Guardian - Dominating Blow - my starter
by TestingSumthing4 years ago6
- DPS
- 2.16M
- Effective HP
- 9.86K
- Life
- 4.09K
- Level
- 85
- Min budget
Overview
Guardian - Dominating Blow - my starter is a Path of Exile Guardian build by TestingSumthing, made for the Sentinel league (3.18). It is centered on Dominating Blow and plays as a strength, attack, minion, duration archetype. In Path of Building it reaches 2.16M DPS with 9.86K effective HP, 4.09K life. Suited for: Essence. Key uniques include The Scourge.
TestingSumthing's Notes
EDIT:
Apparently i missed a nerf line from the balance manifesto..
Please check a more realistic PoB (1M DPS) here: https://old.reddit.com/r/PathOfExileBuilds/comments/wlddrn/guardian_dominating_blow_my_starter/ijsybg6/
As for me, i'm no longer starting with that build.. loosing half damage on something that is hard to scale further is not worth it
1M with 6L and Scourge claw (when you manage to spawn all of your sentinels)
So in even more realistic scenarios it'll be 500k DPS.....
I finally found my league starter! (unless something new catches my interest tomorrow during the announcement livestream!)
PoB: https://pobb.in/2pkFvzXEO9XL - 2.1M DPS
backup links:
This is the best version i could come up with, 2.1M DPS, with just "The Scourge" unique claw and the new mod "+2 all minion gems" on the helm, hopefully it is easy to get, until then, we'd use a simple Staff crafted with essences, it should carry until i can find the claw
I never played minion build before, so that'll be a first time
I looked at many different PoBs, i stripped all the annoying things i have with minions, and went with a super simple gameplay loop!
One thing to note, until we get "Tribal Fury" on the tree, we'll have to use Ancestral Call gem for quality of life for DB since it is a strike skill and strike skill are annoying to use due to name locking
Hopefully that PoB will be helpful for some people
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 85
Damage
- Full DPS
- 2.16M
- Combined DPS
- 36.51K
- Hit DPS
- 36.51K
- With Poison DPS
- 36.51K
- With Ignite DPS
- 36.51K
- With Bleed DPS
- 36.51K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 12.34K
Attack & Crit
- Attack/Cast Rate
- 2.96/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 34
- Life Cost
- 0
Defence
- Effective Hit Pool
- 9.86K
- Life
- 4.09K
- Energy Shield
- 0
- Mana
- 103
- Ward
- 0
- Armour
- 1.36K
- Evasion
- 21
- Phys Damage Reduction
- 10%
Mitigation & Avoidance
- Block
- 12%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -40%
- Cold Resistance
- -40%
- Lightning Resistance
- -40%
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 5.69K
- Fire
- 3.53K
- Cold
- 3.53K
- Lightning
- 3.53K
- Chaos
- 3.37K
Recovery
- Life Regen
- 398.3/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 15.6/s
- Life Leech
- 854.39/s
- ES Leech
- 0/s
- Mana Leech
- 62.11/s
Attributes & Utility
- Strength
- 383
- Intelligence
- 153
- Dexterity
- 74
- Movement Speed
- 20%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0