1.17M
DPS
25.45K
Effective HP
4.83K
Life
0
Energy Shield
Overview
Blazing Salvo Inquisitor - League Starter Guide (Updated to 3.24) | Path of Exile is a Path of Exile Inquisitor build by Jorgen, made for the Secrets of the Atlas league (3.26). It is centered on Blazing Salvo and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 1.17M DPS with 25.45K effective HP, 4.83K life. Suited for: Bossing, Heist. Key uniques include Atziri's Foible, Tabula Rasa, Death Rush.
Build Video
Jorgen's Notes
POB UPDATED FOR 3.24
#pathofexile #leaguestarter #build
See my full League Start Guide for Blazing Salvo.
Make sure your PoB is ticked for Guardian Pinnacle bosses and not Uber Pinnacle. League Start PoB (with unqiues): https://pobb.in/VgGNV8UmyjQZ (Updated to cater for more early damage) League Start PoB (minimal uniques + flamewall): https://pobb.in/6d0eVSyLzWAv Endgame PoB: https://pobb.in/NtdGllAWKU3v
Don't forget to like and Sub to support the channel like and subscribe and follow me on twitch @ http://twitch.tv/jorgen_gaming
Blazing Salvo Inquisitor - League Starter Guide for 3.19 | Path of Exile - Lake of Kalandra
0:00 Patch Changes and Overview 10:23 Gameplay 12:52 League Start PoB - Breakdown and Explanation 22:10 League Start PoB - Gearing 30:06 League Start PoB - Skill Gems 34:34 League Start PoB - Skill Tree 39:02 Endgame PoB - Breakdown and Explanation 43:42 Conclusion
League Start Guide:
Key uniques while leveling build:
According to the the 3.19 Patch Notes:
- The Death Rush Unique Ring has been redesigned and no longer has any of its old properties. It now has Recover 5% of Life on Kill, and Gain Adrenaline for 3 seconds on kill. This is a huge damage boost early on in the game.
Early Power and Frenzy Charge generation:
- The Lochtonial Caress Unique Gloves no longer has +20-30 to maximum Life. It now provides 10-15% chance to gain a Power, Frenzy or Endurance Charge on Kill (previously 10%).
- We could also use The Ralakesh's Impatience Unique Boots no longer has Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary. Instead, it now causes Your minimum Frenzy, Endurance and Power Charges to be equal to your maximum while you are Stationary. It also now has 30% increased Movement Speed (previously 20%).
Adjusted for per Path Notes 3.19:
- (NERF) The Brittle Ailment now grants up to +6% chance to critically strike afflicted enemies (previously +15%) and now has a default value of +2% (previously +5%).
- (NERF) (Removed from the build) The Reservation Mastery that granted 15% increased Mana Reservation Efficiency of Skills has been removed from the Passive Skill Tree.
- (NIL IMPACT) (Need to see the impact this will have - does not say for gloves so this looks like it will be fine)^7 Non-Aura Skills Cost no Mana or Life while Focused can no longer appear as a veiled modifier on Amulets, and the crafted version is no longer available.
- (BUFF) Blazing Salvo now deals 7-10 Fire Damage at gem level 1 (previously 6-9), up to 270-405 at gem level 20 (previously 241-361). Now has 60% Effectiveness of Added Damage (previously 55%).
- (NERF) Remove the life and mana flask charge generation from Sniper's Mark.
Where to find Nadir Mode and Apex Mode:
- Nadir will drop from the The Unbreakable boss in Heist
- Apex will drop from the The Unbreakable boss in Heist
- We can use these gems to increase our critical striek chance early on by 20% x 4 = 80% crit as the two gems offset the negative impacts felt while gaining and losing intensity. Bascially no down size but the up sides.
POE Updates: 3.19 Manifesto: https://www.pathofexile.com/forum/view-thread/3292308 3.19 Patch Notes: https://www.pathofexile.com/forum/view-thread/3293287
My curated POE MTX store @ https://www.nexus.gg/jorgen/microtransactions Follow me on twitch.tv @ http://twitch.tv/jorgen_gaming Follow me on twitter @ https://twitter.com/Jorgen66979324
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Gear













Skills
Body Armour
Passive Tree








Character Stats
Defence
- Effective Hit Pool
- 25.45K
- Life
- 4.83K
- Energy Shield
- 0
- Mana
- 38
- Phys Max Hit Taken
- 14.46K
- Armour
- 20.75K
- Evasion
- 17
- Ward
- 0
Resistances
- Fire Resistance
- 67%
- Cold Resistance
- 40%
- Lightning Resistance
- 54%
- Chaos Resistance
- 46%
Offence
- Total DPS
- 1.17M
- Crit Chance
- 68%
- Crit Multiplier
- 456%
Attributes & Utility
- Strength
- 333
- Intelligence
- 263
- Dexterity
- 76
- Movement Speed
- 106%