- DPS
- 6.07M
- Effective HP
- 179.62K
- Life
- 5.16K
- Level
- 95
- Min budget
Overview
Off meta 3.19 High budget White Wind Wild Strike Raider Mapper 6 million dps is a Path of Exile Raider build by xpoohx_, made for the Sentinel league (3.18). It is centered on Wild Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 6.07M DPS with 179.62K effective HP, 5.16K life. Suited for: Mapping, Bossing. Key uniques include White Wind, Perseverance, Pyre, Replica Hyrri's Truth.
xpoohx_'s Notes
This is not a bossing build. Let's get that out of the way first and foremost. You can boss on it, but the dps will be WAY LOWER.
So I was doing some help with another players White Wind build and the comments are full of people maligning White Wind as trash and unusable. I wanted to prove at least in concept that you can make a high damage tanky mapper using a 1c unique weapon and no shield.
I picked the silliest skill I could think of being Wild Strike. Specifically so I could run a 50/50 fire/cold version. Nothing feels more PoE than hitting for Fire and Cold with a lightning skill that chains around.
I crunched the numbers to make sure that we are able to max out both Brittle and Scorch on map rares and the numbers look good to me. This is a build concept I don't actually think I will play this. Maybe I will.
There are a lot of assumptions here. Assuming Nightblade support dodges the nerf bat. Assuming Perserverence dodges the nerf bat. Assuming 11% chance to fortify is enough to get to 20 stacks. This is a pretty high budget build using no HH or Mageblood.
Feel free to give me some feedback if you would like. This is my first time posting one of my dumb as fuck build idea's up here.
Questions? Concerns? How dumb is it on a scale of 1-10? Let me know.
Gear
Tap an item to open trade.














Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 6.07M
- Hit DPS
- 6.07M
- With Poison DPS
- 6.07M
- With Ignite DPS
- 6.07M
- With Bleed DPS
- 6.07M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 582.73K
Attack & Crit
- Attack/Cast Rate
- 10.41/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 648%
- Totem Limit
- 1
- Mana Cost
- 21
- Life Cost
- 0
Defence
- Effective Hit Pool
- 179.62K
- Life
- 5.16K
- Energy Shield
- 0
- Mana
- 44
- Ward
- 0
- Armour
- 57.98K
- Evasion
- 61.31K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 88%
- Evade (Projectile)
- 88%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+22%)
- Cold Resistance
- 76% (+3%)
- Lightning Resistance
- 76% (+4%)
- Chaos Resistance
- 35%
Max Hit Taken
- Physical
- 64.49K
- Fire
- 26.87K
- Cold
- 26.87K
- Lightning
- 26.87K
- Chaos
- 9.92K
Recovery
- Life Regen
- 82.54/s
- Net Life Regen
- -123.82/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 12.4/s
- Life Leech
- 1.12K/s
- ES Leech
- 0/s
- Mana Leech
- 183.06/s
- Total Degen
- 206.36/s
Attributes & Utility
- Strength
- 186
- Intelligence
- 54
- Dexterity
- 387
- Movement Speed
- 286%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 3
- Devotion
- 0