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First time posting a build, looking for critiques on ways to improve it. Tried to use fairly basic gear to simulate. For 3.19.
Core ideas, new 40% Mom+eldritch battery to solve mana and add a bit more tankiness and value to dual regen of inq. GMP to shotgun creeping frost. Daressos courage for 55% spell block/75 if blocked attacks recently.
Things looking to gear for once it gets going- increased max fire res, get the last couple % left to cap suppression. curse on hit ring to free supports up for RF. Generally adding % increased damage to gear as that seems to be the funnel currently for getting dps up(as well as +1 amulet). get recoup on jewels and/or jewelry.
Any comments critiques appreciated!
Life
4159
Mana
5
Energy Shield
2720
DPS
395K
Effective Hit Pool
45.45K
Phys Max Hit Taken
13.95K
Chaos Res
53
Fire Res
76
Cold Res
75
Lightning Res
75
Armour
672
Evasion
28K
Block
36 | 55
Crit Chance
5%
Crit Multi
100%
Rage
0
Strength
289
Intelligence
359
Dexterity
146
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
19%