- DPS
- 1.07M
- Effective HP
- 57.3K
- Life
- 3.88K
- Level
- 88
- Min budget
Overview
3.26 Impale Facebreaker Champion - league starter to T17s is a Path of Exile Champion build by pyrvuate, made for the Secrets of the Atlas league (3.26). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 1.07M DPS with 57.3K effective HP, 3.88K life. Suited for: T17, Mapping, Bossing. Key uniques include Facebreaker, The Bringer of Rain, Great Old One's Ward.
Build Video
pyrvuate's Notes
My take on current Facebreaker champion.
Overview: This was my league starter. Facebreaker builds (and physical builds) got a nice bump this patch. The Runegraft of the Bound gives 20% glove effect, which I am assuming loosely correlates to 20% more Facebreaker effect which is a nice bump. On top of that, easy access to lucky hits through perquils toe (from Merc) means Ryslatha + volatility is very strong. I combined that with last league's massive buffs to block, and have made a slow moving vortex of doom. Defensive layers include Fortify, aegis, leech, armour, some endo charges on kill, infusion and 65%+ block. Offence is around 10-30M DPS depending on the variance of adrenaline and charges and etc... The defenses are enough such that it is more than enough offence imo. I would bump the DPS for ubers probably though, and may continue build to do so.
T17 Map: https://www.youtube.com/watch?v=pKGfVEAyWnM
This was not a crazy difficult set of mods (i should've looked) but the only mods I find really dangerous are 1) crit 2) volatile cores and 3) unique bosses are possessed. Phys reflect is a straight up no, and everything else is doable. No leech requires a mana flask. Combo ele weakness and reduced aura effect means i have to adjust tree.
Cost:
T16s can easily be done on 1D. This was my build around the point I finished all the new Zana questline: https://pobb.in/1um4HtvaVJi6
T17s can be done on ~10D
T17s can be juiced a bit and run consistently on ~20D.
My current cost is around 20-25D, but some of this was crafted cheap and some was acquired much earlier in league so i don't know current cost.
Pros: Comfy, tanky, not a lot of buttons, good performance for price
Cons: Stampede lacks dynamism of PoE and clear speed is limited because of stampede movement speed.
PoBs: Two PoBs are provided, the build ramps up in strength substantially over the course of a fight but there is a lot of variance due to Adrenaline, charge generation etc... I haven't messed with true bossing yet, so the build is more mapping focused.
PoB - 1s into combat: https://pobb.in/-aAR6r-ZBPK0
PoB - ~4s into combat. https://pobb.in/cKdzP5wvQv1X
I was thinking about going through reasoning for all decisions, but its complicated so I think I will just wait on questions rather than write out an essay.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Runegraft
- Runegraft of the BoundRunegraft of the Bound20% reduced bonuses gained from Equipped Boots20% increased bonuses gained from Equipped GlovesLimited to 1 Runegraft of the Bound
Character Stats
- Level
- 88
Damage
- Full DPS
- 0
- Combined DPS
- 1.07M
- Hit DPS
- 548.66K
- With Poison DPS
- 548.66K
- With Ignite DPS
- 548.66K
- With Bleed DPS
- 548.66K
- With Impale DPS
- 1.07M
- Damage over Time
- 0
- Impale DPS
- 524.84K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 76.97K
- Burst Damage
- 76.97K
Attack & Crit
- Attack/Cast Rate
- 7.13/s
- Hit Chance
- 100%
- Accuracy
- 1.63K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- AoE Radius
- 2.5 m
- Mana Cost
- 7
- Life Cost
- 2
Defence
- Effective Hit Pool
- 57.3K
- Life
- 3.88K
- Energy Shield
- 24
- Mana
- 137
- Ward
- 0
- Armour
- 5.33K
- Evasion
- 0
- Phys Damage Reduction
- 44%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 65%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+22%)
- Cold Resistance
- 77% (+18%)
- Lightning Resistance
- 78% (+10%)
- Chaos Resistance
- -24%
Max Hit Taken
- Physical
- 9.71K
- Fire
- 33.14K
- Cold
- 33.14K
- Lightning
- 34.47K
- Chaos
- 6.09K
Recovery
- Life Regen
- 308.2/s
- ES Regen
- 0/s
- ES Recharge
- 24/s
- Mana Regen
- 11.3/s
- Life Leech
- 263.74/s
- ES Leech
- 0/s
- Mana Leech
- 257.5/s
Attributes & Utility
- Strength
- 272
- Intelligence
- 93
- Dexterity
- 152
- Movement Speed
- 46%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 20
- Devotion
- 0