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PoE 3.21·Crucible·Saboteur

Triple Coc Choir Shock Nova Prismatic Burst (Kinda)

by bestcommenteverzzz3 years ago7

DPS
5.04M
Effective HP
47.43K
Energy Shield
5.24K
Level
95
Min budget

Overview

Triple Coc Choir Shock Nova Prismatic Burst (Kinda) is a Path of Exile Saboteur build by bestcommenteverzzz, made for the Crucible league (3.21). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 5.04M DPS with 47.43K effective HP, 20 life, 5.24K energy shield. Suited for: Mapping, Simulacrum, Bossing. Key uniques include Choir of the Storm, Prism Guardian, Shavronne's Wrappings.

Build Video

bestcommenteverzzz's Notes

Hi everyone, wanted to share my league starter build I'm playing in sc crucible alongside my friend group with some self imposed trade restrictions to make the game more engaging for us. I made the pob before league start and it went through multiple iterations to where it is now. I started off spell slinging sabo into bow coc and finally after farming enough esh to drop the amulet+blessing, was able to respec into my desired build.

The build mainly functions like CoC Nova without the requirement of cospri's which has the downside of being a unique weapon in the crucible league. I did run a life variant but the build as it is now, reserves both life and mana using prism guardian + shavronne's wrappings and stacking energy shield.

We run about 5 million dps at the moment with mostly SSF/crafted gear and if our triggerbots position themselves on both sides of the target, we can actually sometimes get double the hits from shock nova (ring+nova), shooting our dps up higher.

Some of our layers of defense. Spell suppression, evasion, ghost shroud, instant leech, guard skill, Sabo blind and fairly quick movement speed (mainly due to haste).

Our main 6 link uses cyclone - cast on crit - increased crits - shock nova - inspiration (for manacost) - and lastly prismatic burst support.

Now, you're probably thinking why prismatic burst. The answer is that its the simplest way to fulfill the requirements of explosive expert (ignite/chill with no additional button presses to our gameplay loop). It also scales decently well with the 52% cooldown recovery reduction we've already invested into and it doesn't split the triggers for coc as it's a seperate trigger off of the cyclone attacks. It triggers twice due to our triggerbots and it's also scaled by the other two supports, increased crits and inspiration.

In terms of how it triggers due to triggerbots, as far as I can see from my own gameplay, the two triggers aren't repeats, and instead rolls the chance for a new element each time. So you'll have instances where you hit lightning and fire or maybe lightning and cold. This of course hampers our prismatic burst damage a bit since lightning is our main scalar but the other hits will crit since we have nearly 100% and thus give us the benefits of explosives expert seamlessly.

Prismatic burst (while it doesn't do that much damage), is also very nice when our triggerbots are off hitting something else and enemies are swarming us. It does enough damage to clear white/magic mobs and is a good addition to our clear. I have prismatic burst set to 24 in pob to simulate the double procs since count doesn't seem to work for it.

Moving on, the build itself uses a lot of auras and to fit the big 3 50% auras into our prism guardian, you''ll need both the life reservation mastery alongside a 2% reservation efficiency implicit on corrupt jewels. I believe the reworked bubonic trail boots also has the same wording but at a much higher value if that's of interest to you.

Lastly, for optimal trigger rate for those who are interested. Our sources of CDR add up to 52% CDR.

-15% from Weapon Crucible Tree

-7% from Edritch implicit boots

-30% from Like Clockwork

This sets our Choir lightning bolt cooldown at 0.33, our prismatic burst at 0.36, and our CoCat 0.099. The most important trigger priority imo is Choir + CoC + Prismatic burst. So optimally we want our cyclone to hit just after 0.33 while maintaining maximum CoChits as possible (one every .1 basically). I believe our optimal attack rate in pob listed for cyclone should be about just under 9 attacks per second as such, I swap to an attack speed jewel for bossing which sets my attack speed to 8.97 (Usually it is 8.57). This means I attack every 0.1114 seconds and after every 3rd hit will be at 0.334 which is right on the line for our choir bolt. This does mean our prismatic burst is a bit late since we won't hit again until 0.445 which I think is a fine trade off since prismatic burst isn't our main source of damage.

In a trade scenario, I could see the build being much stronger. I'm a few percent off of ideal suppression (Pob has me at 97% with lucky). A discipline es on hit watcher's eye would be an insane defensive boost to our character. double corrupts on shavs and prism guardian and a few alt quality gems like divergent cyclone and anomalous shock nova gives the build a decent bit more dps and quality of life/defences. Our biggest problem is phys mitigation which can be solved by getting phys taken as ele (helmet+taste of hate are good sources of this).

That's all for now from me. Here's the link to the pob and a youtube video if you're interested in a quick map showcase.
Pob: https://pastebin.com/84HzpHrz
Clear Video: https://www.youtube.com/watch?v=zXCRjd7baK4

Loadouts

Gear

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Honour Roar
Woe Crown
Shavronne's Wrappings
Choir of the Storm
Chimeric Twirl
Entropy Spiral
Armageddon Hold
Loath Bind
Corruption Goad
Prism Guardian
Inspired Learning
Cataclysm Bliss
Eagle Sliver
Energy From Within

Skills

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Body Armour

  • CycloneCyclone20/20WMain
  • Shock NovaShock Nova21W
  • Prismatic BurstPrismatic Burst24/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • InspirationInspiration20W

Boots

  • Assassin's MarkAssassin's Mark20/20W
  • Shield ChargeShield Charge10W
  • Mark On HitMark On Hit20W
  • Faster AttacksFaster Attacks20W

Gloves

  • Flame DashFlame Dash20W
  • ConductivityConductivity20W
  • Herald of AshHerald of Ash20W
  • Defiance BannerDefiance Banner20W

Helmet

  • PrecisionPrecision20W
  • HasteHaste20W
  • Vaal DisciplineVaal Discipline20W
  • ClarityClarity7W

Weapon 2

  • Vaal GraceVaal Grace20W
  • ZealotryZealotry20W
  • WrathWrath21W

Weapon 1

  • Wave of ConvictionWave of Conviction12W
  • Immortal CallImmortal Call9W
  • Cast when Damage TakenCast when Damage Taken10W

Amulet

  • Lightning Bolt30W

Passive Tree

Passive tree 3.21
scroll to zoom
Saboteur
Saboteur
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
95

Damage

Full DPS
5.04M
Combined DPS
65.77K
Hit DPS
65.7K
With Poison DPS
65.7K
With Ignite DPS
65.77K
With Bleed DPS
65.7K
Damage over Time
72.44
Ignite DPS
72.44
Culling DPS
0
Reservation DPS
0
Average Damage
7.72K
Burst Damage
7.72K

Attack & Crit

Attack/Cast Rate
8.51/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
310%
Mana Cost
2
Life Cost
0

Defence

Effective Hit Pool
47.43K
Life
20
Energy Shield
5.24K
Mana
109
Ward
0
Armour
2.31K
Evasion
24.68K
Phys Damage Reduction
17%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
97%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+12%)
Cold Resistance
75%
Lightning Resistance
75% (+1%)
Chaos Resistance
31%

Max Hit Taken

Physical
9.15K
Fire
31.11K
Cold
31.11K
Lightning
31.11K
Chaos
8.96K

Recovery

Life Regen
27.2/s
ES Regen
0/s
ES Recharge
5.24K/s
Mana Regen
41.8/s
Life Leech
409.15/s
ES Leech
0/s
Mana Leech
315.53/s

Attributes & Utility

Strength
170
Intelligence
386
Dexterity
176
Movement Speed
124%
Endurance Charges
3
Frenzy Charges
4
Power Charges
5
Devotion
0