Hello, I posted a CoC Ice Nova showcase a week ago on this sub, and this will be it's update addressing various questions and suggestions raised by people, and a min-max update after spending anthor 500-600 div on the build.
Several questions were raised multiple times, so this should cover it, I've also noticed the "im asking for mageblood + hundreds of divines build suggestion" is every other post on this sub, and noticed CoC (FR version) is kind of being shit on in the comments, so if you are debating on such a build, and interested in a none-shitty CoC, here is the link to my previous showcase - https://www.reddit.com/r/PathOfExileBuilds/comments/18xi8j4/coc_ice_nova_showcase_max_wisp_juice_farmer/
First I'd like to say thank you for all of the kind comments both on reddit and in game, I've gotten a lot more praise than I thought I would and many nice messages from people saying how much they enjoy the build, I'm very happy.
Let's begin.
Ice Nova of Frostbolts vs Vortex of Projection
I'll start by saying, after extensive testing Vortex is 25% more DPS, it has better stats, and can proc 5 times instead of 4, you can achieve firing 5 frostbolts very easily by getting a corrupted skills fire an additional projectile Cospri's, or the much more expensive option of awakened GMP, However there is a big downside atleast to me, you can't see shit with Vortex, they kind of linger for a second and while mapping it just covers the entire screen with very bright vortex's, so even though it is much more damage, even before spending so much money upgrading i was clearing 10k wisp max juice maps easily, so I swapped back to Ice nova, if the clutter doesn't bother you, you can swap to Vortex for general play, the only time it really matters is while uber bossing, I recorded 2 videos and included the PoB for each one below.
TLDR - since Vortex pushes us over 100m true dps, we can phase uber exarch, so if you aren't uber boss farming and want more map clarity, take Ice Nova, if you want more damage and to farm uber bosses, take Vortex, the DPS increase isn't noticeable in mapping since they die fast anyway.
Vortex -
Uber exarch - Vortex (Phasing him before ball phase)
PoB: Vortex - 110M Pinnacle DPS
Vortex screen clutter while mapping
Ice Nova -
Uber exarch - Ice Nova (25% hp left at ball phase)
PoB: Ice Nova - 78m Pinnacle DPS
These are the PoB's I had when recording, the damage numbers are accurate as you can see in the video, where exarch survives with 25% with ice nova, but gets phased with vortex, consistent with the general notion that you need 100m true dps to phase uber exarch before ball phase.
I did not include new map showcases for ice nova since they look the same, i just do more damage and am tankier.
Upgrades done since last showcase
+1 power charge ring + Kalandra's Touch :
Heart of Destruction forbidden flame + flesh combo :
Crit hatred watcher's eye + fortify of hit / block / culling That Which was Taken :
35% inc effect mana reservation small cluster :
Good gloves :
Enlighten 4 :
Max rolls base with 30% qual and harvest enchant :
Ideally, a additional curse can be inflicted corrupted ammy would be a considerable amount of damage, however since my last post the item seems to have been price fixed to over 200 div from the previous 50 div, a price I'm not willing to pay so im buying them individually and corrupting them and havn't hit it yet so it is not here, and obviously a mirror tier ring, which is the biggest upgrade to the build but also the most expensive.
Mana problem from getting Heart of Destruction + Replacing curse on hit ring
After reaching this point myself and being alerted on it in my previous point I'll address it here, since we link frostbite instead of inspiration to frostbolt, and we lose 20 mana regen from upgrading our forbidden jewels, the result is we spend about 50 mana a second and regen only 40.
Solutions :
Solution you cannot do :
Map mods to avoid
After extensive limit testing it's actually quite surprising how many scary mods the build can do deathless while at max juice, these were all tested with the previous iteration of the build, so no fortify and less damage.
Map mods that sound scary but I've done with 8 mod maps + max juice deathless :
Map mods to avoid :
Charms too expensive?
this is anthor common one I got messaged about, if the charms you see in my PoB are too expensive here is your priority, you buy 2 charms with 18 cdr in total to get to 52%, and the third charm is flexible, if mana reserv is too expensive for you, you can get crit dmg per power charge / crit chance while at max power charges with the cannot be crit while elusive suffix, this is massive for defense, and you get your 12 mana reserv on a mana wheel in the tree dropping a medium cluster for it.
Also there are better charm + TWWT combos, like getting banner reservation is free somewhere, or instant leech and potentially dropping the instant leech wheel, but there are so many combos its hard to go over everything, so just get the CDR on charms, and start mix and matching TWWT and charm suffixs to get what you want.
Closing thoughts
Everything i upgraded since the last showcase is just whipped cream on top of a cake, I was already clearing the max juiced maps and ubers before all of this investment, I just pushed it further for fun, none if it is neccessary and if you have a mage blood and 100-200 div extra and are looking for a 40 challenge build all rounder that you can maybe push with a few hundred divine more to extend your league play time this is the build for you, it is insanely powerful, fun and smooth to play, but you will need to invest time into fine tuning it.
If any questions have not been answered by me in the previous posts comments / this post, you can still dm me or pm me in game and I will answer, I feel it's my responsibility after advertising a build thats quite expensive, I will inspect your CoC with pleasure.
IGN: FemboyCoCInspector
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