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PoE 3.18·Sentinel·Inquisitor

Big PP "Melee" Chainbreaker MoM Rage Vortex inquisitor "league starter"

by Kyonaru4 years ago14

DPS
8.31M
Effective HP
59.16K
Life
3.72K
Level
93
Min budget

Overview

Big PP "Melee" Chainbreaker MoM Rage Vortex inquisitor "league starter" is a Path of Exile Inquisitor build by Kyonaru, made for the Sentinel league (3.18). It is centered on Rage Vortex and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 8.31M DPS with 59.16K effective HP, 3.72K life, 1.08K energy shield. Suited for: Heist, Bossing. Key uniques include Paradoxica, Shaper's Touch, Mind of the Council, Bottled Faith, Atziri's Foible.

Kyonaru's Notes

https://pobb.in/L7tgDJUJm83S

I am tempted to league start with this and hate my life. Probably will have to level as something else (brands?) and heist until I get Lethal Pride and my other core items.

PoB is not fully complete, damage is a little bloated (even though it shouldn't be too hard to have uptime on it) and the build is not THAT budget friendly, but God damn it if I won't try to make it work anyways. MAYBE it will surprise me.

I got the idea from a comment from someone on this subreddit (I can't recall who it was but I'll credit you if you want) and I tried to make it work in the most budget friendly league starter way I could (minus the bottled faith which is just a chase item). This is the first draft of the build, so I haven't spent much time fine tuning it. I also probably forgot or didn't think about a lot of things.

Obviously I don't recommend anybody to league start with this, unless you're brave. Very experimental.

The general idea behind the build is stacking mana regen for 50+ rage regeneration per second to keep berserk up basically 100% of the time, as well as having it for Rage Vortex without the clunky playstyle of spamming warcries. Rage Vortex is good here because Chainbreaker gives your skills a 3 rage cost, and you have to cast Rage Vortex relatively infrequently.

Eldritch Battery is there just in case as a "fallback" mana pool with quick regen thanks to Inquisitor. This is very likely to change if I realize I don't need it since it is a very point heavy investment. Maybe I will just use a mana flask instead (which is probably the best solution).

Inquisitor makes for very easy crit chance scaling without needing a massive budget and also makes it so that I don't have to invest into elemental penetration. This helps keep the build relatively low cost, as I get most of my damage from stacking mana.

I'm using Shaper's touch to solve accuracy issues and for the amazing synergy it has with this build. Lots of mana. Considering going Grace instead of Wrath for even more synergy (% more evasion rating) but I'd need a replacement for Unwavering Stance for Stun immunity. Not sure if worth.

What I'm mostly concerned about is defense. I have 40% MoM, Fortify, 78-79% resists and Berserk nearly permanently up... the caveat is very low life since I have to reserve about 1000 life for my precision and clarity auras, non-existant chaos resistance (due to pretty tight equipment slots), almost no physical damage reduction and no elemental ailment immunity. DOTs probably destroy me. Still trying to find a solution to all of that. Help would be appreciated.

Will answer any questions you may have in the comments. Build should be pretty zoom zoom as well as viable for bossing if I manage to fix these issues. Also a lot of room for BIG investment with cluster jewels and better gear. I think it should be fun. Would love suggestions and ideas.

EDIT: I have updated the POB with some suggestions by you guys. <3 Thank you for the feedback.

I am now considering running Dance of the Offered for The Agnostic, but I'm not sure if it's worth it over rare boots, because I'll be losing all my ES and 400+ ES regen per second. Would love any other suggestions. <3

Gear

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Paradoxica
Mind of the Council
New Item
Atziri's Foible
New Item
New Item
Shaper's Touch
New Item
New Item
New Item
New Item
Watcher's Eye
Replica Conqueror's Efficiency
Healthy Mind
Lethal Pride

Skills

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Body Armour

  • Rage VortexRage Vortex20WMain
  • PulverisePulverise20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • FortifyFortify20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Concentrated EffectConcentrated Effect20W
  • Increased Critical StrikesIncreased Critical Strikes20W

Boots

  • WrathWrath20W
  • DeterminationDetermination20W
  • GraceGrace20W
  • SmiteSmite20W
  • Divine BlessingDivine Blessing20W
  • Increased DurationIncreased Duration20W

Helmet

  • ClarityClarity20W
  • PrecisionPrecision20W
  • BerserkBerserk20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W

Gloves

  • Blood RageBlood Rage20W
  • Arcane CloakArcane Cloak20W
  • Arcane SurgeArcane Surge20W
  • Increased DurationIncreased Duration20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Sigil of PowerSigil of Power20W
  • Mark On HitMark On Hit20W

Weapon 2

  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks20W
  • Culling StrikeCulling Strike20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Garukhan

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
8.31M
Hit DPS
8.31M
With Poison DPS
8.31M
With Ignite DPS
8.31M
With Bleed DPS
8.31M
Damage over Time
0
Culling DPS
0
Average Damage
1.18M

Attack & Crit

Attack/Cast Rate
7.02/s
Hit Chance
98%
Crit Chance
98%
Crit Multiplier
475%
Totem Limit
1
Mana Cost
0
Life Cost
183

Defence

Effective Hit Pool
59.16K
Life
3.72K
Energy Shield
1.08K
Mana
7.56K
Ward
0
Armour
1.8K
Evasion
1.63K
Phys Damage Reduction
16%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+57%)
Cold Resistance
78% (+46%)
Lightning Resistance
77% (+57%)
Chaos Resistance
-60%

Max Hit Taken

Physical
22.26K
Fire
66.78K
Cold
69.25K
Lightning
94.76K
Chaos
10.65K

Recovery

Life Regen
457.81/s
Net Life Regen
457.81/s
ES Regen
457.81/s
ES Recharge
1.08K/s
Mana Regen
226.6/s
Life Leech
744.4/s
ES Leech
0/s
Mana Leech
2.04K/s
Total Degen
139.91/s

Attributes & Utility

Strength
391
Intelligence
408
Dexterity
164
Movement Speed
112%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0