
POE 3.18 | Call of the Void - Auto Self Chill Cold Reap Inquisitor
725.78M
DPS
374.68K
EHP
5.23K
Life
~248![]()
Min Budget
I've been making mainly minion builds for several leagues now, leveling at least 4 of them to 100 in HC Trade so far during last couple of leagues. I've done Zombies, Spectres (when they were viable) and last league Skeleton Mages. We had fairly major minion changes in the patch notes, and thus I'm going back to Zombies. Quick reference: PoB: Build is made for generic clearing of fairly juiced content, not really viable or really annoying for harder bosses because your minions will die Adjusted for 3.19, Custom Modifiers has 33% reduced attack speed beca
[HC] Guardian Zombies CI for 3.19 (NOT a league starter)
37.52M
DPS
∞
EHP
10.11K
ES
~35![]()
Min Budget
Adapted from some older builds. Never done MOM so idk. I think it looks ok. Shouldn't have much change in 3.19 &x200B;

[PoE 3.19] Righteous Fire Inquisitor League Start Guide
2336.02M
DPS
∞
EHP
2K
Life
~153![]()
Min Budget
So i think i have finished my pob of the shock slinger. Gotta replace the 6 link arc with lightning conduit and add overcharge support to the 3 link arc but thats about it. i tried to be reasonable with the items since its a league starter but who knows what the actual prices of these will be. Guessing ashes of the stars might be a bit much like this league but we probably have other amulet options anyway. One other thing to note. According to a poe wiki or something i read that spellslinger always triggers helmet first so there shouldnt be a problem with lightning conduit trying to cast
I'm probably not gonna play it due to low damage for ubers But maybe it could be fun as a mapper I will play a melee build as me 2nd character, i'm debating between this or the int stacker reave i shared few days ago What do you think about this one? Do you like Sunder? do you think the changes will be enough to make it more viable? I managed to squeeze ~4M dps per wave, the gear is relatively expensive to get for such damage though PoB: EDIT: I improved the PoB, 5M dps, and searing/exarc on the he
Inquisitor - Sunder Cold + Shockwave
14.2M
DPS
70.07K
EHP
4.56K
Life
~13![]()
Min Budget

Guardian Zombie 3.19 - Start up Build under 1ex or should i say divine orb?
28.18K
EHP
4.52K
Life
~2.5![]()
Min Budget
Most builds don't bother with freezing pinnacle bosses which, on top of the fairly high ailment threshold of 25m, have another 70% less damage taken mod that makes it pretty hard to freeze them. The ailment itself is still fairly useful if you can achieve it as it gives you -70% action speed (relevant thread) against monsters that 'Cannot be fully slowed' (aka most endgame bosses) but the payoff usually wasn't there because you could invest in more damage instead and just kill them faster.
Freezing pinnacle bosses might now be worth considering
29.74M
DPS
12.32K
EHP
3.86K
Life
~4.9![]()
Min Budget

PoE 3.19 LEAGUE STARTER BUILD GUIDE! COMMUNITY MADE ZERO INVESTMENT STARTER WRITTEN GUIDE INCLUDED
10585.9K
DPS
11.68K
EHP
3.17K
Life
~177![]()
Min Budget
Sooo..i really like the idea and gameplay of the new Lightning Coil skill and have been trying to come up with a build around it. there is a horrible pob made by me with lots of probably too expensive and rare gear to be even considered something like a league starter (and it doesnt have to be imo) I took BL as a subsitute for LC in the chest armor But lets break this down: we are using inquisitor with mjölnir to automate shock novas from the hammer together with elemental prolif to spread shock which we then detonate through L

Blazing Salvo Inquisitor - League Starter Guide (Updated to 3.24) | Path of Exile
1.07K1.17M
DPS
25.45K
EHP
4.83K
Life
~3.8![]()
Min Budget

Looking for feedback on my planned Lightning Warp build for 3.19
2.03K9.95M
DPS
39.44K
EHP
4.9K
Life
~38![]()
Min Budget

Crackling Lance Inquisitor - League Starter Guide for 3.23 | Path of Exile (POB UPDATED for 3.23)
1.14K1.51M
DPS
38.68K
EHP
5.32K
Life
~3.6![]()
Min Budget

Crackling Lance Inquisitor - League Starter Guide for 3.23 | Path of Exile (POB UPDATED for 3.26)
1.14K1.51M
DPS
34.38K
EHP
5.32K
Life
~3.5![]()
Min Budget

Dominating Blow 3.19 - Path of Exile Lake of Kalandra League Start Build Guide
752.57M
DPS
49.3K
EHP
5.76K
Life
~20![]()
Min Budget
I need someone to walk me off the ledge. Replace 6 link arc with lightning conduit and add overcharge support to the 3 link arc.
Can someone tell me why this is a bad idea? - Lightning Conduit Spellslinger
21.34M
DPS
29.58K
EHP
4K
ES
~4.5![]()
Min Budget

[jungroan] Sunblast Ice Trap Inquisitor League Starter 3.19
1.13K7.28M
DPS
78.88K
EHP
5.85K
Life
~3.1![]()
Min Budget

(Dead On Arrival 🙃)Sunblast Ice Trap Inquisitor League Starter [Path of Exile 3.19]
1.13K4.42M
DPS
78.88K
EHP
5.95K
Life
~3![]()
Min Budget
Hello, I was planning a build around Dissolution of the Flesh, the high hp it was giving, in combinaison to rathpith globes and its futur buff. You can get a fairly high amount of spell damage for almost free, and I though of using that in an attack build. Basically, the build is composed of the following: \-Really high hp build, buffed by Dissolution of the flesh (10K hp) \- Since Dissolution is not made for being in the melee, you use a ranged weapon. Since rathpith is giving an unholy amount of spell damage (500% with 10K hp), bows are out of question. Wand it is. \- Since you have a v
[Looking for opinions/advice/enhancement] Dissolution of the flesh power siphon wander
111.98M
DPS
39.44K
EHP
10.01K
Life
~15![]()
Min Budget

[PoE 3.19] Siege Ballista Totems League Start Guide for Lake of Kalandra
2292.35K
EHP
1.49K
Life
~17![]()
Min Budget
Energyblade is a very high investment skill, stil about every league I end up planning a budget version to maybe play just because it looks fucking cool and jedis. So here is my 3.19 budget energyblade Inquisitor: Dumped down to a version that works on a bunch of day2 unqiues but is also easily upgradable with all the good stuff (split personalites,watchers eye,sanctuary of thought forbidden jewels,synth jewellery) The pathing is not the most effective but built with split personality in mind. 2h Energy blade is not the most effective because a shield would ad
3.19 2h Energyblade Inquisitor on a league start budget
31.48M
DPS
29.58K
EHP
3.41K
ES
~6![]()
Min Budget

Spellslinger Frostbolt + self cast Ice Nova fanatacism Inquisitor. Looking for advice
8414.3K
DPS
32.87K
EHP
4.34K
Life
~6![]()
Min Budget
After I've posted about Evasion and Armour Based Attack Builds, I thought I would theorize about Armour Based Spellcasters too. I've taken the Standard Inquisitor Spellcaster and worked on its defensive properties a bit - this recycles mostly defensive concepts from the previous posts but I feel like its worth showcasing nonetheless. This is a BV Inquisitor leveraging Phys taken as Element, perma Utility Flask Uptime and some moderate Armour Investment to achieve 0,15 phys Damage Taken multiplier vs a 10k phys hit and under 0.2 dam
Armour Based Spellcasters in 3.19
1611.19M
DPS
121.74K
EHP
4.56K
Life
~6.4![]()
Min Budget
EDIT: Apparently i missed a nerf line from the balance manifesto.. Please check a more realistic PoB (1M DPS) here: As for me, i'm no longer starting with that build.. loosing half damage on something that is hard to scale further is not worth it 1M with 6L and Scourge claw (when you manage to spawn all of your sentinels) So in even more realistic scenarios it'll be 500k DPS..... --- I finally found my league starter! (unless something new catches my interest tomorrow during the
Guardian - Dominating Blow - my starter
62.16M
DPS
9.86K
EHP
4.09K
Life
~5.9![]()
Min Budget

1:31:28 A5 100% Arma Brand Guardian [3.18 PoE]
4612.25K
DPS
4.7K
EHP
853
Life
~12![]()
Min Budget

NUKE Enemies with Firestorm Inquisitor - Non-Meta Build Series #1 [PoE 3.18]
28413.1M
DPS
46.25K
EHP
5.07K
Life
~32![]()
Min Budget

Inquisitor CoC Bomber Proof of Concept
522473.01K
DPS
∞
EHP
4.82K
Life
~19![]()
Min Budget

Firestorm Inquisitor - League Start Build Testing for 3.19 | Path of Exile - Lake of Kalandra
162758.69K
DPS
62.57K
EHP
6.18K
Life
~7.3![]()
Min Budget

Hybrid Mana Guardian/Cursebot support build [3.20]
278562.9K
EHP
11.2K
ES
~2.2![]()
Min Budget
I am tempted to league start with this and hate my life. Probably will have to level as something else (brands?) and heist until I get Lethal Pride and my other core items. PoB is not fully complete, damage is a little bloated (even though it shouldn't be too hard to have uptime on it) and the build is not THAT budget friendly, but God damn it if I won't try to make it work anyways. MAYBE it will surprise me. I got the idea from a comment from someone on this subreddit (I can't recall who it was but I'll credit you if you want) and I tried to make it work in th
Big PP "Melee" Chainbreaker MoM Rage Vortex inquisitor "league starter"
148.31M
DPS
59.16K
EHP
3.72K
Life
~19![]()
Min Budget

CaptainLance's Phys->Fire conv Blade Vortex RF Inquisitor
1.17K1.26M
DPS
∞
EHP
4.82K
Life
~19![]()
Min Budget

Early starter guide for mjolner inquistor. First guide, go easy on me. :P
272668.6K
DPS
39.44K
EHP
4.22K
Life
~1.8![]()
Min Budget

Really hoping ultimatum comes back next league.
75.77K
DPS
5.87K
EHP
2.09K
ES
~2.4![]()
Min Budget
This build focuses on maintaining a stable Indigon around 19000 Mana spent Recently, maxing out our Indigon buff, but giving it stability. Combine this with large Mana Regen, Mind over Matter, and Arcane Cloak, and you have some solid dependable defenses. Especially since it is combined with Corrupted Soul and Life/Energy Shield Leech, so damage is split between ES/Mana/Life, all of which regen together and scale together. Plus max resists and some physical damage reduction. However, this build is significantly weaker than the other two - both in defenses (dropping Sanctuary of Thought to ens
Mathematics of Sustaining Indigon + Mana Reservation/Mind over Matter
251746.09K
DPS
24.98K
EHP
3.1K
Life
~6.6![]()
Min Budget
Hi all! I wanted to share my starter-template for a MoM/EB inquisitor! Here is the PoB: This is super versatile and you can pretty much play any (caster) variant with this while having (most of) your defenses covered! Here's a summary of the template: 7.5k+ ehp with some decent starter gear No mana issues due to EB Stun immune Corrupted blood immune \~1k net regen with RF up for spell damage 84/78/78 resists Low life with Petrified Blood for Pain Attunement Spell damage via Iron Will 15k-20k armour without flas
Hi, so I've been tinkering in PoB and figured out I will make use of new Shock Nova and Sanctuary of Thought having 25% MRE (since 15% MRE mastery was gutted), here's PoB: Perks of the build: ~5.5k life 84%/78% block with Glancing blows (overcap is useful for less block chance maps) Aegis Aurora with a good amount of ES ~30k armour before flasks Auras: Determination, Wrath, Tempest Shield, Vitality, Precision and Zealotry on Divine blessing (50% less mana cost of skills from Sanctuary of Thoughts, Tireless cluster and alternate qualities on I
Shock Nova Hierophant (no Archmage)
4106.22K
DPS
12.33M
EHP
5.51K
Life
~2.1![]()
Min Budget

Path of Exile - Searing Exarch Ball Phase Lifehack (SSF Sentinel HC)
7295.89K
DPS
140.88K
EHP
8.24K
Life
~1.4![]()
Min Budget
Like many others I am excited and hopeful to crack in to a new viable and fun league starter with Guardian SRS. In this POB my goal was to be realistic/conservative, and give myself a lot of wiggle room. Please critique and give constructive feedback and tips. Goal is to get to red maps and maybe do a few shaper/eater/exarch kills. Thank You! &x200B;
First time posting a build, looking for critiques on ways to improve it. Tried to use fairly basic gear to simulate. For 3.19. Core ideas, new 40% Mom+eldritch battery to solve mana and add a bit more tankiness and value to dual regen of inq. GMP to shotgun creeping frost. Daressos courage for 55% spell block/75 if blocked attacks recently. Things looking to gear for once it gets going- increased max fire res, get the last couple % left to cap suppression. curse on hit ring to free supports up for RF. Generally adding % increase
SSF looking for feedback for low life inquisitor
3395.18K
DPS
45.45K
EHP
4.16K
Life
~1.9![]()
Min Budget

3.19 Cleave Buff Incoming (Do Not Play)
1661.42M
DPS
39.44K
EHP
4.5K
Life
~7.3![]()
Min Budget

Changes to my builds in Path of Exile 3.19 (from Balance Manifesto)
65.74M
DPS
49.3K
EHP
5.38K
ES
~4.5![]()
Min Budget

Scorching Ray was buffed again, which is great news for SR totems builds!
516.63M
DPS
157.76K
EHP
4.82K
Life
~48![]()
Min Budget

3.18 | Path of Exile | Energy Blade CoC LL Aegis Aurora Inquisitor | Maven | TANK MEMORY GAME
17.66M
DPS
75.17K
EHP
7.28K
ES
~15![]()
Min Budget

Path of Exile - 3.18 - The Formed + (Uber)Shaper
136.56M
DPS
204.9K
EHP
7.44K
Life
~997![]()
Min Budget

【PoE 3.18】Wand Elemental Hit Inquisitor - T16 map clearing showcase (All-Unique, No Cluster Jewels)
101.54M
DPS
110.11K
EHP
4.65K
ES
~27![]()
Min Budget

[No META Here] Smashing End Game with Astral Projector Voltaxic Burst Inquisitor Build | PoE 3.18
444.78M
DPS
12.33K
EHP
4.87K
ES
~22![]()
Min Budget

Path of Exile - Sentinel HC - Inquisitor RF Mapping
11.2M
DPS
∞
EHP
6.07K
Life
~233![]()
Min Budget

[POE 3.18] Spark Inquisitor (Low Life, Aura Stack Version)
1617.79M
DPS
267.96K
EHP
4.57K
ES
~338![]()
Min Budget

