- DPS
- 12.48
- Effective HP
- 1.19K
- Energy Shield
- 103
- Level
- 92
- Min budget
Overview
Strength of Blood CI question is a Path of Exile Slayer build by Snoo_30844, made for the Ancestor league (3.22). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 12.48 DPS with 1.19K effective HP, 1 life, 103 energy shield. Key uniques include Scold's Bridle.
Snoo_30844's Notes
Hi Guys,
I encountered the following problem and hope somebody can explain me why this fails:
Concept:
Slayer for overleech
Lethal Pride + Tattoo of the Kitava Makanga for 90% Physical damage Reduction
Use Scolds Bridle to hit my self
Use 15% of Damage Taken from Hits is Leeched as Life during Effect on the flask
-> First problem the hits I take will be quite small so the leech instances will not cap out and my phys dmg reduction will not hit 90%
->Go CI to set the Life pool to 1
->Lifeleech should still be possible due to the slayer overleech
POB to the concept which caps out at 90% phys dmg reduction: https://pobb.in/lEnGzH4m-0RL
Now to my problem: If i try it ingame i don't get any physical damage reduction at all.
Test without ci.(50% because i will not hit the leech cap which was what i expected)
I basically know that the tooltip is correct since it works fine without CI so i guess the problem is somewhere else.
Does somebody know what I'm missing here? Some rounding since the leech itself is so small?
I also tried hitting some stuff with a good physical dmg bow and divergent life leech support to create a bigger leech instance which also did nothing
I'd really appreciate any help or even just ideas I could get.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 12.48
- Hit DPS
- 12.48
- With Poison DPS
- 12.48
- With Ignite DPS
- 12.48
- With Bleed DPS
- 12.48
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 2.94
- Burst Damage
- 2.94
Attack & Crit
- Attack/Cast Rate
- 4.25/s
- Hit Chance
- 53%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- AoE Radius
- 1.3 m
- Mana Cost
- 2
- Life Cost
- 0
Defence
- Effective Hit Pool
- 1.19K
- Life
- 1
- Energy Shield
- 103
- Mana
- 718
- Ward
- 0
- Armour
- 0
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 18%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -30%
- Cold Resistance
- -30%
- Lightning Resistance
- -30%
- Chaos Resistance
- -30%
Max Hit Taken
- Physical
- 1.16K
- Fire
- 89
- Cold
- 89
- Lightning
- 89
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 103/s
- Mana Regen
- 12.6/s
- Life Leech
- 0.96/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 137
- Intelligence
- 154
- Dexterity
- 173
- Movement Speed
- 5%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0