hi Guys, I encountered the following problem and hope somebody can explain me why this fails: Concept: Slayer for overleech Lethal Pride + Tattoo of the Kitava Makanga for 90% Physical damage Reduction Use Scolds Bridle to hit my self Use 15% of Damage Taken from Hits is Leeched as Life during Effect on the flask - First problem the hits I take will be quite small so the leech instances will not cap out and my phys dmg reduction will not hit 90% -Go CI to set the Life pool to 1 -Lifeleech should still be possible due to the slayer overleech POB to th
Vengeance cyclone, but with utula's hunger and eternal damnation
Cyclone·Slayer
23.6MDPS33.2KEHP4.65KLife~29
Budget
Hey, just wanted to make a quick post about how well vengeance scales with strike range, since it isn't clearly stated ingame/wiki/anywhere really, visual might help someone since I went into it basically blind hoping vengeance gets as big as I'd hope I don't feel like doing precise science but here are comparison photos between my elementalist (bow build) and slayer (has a lot of +strike range) both wearing Atziri's Disfavour(+10 strike range) and pulverise socketed: The slayer has 25 more strike range than elementalist, whereas the elementalist has a bit mor
[3.22] Shockwave Cyclone Build | Champion | Trial of the Ancestors | Path of Exile 3.22
Cyclone·Champion
59.5MDPS71.5KEHP4KLife~4.5
Budget
Path of Exile 3.21 STR Stacker Occultist Cyclone-Shockwave Full Unique Build
Cyclone·Occultist
3.17MDPS∞EHP5.37KLife~69
Budget
IDK, i was bored so put this together in pob. Pretty respectable, and maybe even red map viable.
1.38MDPS51.9KEHP5.47KLife~9.5
Budget
Just here to let ya'll know I tried xD The damage is low, the aoe suffered greatly, and its still a very squishy build without progenesis or hh to carry it. All in all, would not recommend but here's the pob if for some reason someone is interested. Take care exiles
POB: to change, not final form\ Final pob I ended up with:
Hello, So I'm currently looking inside PoB and I see a warning that says DOT dps exceeds in game limit. I'm at 35 000 000 dot DPS. So now when dot DPS is full, whats the best way to scale more damage to spiders now? Reason why i'm asking is because i have read that spiders can reach 100 000 000 dps. Here is my PoB :
Arakaali Spiders - How do I scale more DPS when dot damage is maxed?
Cyclone·Occultist
38.2MDPS96.3KEHP3.48KLife~6
Budget
Triple Coc Choir Shock Nova Prismatic Burst (Kinda)
Cyclone·Saboteur·Mapping·Simulacrum
5.04MDPS47.4KEHP5.24KES~3.8
Budget
[3.21] Reverse Knockback Cyclone Build | Slayer | Crucible | Path of Exile 3.21
Cyclone·Slayer
67.6MDPS67.7KEHP4.01KLife~10
Budget
Was thinking of going TS Deadeye, but boy do I love CoC. So plan now is to go Bow Pathfinder until I can afford the Leaguestart CoC gear for low tier grinding.Will transition into the early red´s version ASAP and go from there. Feedback appreciated.
As always I changed my Leaguestarter hours before start
Cyclone·Pathfinder
239KDPS48.3KEHP3.68KLife~2
Budget
Need a decent helmet with 20% or 20% Pride mana reservation efficiency Need one jewel with phys damage and 2-3% mana reservation efficiency Also need the mana wheel on the bottom right before I can run determination. Keep Precision lvl 1 and CWDT lvl 6 and Vaal Molten shell lvl 13 need mana leech on ring or amulet to sustain cyclone at lvl 68. Level with sunder or whatever until then use Hegemony's staff for early mapping.
Im following this build Here is my PoB So my question is what should i change to have better survivability and to reach the DPS shown on the guide ? Here is my sanctified relic so that's why i dont have Vaal Pact on the tree
So... I tried a fireball CwC nimis build, but didnt like how it played (had to stay on top of boss for damage, felt squishy and could not reach the level of damage I saw in the video etc.). On console, it is quite hard to trade for OP items unless your shit rich, so I decided to scrap the build. But, before starting to sell off all the gear, I decided, hey, lets try to respec into spark CwC. Just to see the glory of a thousand electrospiders fill the screen. And what do you know, it works pretty good! Never tried self cast spark, and I bet its better dps, but its pretty chill to just cyclone
Voidforge Cyclone Slayer vs The Feared
Cyclone·Slayer
51.7MDPS146KEHP4.19KLife~10
Budget
2m Pinnacle DPS Did I need to know if Vorana's March really was that bad? Yes. Worth it? Probably not.
Path of Building: I am in yellow maps, on the verge of red maps. This is usually where I get stuck in leagues with any build and this is the first time I've decided to ask for some help! My damage is OK for now - I really want to build up some survivability. My resistances or capped, but what am I missing? I appreciate the help. :)
128KDPS152KEHP4.37KLife~1.2
Budget
Oldschool CoC Ice Nova Assasin 60% Deli Map Showcase
Cyclone·Assassin·Mapping·Simulacrum
4.36MDPS38.9KEHP5.59KES~71
Budget
Thanks all for the feedback on my Ahn's might build from earlier. I do appreciate it. I have went a different route based on feedback and came up with what is less DPS but should be easier to gear (no enlighten etc.) and a bit more tanky without the Abyssus. There is less DPS overall however. Thanks!
True league start - Dual Sword Cyclone Berserker My goal is to make a true league start build that is cheap to get up and rolling and can make reasonable gains over time in both defense and DPS. Several leagues past I enjoyed the Dual Ahn's Might / no Frenzy charge style but wanted to see if I could get modern day DPS out of it budget wise (which in my mind is 1mil DPS against a boss physical) The final goal would be easily running yellow to low tier red maps for farming. Would love feedback. Thanks!
[3.19] Shockwave Cyclone Build | Berserker | Lake of Kalandra | Path of Exile 3.19
Cyclone·Berserker
44.1MDPS78.9KEHP6.48KLife~22
Budget
[3.19] Hollow Palm Cyclone Build | Champion | Lake of Kalandra | Path of Exile 3.19
Cyclone·Champion
8.61MDPS81.5KEHP4.56KLife~6.6
Budget
[ POE 3.19 ] CWC DD Poison Simulacrum melting wave 29-30
Cyclone·Occultist·Simulacrum
12.5MDPS118KEHP7.07KES~311
Budget
Farm the (non-uber) endgame content with 15c - Cast while channeling Detonate Dead inquisitor.
Cyclone·Inquisitor
3.4KDPS∞EHP4.36KLife~4.3
Budget
Hey all, I am a cyclone only player, and I have been struggling with this league so far on my slayer. I was playing on another character with some spell suppression stacked up, and even with bad gear I felt way more tanky than my slayer. This led me to seeing if I could figure out a way to get more suppression (and maybe dps) while still playing cyclone. This is my current slayer build: And this is the Scion I theorycrafted: The scion not only has 25-30% more damage, but also gets the whole suppression wheel in the middle for 34%



























