
PoE 3.22 - The White Wind #3 : Spellblade Vortex
22M
DPS
29.55K
EHP
4.76K
Life
~4.6![]()
Min Budget

Raider with Berserk is pretty Fast - Path of Exile (3.22 Ancestor)
1153.61M
DPS
39.51K
EHP
4.08K
Life
~23![]()
Min Budget

Path of Exile (3.22) - White Wind Spellblade Evasion Tank Saboteur
6922.1M
DPS
205.13K
EHP
6.02K
Life
~9![]()
Min Budget

Cold Exsanguinate Miner Inquisitor League Starter Build Guide for Path of Exile 3.22 ToTA
62246.72K
DPS
34.88K
EHP
3.17K
Life
~25![]()
Min Budget
Basically the cookie cutter uniques in the title to leverage damage, spectral throw/spectral helix multi hit mechanic to scale damage (PoB is configured for single hit, should be x4 for spectral throw and like x2.5 for spectral helix). Wind Ward + Wind Dancer for defenses, although the build is by no means a defensive powerhouse, just 95% evade if hit recently and some basic mitigation. I put starter in many quotation marks because heatshiver/yoke and lethal pride can be kinda expensive so I dont wanna advertise it as a full blo
White Wind + Painseeker + Heatshiver + Yoke of Suffering Spectral Throw/Spectral Helix """"Starter"""" (10 Mil SH single hit)
110.57M
DPS
39.52K
EHP
3.95K
Life
~11![]()
Min Budget

Path of Exile Ice Spear Cast On Crit ft Power Sipon 40M Dps
40.59M
DPS
15.84K
EHP
2.6K
ES
~139![]()
Min Budget
Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. Far Shot basically gives you 30% more Damage since the icey blades always travel the maximum distance (147% increased Projectile speed), The mark mastery gives massive Base Crit and the tailwind 4 pointer gives potentially massive mitigation as well as 20% action speed (more Damage). The small nodes give some projectile speed which is pretty good to get above the 140-ish threshold. Far shot should also be massive while clearing since most mobs actually only get hit by the icey bl
Deadeye Frost Blades w/ vengeant cascade??
121.46M
DPS
45.38K
EHP
4.1K
Life
~11![]()
Min Budget

Frostblades Vengeant Cascade ON/OFF Comparison - with as little RNG as possible
624.4M
DPS
41.35K
EHP
3.6K
Life
~20![]()
Min Budget
I posted my little raider here before but after a brief dalliance with infinite Vaal Molten Strike I decided I liked this better and specced back to it and upgraded it a little. It's _fun_. Reports indicate we need 140% inc projectile speed which is easily achieved thanks to the massive 50 from dagger mastery, then we have 23 from gem, 30 from helmet enchant, 15 from Vengeant Cascade which is 118% inc, so that's x2.18 and 15% more from projectile mastery is another x1.15 which comes to x2.5070 -- PoB says 2.51 I am not sure whether it's rounded up or down but luckily it doesn't matter: the vid
White Wind Frost Blades Raider w/ Vengeant Cascade
831.65M
DPS
49.06K
EHP
3.75K
Life
~3.8![]()
Min Budget
has my goal and the "Default" tree/skillset is where I am at, real character. It only uses one very cheap rare, everything else is a unique, two were somewhat pricey: heatshiver was 45c, 5L Daresso's was 40c. From where I am to the goal I do not need to change items at all, it's just gem levels and skillpoints. More can be done later, this will be enough to very comfortably fill the atlas and do the story big bosses. Once again I started with running Heists with a pConc Raider and while it's no longer endless, I managed to run quite a few of them (I made a snapsho

Frosblades Trickster White Wind Variant, Heatshiver-free leaguestart ready
291.26M
DPS
27.61K
EHP
3.4K
Life
~11![]()
Min Budget

[PoE Crucible] Frostblades Trickster White Wind Variant
251.32M
DPS
27.61K
EHP
3.4K
Life
~11![]()
Min Budget
Same thing as the frost blades raider exact same items exact same tree except for the Lethality wheel, I picked Heartseeker. The big deal, however, is Vaal Reave. It'll help tremendously with Mercy lab Izaro and a little later with map bosses. What do you think? Is the lack of AoE a concern?

Frost Blades build for what little of Endless Heist remains
5181.21K
DPS
26.92K
EHP
3.06K
Life
~1.2![]()
Min Budget
First time theory crafting a character, and wanted to try this combination just for fun, so i spent some time on PoB trying to see if it would work out. Thought the combination of melee (mark on hit) and spell damage might be interesting, though the damage might be reduced. Shock and freeze would be fun as well. Ideally the Herald of Ice will help with the clearing of maps. I would aim for the character to reach red maps, and so any buffs to survivability, damage, or improvements to the build in general would be great. PoB: Than
Theory Crafting Charged Dash CWC Glacial Cascade
1182.92K
DPS
60.35K
EHP
4.15K
Life
~7.6![]()
Min Budget

[POE 3.20] 33m Dps Raider Build For Kill Sanctum Boss , 10 Projectiles Claw Molten Strike (no gmp)
853.2M
DPS
44.48K
EHP
3.92K
Life
~6.7![]()
Min Budget

PoE 3.20 - The Nightblade | Cold version of the build | Sanctum boss floor 3
202.61M
DPS
30.88K
EHP
3.58K
Life
~1.8![]()
Min Budget

[POE 3.20] Boring but safe My league starter raider claw + molten strike build Guarantee end game
1211.42M
DPS
48.78K
EHP
4.45K
Life
~3.8![]()
Min Budget

[POE 3.20] budget league starter , raider dual strike cold build,easy to play , late game potential!
732.33M
DPS
28.02K
EHP
3.08K
Life
~2.1![]()
Min Budget

RAIDER CLAW MOLTEN STRIKE ,POE 3.20 , LEVELING . DAY 7-2 . And play some DOTA!! And Street Fighter!
6807.04K
DPS
38.86K
EHP
4.29K
Life
~4.1![]()
Min Budget
Hey guys, I just wanted to make sure with experts that I understood everything correctly : I'm playing Frost Blades Trickster in SSF (leaguestarted it... it went how you can guess). However I got to farming T16, still getting slapped by Essences because for some reasons i have 159 armor etc but that not what this post is about. As a fellow SSF enjoyer I spend quite a bit of time in Heist, and I got as usual \[\[The Admiral\]\] At first I thought "yeah... seems cool but wont use it" but then I thought about elemental equilibrium (that I can take right away, i'm pathing in front of it anyway

RAIDER DUAL WIELD League start ,POE 3.20 , Campaign . DAY 5
52.33M
DPS
26.77K
EHP
2.85K
Life
~2.1![]()
Min Budget
I started playing poe quite a while ago. My first few chars didn't get past acts. The first char that I really brought to end game was a frost blades champion way back in bestiary league. With the new stuff we've seen these past leagues, I think the skill plays quite differently than how it did before, and I do too. I'd like to try out the new amulet + loreweave interaction, if it isn't too expensive. End game, I'd like to see if the new ring will be as OP as it sounds. Even if it isn't, I'll still have a fallback as I've never played eternity shroud + heatshiver which should be great. Howev
Potential leaguestarter - Frost blades Slayer (sc trade)
1.13M
DPS
70.43K
EHP
4.19K
Life
~1.6![]()
Min Budget

POE3.20 NERFED "OUTDATED"!!, whitewind+heatshiver frost blade & lightning strike build (part2)
1593.67M
DPS
34K
EHP
4.05K
Life
~3.2![]()
Min Budget
Only using 1 weapon, a dagger... to cast a spell, no offhand! That's funny isn't it? 4.5m DPS! I'm not sold yet since i'm not sure if clearing will feel nice with it, i'm still leveling the character, so far it's quite powerful What do you think? What other unique battlemage build idea you can think of?
R&D - Potential Starter for the Events: Battlemage Creeping Frost feat White Wind Dagger
14.55M
DPS
29K
EHP
5.07K
Life
~2.7![]()
Min Budget

POE3.20 NERFED "OUTDATED"!! cyclone ,lightning stike , flicker strike++ whitewind w heatshiver
2694.48M
DPS
51.74K
EHP
4.38K
Life
~11![]()
Min Budget

Frost Blades Assasin - 3mil DPS - White Wind [3.19]
33.15M
DPS
62.6K
EHP
5.25K
Life
~5.7![]()
Min Budget
Hi I play a raider white wind Reave build and I’ve recently added the new heat shiver to the build and now want to add the admiral cause it seems like a funky and cool mechanic that can dish out a bunch of damage. Problem is POB doesn’t quite calculate the admiral I think and since I deal cold/fire dmg, I want to reduce enemy light res. 1. Any other sources of -light res besides raider exposure and curses? 2. Is my assessment of how the admiral works correct or is there something im missing? 3. Any other tips or stuff I should know or test? Build for referenc
Calculating admiral and how to get more sources of less resistance?
111.63M
DPS
17.77K
EHP
3.05K
Life
~19![]()
Min Budget

[3.19] Frost blades/Molten Strike Berserker | Path of Exile
21587.08K
DPS
22.16K
EHP
3.33K
Life
~2![]()
Min Budget

[PoE 3.19] Spectral Helix Raider | League Start Build | Lake of Kalandra
1.04K2.26M
DPS
62.11K
EHP
4.11K
Life
~1.2![]()
Min Budget
I've tried to explore alternate defensive setups for a couple of archetypes and this is what I've came up with for Pure Evasion Characters. I've chosen Deadeye on purpose because its quite a bit easier to get a lot of Evasion on Raider. This build uses the lowest tier of the Body Armour Flask per 3 sec Implicit and the utility flask charges gained mastery to permanently maintain 5 flasks (Jade Flask has only 92% uptime so a good chunk of a second downtime sadly). Again we Convert around 55% of our phys Damage taken to Elemental
Tankyness on Pure Evasion Archetype
1565.08M
DPS
215.47K
EHP
5.04K
Life
~11![]()
Min Budget
This is not a bossing build. Let's get that out of the way first and foremost. You can boss on it, but the dps will be WAY LOWER. So I was doing some help with another players White Wind build and the comments are full of people maligning White Wind as trash and unusable. I wanted to prove at least in concept that you can make a high damage tanky mapper using a 1c unique weapon and no shield. I picked the silliest skill I could think of being Wild Strike. Specifically so I could run a 50/50 fire/cold version. Nothing feels more PoE than hitting for Fire and Cold with a lightning skill that
Off meta 3.19 High budget White Wind Wild Strike Raider Mapper 6 million dps
36.07M
DPS
179.62K
EHP
5.16K
Life
~8.9![]()
Min Budget
This is my helix raider pob that I made as a potential league starter. Uses Replica Mistwall, Acrobatics, and Wind Dancer (Ghost Shrouds too, but those are just a small bonus). Don't know how else I could improve it while keeping it at a league start budget. POB:
Crit Spectral Helix Raider | High Evasion, Block, Spell Block, Dodge. (Potential League Starter)
4.54M
DPS
464.04K
EHP
3.41K
Life
~2.1![]()
Min Budget

Path of Exile 3.18 | Arakaali's Fang The Squire build | Delve 600 depth
0
DPS
227.99K
EHP
4.8K
Life
~48![]()
Min Budget

PoE 3.18 SRS offering NEC vs Uber Eater #2
10
DPS
56.7K
EHP
4.68K
Life
~35![]()
Min Budget

【One Ex Exile | Ep.5】This Perma Elusive Dagger FB build makes me fall in love with melee! Zerk 3.18
2.71K4.38M
DPS
24.5K
EHP
3.71K
Life
~2.6![]()
Min Budget

PoE 3.18 SRS offering NEC vs The Elderslayers
0
DPS
56.7K
EHP
4.73K
Life
~13![]()
Min Budget

POE 3.18 WW Spectral Throw vs Uber Shaper with 6 portal
64.71M
DPS
40.08K
EHP
5.12K
Life
~6.9![]()
Min Budget
10 Days ago or so I posted my White Wind Deadeye Starter, now I thought it would be nice to give an Endgame update and some thoughts. Levelling: Had a late start (sunday morning), bought some leveling weapons for the random currency I dropped, helped me clear campaign in 4:30, nothing special but Helix is top tier for going fast. Mapping: White Wind+5L, Capped Res, Capped Suppression and basic Defiance Banner+grace+determination setup was enough to clear exarch and eater questline, swapped to 6l and better jewelry once progression started to slow down in high red maps. Bossing: Everything I
White Wind Helix Endgame Update (16Mil DPS, 56k Max Hit)
1716.7M
DPS
273.91K
EHP
4.71K
Life
~2.5![]()
Min Budget

PoE 3.18 - The White Wind | 3mn Essential Guide | Spectral Helix Raider
164.3M
DPS
34.97K
EHP
5.6K
Life
~48![]()
Min Budget

Path of Exile 3.18 Sentinel BeginnerPlayer League Start Champion EAB
10
DPS
120.91K
EHP
3.1K
Life
~1![]()
Min Budget

[PoE 3.18] Spectral Helix to Lightning Strike Raider | Transition Guide
2252.02M
DPS
78.89K
EHP
3.85K
Life
~1.4![]()
Min Budget
After playing similar variants over the last few patches I've worked on a White Wind Helix Deadeye for this league. This build only has a bunch of rares with spell suppression, elemental resistances and attributes to cover int/str requirements. An exception are the gloves which have 2 of the most impactful eldritch implicits which you should be able to consistently hit while naturally progressing your exarch/eater quest line. If you tick off the flasks the config drops to 4.5Mil/33k Max Hit which is still very respectable. The PoB has a couple of points allocated in QoL nodes, adjust this t
White Wind Spectral Helix Deadeye Starter (40k Max Hit/6.6 Mil Sirus DPS)
436.61M
DPS
119.28K
EHP
4.72K
Life
~4.7![]()
Min Budget

Battlemage Creeping Frost Inquisitor
21.26M
DPS
54.2K
EHP
4.75K
Life
~2.5![]()
Min Budget

Venom Gyre Champion 50 ex budget w/ White Wind
3414.77M
DPS
159.78K
EHP
3.82K
Life
~39![]()
Min Budget

Path of Exile - Eye of Winter ASS (DPS CHECK)
5.4M
DPS
35.95K
EHP
5.17K
Life
~25![]()
Min Budget



