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PoE 3.20·Sanctum·Raider

[POE 3.20] 33m Dps Raider Build For Kill Sanctum Boss , 10 Projectiles Claw Molten Strike (no gmp)

by Anti-Meta-Meta-Build3 years ago85Subscribe

DPS
3.2M
Effective HP
44.48K
Life
3.92K
Level
99
Min budget

Overview

[POE 3.20] 33m Dps Raider Build For Kill Sanctum Boss , 10 Projectiles Claw Molten Strike (no gmp) is a Path of Exile Raider build by Anti-Meta-Meta-Build, made for the Sanctum league (3.20). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 3.2M DPS with 44.48K effective HP, 3.92K life. Suited for: Mapping, Bossing, Sanctum. Key uniques include Chains of Emancipation, Gorebreaker, White Wind, Darkray Vectors.

Build Video

Anti-Meta-Meta-Build's Notes

POB LINK(PLEASE US "WRATH" INSTEAD OF "ANGER"!!!) : https://pastebin.com/83147qiZ

VIDEOS League starter version : https://www.youtube.com/watch?v=krmq5XQ25WY&t Mid game version : https://www.youtube.com/watch?v=2L__N8AUYMo&t

MAIN IDEA : Molten strike always best strongest single target attack skill for me. I do this for killing "sanctum bosses" The original idea of this build should be more defensive but this league mechanic (for sofecore) need us to kill them as fast as posible So i push the build to more offensive. the result is quite good for me , i never think it will be so powerful and still defensive is not bad.

OFFENSIVE : 3.1m x 10(projectiles) = 31m + 2.2m(melee hit) = 33.2m dps(guardian/pinnacle bosses)

Projectiles(Total 10 projectiles) : 4(original) + 2(helmet enchant) +2(forbidden flame & flesh allocate "endless munitions") +1(Large cluster jew"fan of blade") +1(unique mid cluster jew"megalomaniac with fan of blade)

Frenzy charge(Total 9 Charges) : 3(original) + 1(raider) +3(skill tree) +1(glove) +1(boot)

DEFENSIVE : huge lifegain / elemental ailments avoid / reduced critical damage taken / spell suppress

Life gain : life gain claw + molten strike imapcts almost instant full hp regen if you don't get 1 shot

Elemental ailments avoid : 50%(raider) + 20%(thick skin & small node form tree) + 34%(shield) = 104% "avoid all ailments except burning ground, you have to deal with it by swap pantheon to soul of abberath"

Reduced critical damage taken : 30%(critical mastery) + 51%(shield) = 81% critical damage reduction

Spell suppress chance : 40%(raider) + 44%(skill tree) + 16%++(gears)

PANTHEON : (TOP) SOUL OF ARAKAALI (chaos damage overtime)

(BTM) "SOUL OF SHAKARI" (against poison & chaos damage over time) (swap to) "SOUL OF ABBERATH" (against burning ground) (swap to) "SOUL OF YUGUL" + "ELEMENTAL MASTERY (against elemental reflect)

QUESTION : Why magic flask? : the build strong enough no need to use unique flask , also magic flask is easier to sustained.

(More question and answer pending)

TIPS Gems : Concentrate effect + Slower projectiles(end game/uber boss) swap to Increased critical damage + Ice bite(mapping)

Pre-Charge : Equipt "Ralakesh's Impatience"(unique boot) and Unequipt "Ralakesh's Impatience"(unique boot) Instant gain to max charge , so you don't want to socket any aura on your boot.

Pre-rage : Socket (Enduring cry + Second wind + Lifetap support) on "Kaom's Spirit" , It gain you 40++ rage instantly. so you also don't want to socket any aura on your glove

Flask : I use "Sapphire flask" and "Topaz flask" for against "eater world altar" mods , for end game boss or sanctum i use "Bismuth Flask with increased critical strike chance" and "Sulphur flask with increased attack speed"

Gear

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Vengeance Edge
Dread Glance
Viper Salvation
Hate Beads
Blight Knuckle
Demon Grasp
Dread Grasp
Chains of Emancipation
Darkray Vectors
Demon Duty
Soul Fist
Forbidden Flesh
Lethal Pride
Plague Stone
Forbidden Flame
Megalomaniac

Skills

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Body Armour

  • Molten StrikeMolten Strike21/20WMain
  • Concentrated EffectConcentrated Effect20/22W
  • Slower ProjectilesSlower Projectiles20/20W
  • TrinityTrinity20/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Ice BiteIce Bite20W

Gloves

  • Whirling BladesWhirling Blades20/23W
  • RageRage20W
  • LifetapLifetap18W
  • Faster AttacksFaster Attacks20W

Helmet

  • GraceGrace21/8W
  • PrecisionPrecision12W
  • AngerAnger20W
  • EnlightenEnlighten3W

Boots

  • Ancestral ProtectorAncestral Protector20W
  • Vaal Molten ShellVaal Molten Shell11W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 1

  • Sniper's MarkSniper's Mark20W
  • LifetapLifetap4W
  • Mark On HitMark On Hit20W

Weapon 2

  • Blood and SandBlood and Sand6W
  • Flame DashFlame Dash12/20W

Weapon 2

  • BerserkBerserk20W

Ring 1

  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.20
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
3.2M
Hit DPS
3.19M
With Poison DPS
3.19M
With Ignite DPS
3.2M
With Bleed DPS
3.19M
Damage over Time
9.7K
Ignite DPS
9.7K
Culling DPS
0
Average Damage
244.04K

Attack & Crit

Attack/Cast Rate
13.06/s
Hit Chance
100%
Crit Chance
88%
Crit Multiplier
356%
Totem Limit
1
Mana Cost
27
Life Cost
0

Defence

Effective Hit Pool
44.48K
Life
3.92K
Energy Shield
12
Mana
63
Ward
0
Armour
32.09K
Evasion
0
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
29%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+38%)
Cold Resistance
75% (+88%)
Lightning Resistance
75% (+84%)
Chaos Resistance
20%

Max Hit Taken

Physical
14.96K
Fire
34.91K
Cold
43.64K
Lightning
43.64K
Chaos
13.05K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
12/s
Mana Regen
13.3/s
Life Leech
1.44K/s
ES Leech
0/s
Mana Leech
65.31/s

Attributes & Utility

Strength
177
Intelligence
114
Dexterity
342
Movement Speed
159%
Endurance Charges
3
Frenzy Charges
9
Power Charges
4
Rage
30
Devotion
0
Item Rarity
39%