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[POE 3.20] 33m Dps Raider Build For Kill Sanctum Boss , 10 Projectiles Claw Molten Strike (no gmp)

3 years ago85

by Anti-Meta-Meta-BuildSubscribe

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3.2M

DPS

44.48K

Effective HP

3.92K

Life

12

Energy Shield

Overview

[POE 3.20] 33m Dps Raider Build For Kill Sanctum Boss , 10 Projectiles Claw Molten Strike (no gmp) is a Path of Exile Raider build by Anti-Meta-Meta-Build, made for the Sanctum league (3.20). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 3.2M DPS with 44.48K effective HP, 3.92K life. Suited for: Mapping, Bossing, Sanctum. Key uniques include Chains of Emancipation, Gorebreaker, White Wind, Darkray Vectors.

Build Video

Anti-Meta-Meta-Build's Notes

POB LINK(PLEASE US "WRATH" INSTEAD OF "ANGER"!!!) : https://pastebin.com/83147qiZ

VIDEOS League starter version : https://www.youtube.com/watch?v=krmq5XQ25WY&t Mid game version : https://www.youtube.com/watch?v=2L__N8AUYMo&t

MAIN IDEA : Molten strike always best strongest single target attack skill for me. I do this for killing "sanctum bosses" The original idea of this build should be more defensive but this league mechanic (for sofecore) need us to kill them as fast as posible So i push the build to more offensive. the result is quite good for me , i never think it will be so powerful and still defensive is not bad.

OFFENSIVE : 3.1m x 10(projectiles) = 31m + 2.2m(melee hit) = 33.2m dps(guardian/pinnacle bosses)

Projectiles(Total 10 projectiles) : 4(original) + 2(helmet enchant) +2(forbidden flame & flesh allocate "endless munitions") +1(Large cluster jew"fan of blade") +1(unique mid cluster jew"megalomaniac with fan of blade)

Frenzy charge(Total 9 Charges) : 3(original) + 1(raider) +3(skill tree) +1(glove) +1(boot)

DEFENSIVE : huge lifegain / elemental ailments avoid / reduced critical damage taken / spell suppress

Life gain : life gain claw + molten strike imapcts almost instant full hp regen if you don't get 1 shot

Elemental ailments avoid : 50%(raider) + 20%(thick skin & small node form tree) + 34%(shield) = 104% "avoid all ailments except burning ground, you have to deal with it by swap pantheon to soul of abberath"

Reduced critical damage taken : 30%(critical mastery) + 51%(shield) = 81% critical damage reduction

Spell suppress chance : 40%(raider) + 44%(skill tree) + 16%++(gears)

PANTHEON : (TOP) SOUL OF ARAKAALI (chaos damage overtime)

(BTM) "SOUL OF SHAKARI" (against poison & chaos damage over time) (swap to) "SOUL OF ABBERATH" (against burning ground) (swap to) "SOUL OF YUGUL" + "ELEMENTAL MASTERY (against elemental reflect)

QUESTION : Why magic flask? : the build strong enough no need to use unique flask , also magic flask is easier to sustained.

(More question and answer pending)

TIPS Gems : Concentrate effect + Slower projectiles(end game/uber boss) swap to Increased critical damage + Ice bite(mapping)

Pre-Charge : Equipt "Ralakesh's Impatience"(unique boot) and Unequipt "Ralakesh's Impatience"(unique boot) Instant gain to max charge , so you don't want to socket any aura on your boot.

Pre-rage : Socket (Enduring cry + Second wind + Lifetap support) on "Kaom's Spirit" , It gain you 40++ rage instantly. so you also don't want to socket any aura on your glove

Flask : I use "Sapphire flask" and "Topaz flask" for against "eater world altar" mods , for end game boss or sanctum i use "Bismuth Flask with increased critical strike chance" and "Sulphur flask with increased attack speed"

Gear

Vengeance Edge
Demon Duty
Dread Glance
Viper Salvation
Hate Beads
Blight Knuckle
Demon Grasp
Dread Grasp
Chains of Emancipation
Darkray Vectors
Soul Fist
Forbidden Flesh
Lethal Pride
Plague Stone
Forbidden Flame
Megalomaniac

Skills

Body Armour

  • Molten StrikeMolten Strike21/20WMain
  • Concentrated EffectConcentrated Effect20/22W
  • Slower ProjectilesSlower Projectiles20/20W
  • TrinityTrinity20/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Ice BiteIce Bite20W

Gloves

  • Whirling BladesWhirling Blades20/23W
  • RageRage20W
  • LifetapLifetap18W
  • Faster AttacksFaster Attacks20W

Helmet

  • GraceGrace21/8W
  • EnlightenEnlighten3W
  • PrecisionPrecision12W
  • AngerAnger20W

Boots

  • Ancestral ProtectorAncestral Protector20W
  • Vaal Molten ShellVaal Molten Shell11W
  • Cast when Damage TakenCast when Damage Taken2W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W

Weapon 1

  • Sniper's MarkSniper's Mark20W
  • LifetapLifetap4W
  • Mark On HitMark On Hit20W

Weapon 2

  • Blood and SandBlood and Sand6W
  • Flame DashFlame Dash12/20W

Weapon 2

  • BerserkBerserk20W

Ring 1

  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.20
scroll to zoom
Raider
Raider

Character Stats

Defence

Effective Hit Pool
44.48K
Life
3.92K
Energy Shield
12
Mana
63
Phys Max Hit Taken
14.96K
Armour
32.09K
Evasion
0
Block | Spell Block
29% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
20%

Offence

Total DPS
3.2M
Crit Chance
88%
Crit Multiplier
356%
Rage
30

Attributes & Utility

Strength
177
Intelligence
114
Dexterity
342
Movement Speed
159%
Item Rarity
39%