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PoE 3.21·Crucible·Raider

Frost Blades build for what little of Endless Heist remains

by chx_3 years ago5

DPS
181.21K
Effective HP
26.92K
Life
3.06K
Level
66
Min budget

Overview

Frost Blades build for what little of Endless Heist remains is a Path of Exile Raider build by chx_, made for the Crucible league (3.21). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 181.21K DPS with 26.92K effective HP, 3.06K life. Suited for: Heist. Key uniques include Southbound, White Wind, Rat's Nest, Belt of the Deceiver, Daresso's Defiance.

Build Video

chx_'s Notes

Sadness.

pConc is gutted and Endless Heist is ended with the removal of Book Of Regression.

Still, if you start Heisting at lvl60 for the chaos recipe then you can do about 4-5 heist per level and while you won't get reveals by the end, you can do it without XP penalty until like lvl74 (Whakano sells lvl67 highest, at that level the XP penalty free range is 7). which is like 60-75 heists and I was planning to do 90 anyways so my world is not ended, that's still a decent chunk of money.

I took some Frost Blade ideas most importantly White Wind + nothing in off hand and put together a build. As always, the rare items are garbage and hopefully the uniques are cheap.https://pobb.in/Y5jZp6rL8H6E As always, Beef/Wisdom of the Glade/Cloth and Chain annoints can help too. Southbound says "Your Hits can only kill Frozen Enemies" but totems are not you so that's splendid: some rares and act bosses won't be frozen but the totems will cull it. I think all trash mobs will be frozen.

Even without this change, chance orbs were not self sustaining and it'll be even worse. Hopefully we are early enough that people don't start chancing weapons into uniques for the crucible trees.

I didn't calculate with the power charges likely coming from having an Assassin's Mark. Especially because a Warlord's Mark for getting Rage and more zoomies might be a good idea, this is a damage setup.

Levelling notes: run a templar until submerged passage to get Ancestral Protector and Frost Bomb. If you run it from a temporary account the additional time is rather minimal -- and you can also get a second Quicksilver flask. AP is a huge, huge help from minute one except you won't have strength to use it, from level8 Nessa has heavy belts or you can pick up Primal Spirit which also allows using Frost Bomb. Use added cold damage before you get Nightblade in Act 2 after Sharp and Cruel. You may want to use Herald of Ice instead of Grace as long as that is feasible. Might be feasible even in Heist, this is up to taste, it's only about 10% eHP.

Loadouts

Gear

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White Wind
Rat's Nest
Daresso's Defiance
Chimeric Torc
Death Finger
Maelstrom Hold
Southbound
Belt of the Deceiver
Miracle Spur

Skills

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Body Armour

  • Frost BladesFrost Blades18WMain
  • NightbladeNightblade18W
  • Cold PenetrationCold Penetration18W
  • Increased Critical StrikesIncreased Critical Strikes18W

Helmet

  • HasteHaste18W
  • GraceGrace18W
  • Assassin's MarkAssassin's Mark18W
  • Mark On HitMark On Hit16W

Boots

  • Ancestral ProtectorAncestral Protector18W
  • Ancestral WarchiefAncestral Warchief18W
  • Culling StrikeCulling Strike1W
  • Multiple TotemsMultiple Totems16W

Weapon 1

  • Phase RunPhase Run17W
  • Frost BombFrost Bomb16W
  • Increased DurationIncreased Duration17W

Gloves

  • Immortal CallImmortal Call3W
  • DashDash18W
  • Cast when Damage TakenCast when Damage Taken1W

Passive Tree

Passive tree 3.21
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
66

Damage

Full DPS
181.21K
Combined DPS
126.05K
Hit DPS
126.05K
With Poison DPS
126.05K
With Ignite DPS
126.05K
With Bleed DPS
126.05K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
26.64K
Burst Damage
26.64K

Attack & Crit

Attack/Cast Rate
4.73/s
Hit Chance
100%
Crit Chance
59%
Crit Multiplier
412%
Totem Limit
1
Mana Cost
13
Life Cost
0

Defence

Effective Hit Pool
26.92K
Life
3.06K
Energy Shield
74
Mana
96
Ward
0
Armour
1.91K
Evasion
24.13K
Phys Damage Reduction
45%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+4%)
Cold Resistance
75% (+15%)
Lightning Resistance
75%
Chaos Resistance
-30%

Max Hit Taken

Physical
6.01K
Fire
22.62K
Cold
22.62K
Lightning
22.62K
Chaos
3.14K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
74/s
Mana Regen
10.5/s
Life Leech
631.93/s
ES Leech
0/s
Mana Leech
109.06/s

Attributes & Utility

Strength
160
Intelligence
137
Dexterity
296
Movement Speed
205%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
51%