PoE 3.18·Sentinel·Inquisitor
Looking for feedback on my planned Lightning Warp build for 3.19
by slogga4 years ago2.03K
- DPS
- 9.95M
- Effective HP
- 39.44K
- Life
- 4.9K
- Level
- 100
- Min budget
Overview
Looking for feedback on my planned Lightning Warp build for 3.19 is a Path of Exile Inquisitor build by slogga, made for the Sentinel league (3.18). It is centered on Lightning Warp and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 9.95M DPS with 39.44K effective HP, 4.9K life, 590 energy shield. Suited for: Heist, Mapping. Key uniques include Void Battery, Arn's Anguish, The Devouring Diadem, Void Battery, Inpulsa's Broken Heart.
Build Video
slogga's Notes
I've been itching to play LW this league after I watched Palsteron's guide a few weeks ago here. I was looking forward to using the revamped Trickster, but unfortunately due to the loss of Weaving the Arcane for the free mana cost, I decided to fall back to my old favourite, Inquisitor. I've put together what my ideal build will look like endgame, and wanted to get some feedback and ideas on what I can improve.
The plan: https://pastebin.com/phx259u5
- I know the build's items are pretty high end, and some of the corruptions are going to be tough to get, but I have the same build without any of the expensive corruptions or unique/cluster jewels that still does pretty respectable damage (around 2m), more than enough to farm T16 maps until I can get them. I will be league starting as Storm Brand and farming heist to get this entry level gear.
- The reworked Ralakesh's impatience, Arn's Anguish, and Natural Affinity are all self imposed choices. I may drop them if they really don't work out, but I'd rather keep them in the build for flavour purposes. Arn's is probably the first thing I'll drop if the build is feeling too squishy.
- Replacing Inpulsa's with Bronn's Lithe + Algor Mortis could also be insane for farming bosses if I get bored of mapping. Adding those two items increases the damage by almost 50%.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 100
Damage
- Full DPS
- 9.95M
- Hit DPS
- 3.65M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 742.39K
Attack & Crit
- Attack/Cast Rate
- 4.91/s
- Crit Chance
- 100%
- Crit Multiplier
- 503%
- Mana Cost
- 78
- Life Cost
- 0
Defence
- Effective Hit Pool
- 39.44K
- Life
- 4.9K
- Energy Shield
- 590
- Mana
- 3
- Ward
- 0
- Armour
- 13.78K
- Evasion
- 1.14K
- Phys Damage Reduction
- 63%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+44%)
- Cold Resistance
- 75% (+66%)
- Lightning Resistance
- 75% (+41%)
- Chaos Resistance
- 75% (+14%)
Max Hit Taken
- Physical
- 26.42K
- Fire
- 32.22K
- Cold
- 28.35K
- Lightning
- 28.35K
- Chaos
- 34.02K
Recovery
- Life Regen
- 462.96/s
- ES Regen
- 514.39/s
- ES Recharge
- 590/s
- Mana Regen
- 28.6/s
Attributes & Utility
- Strength
- 213
- Intelligence
- 257
- Dexterity
- 110
- Movement Speed
- 17%
- Endurance Charges
- 9
- Frenzy Charges
- 10
- Power Charges
- 10
- Devotion
- 50