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Taste of HateTopaz FlaskRuby FlaskGranite FlaskThe Wise Oak

After I've posted about Evasion and Armour Based Attack Builds, I thought I would theorize about Armour Based Spellcasters too. I've taken the Standard Inquisitor Spellcaster and worked on its defensive properties a bit - this recycles mostly defensive concepts from the previous posts but I feel like its worth showcasing nonetheless.

https://pobb.in/PKd-X3fOqHNU

This is a BV Inquisitor leveraging Phys taken as Element, perma Utility Flask Uptime and some moderate Armour Investment to achieve 0,15 phys Damage Taken multiplier vs a 10k phys hit and under 0.2 damage taken multiplier for 10k ele hits (0,15 for fire). This makes it capable of tanking a 10k damage phys slam with triple added as ele.

We use the FoTM flask setup with ToH, Topaz and Ruby, this time adding a Granite Flask+Determination and Armour on every gear slot to achieve 30k armour. In total, we convert over 50% of Damage taken as Elemental. This makes the armour formula far more efficient since taking a lower phys hit makes the phys mitigation result from the same amount of armour way higher.

We also leverage the reworked MoM, allowing us to split the Damage nicely between our 4500 Life and 2000 ES, both recovered by a rate of 1000 per second after accounting for RF debuff. We do not worry about Mana because we take Eldritch Battery, allowing us to skip inspiration for a big more multiplier. Finally, this build also uses the forgotten Frost Shield (maybe forgotten because it got released alongside Heist? :D) to build a massive 3.6k Damage pseudo "60% MoM" Bubble protecting this melee style build from long range damage.

Offensively, this uses vulconus and Yoke of Suffering at 50% shock effect to achieve significant Damage, together with power charge scaling and inner conviction. Right now it sits at around 11 Mil DPS with just a 21 Blade Vortex - if you started adding some alt quals+enhance 3 to some of the utility gems, doing some awakened gems in the main link, this could break into 20 mil territory I suppose.

To summarize, we throw a couple of FoTM mechanics together with tried and true mechanics, add some Efficient Offensive scaling and Create a Tanky Caster - we might want to optimize QoL a bit though, probably replacing the Wise Oak with a Quicksilver Flask with t1 all res suffix for mapping and maybe getting withering step for some Movement Speed.

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Life

4561

Mana

24

Energy Shield

1927

DPS

11M

Effective Hit Pool

121.74K

Chaos Res

74

Fire Res

77

Cold Res

77

Lightning Res

77

Armour

29K

Evasion

20

Block

22 | 0

Crit Chance

100%

Crit Multi

566%

Rage

0

Strength

255

Intelligence

349

Dexterity

160

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

23%

Instruments of Virtue
Instruments of Virtue
Righteous Providence
Righteous Providence
Pious Path
Pious Path
Mind Over Matter
Mind Over Matter
Avatar of Fire
Avatar of Fire
The Agnostic
The Agnostic
Eldritch Battery
Eldritch Battery
Arcane Potency
Arcane Potency
Arcanist's Dominion
Arcanist's Dominion
Cruel Preparation
Cruel Preparation
Deep Wisdom
Deep Wisdom
Devotion
Devotion
Disciple of the Forbidden
Disciple of the Forbidden
Discipline and Training
Discipline and Training
Discord Artisan
Discord Artisan
Divine Fury
Divine Fury
Divine Judgement
Divine Judgement
Essence Extraction
Essence Extraction
Faith and Steel
Faith and Steel
Heart and Soul
Heart and Soul
Holy Dominion
Holy Dominion
Instability
Instability
Light of Divinity
Light of Divinity
Magmatic Strikes
Magmatic Strikes
Melding
Melding
Nimbleness
Nimbleness
Overcharge
Overcharge
Purity of Flesh
Purity of Flesh
Retribution
Retribution
Sanctuary
Sanctuary
Sovereignty
Sovereignty
Throatseeker
Throatseeker
Tireless
Tireless
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metalonorfeed

Divinia collected this build from this reddit post.

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