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PoE 3.18·Sentinel·Inquisitor

Looking for feedback on my planned Lightning Warp build for 3.19

by slogga4 years ago2.03K

DPS
9.95M
Effective HP
39.44K
Life
4.9K
Level
100
Min budget

Overview

Looking for feedback on my planned Lightning Warp build for 3.19 is a Path of Exile Inquisitor build by slogga, made for the Sentinel league (3.18). It is centered on Lightning Warp and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 9.95M DPS with 39.44K effective HP, 4.9K life, 590 energy shield. Suited for: Heist, Mapping. Key uniques include Void Battery, Arn's Anguish, The Devouring Diadem, Void Battery, Inpulsa's Broken Heart.

Build Video

slogga's Notes

I've been itching to play LW this league after I watched Palsteron's guide a few weeks ago here. I was looking forward to using the revamped Trickster, but unfortunately due to the loss of Weaving the Arcane for the free mana cost, I decided to fall back to my old favourite, Inquisitor. I've put together what my ideal build will look like endgame, and wanted to get some feedback and ideas on what I can improve.

The plan: https://pastebin.com/phx259u5

  1. I know the build's items are pretty high end, and some of the corruptions are going to be tough to get, but I have the same build without any of the expensive corruptions or unique/cluster jewels that still does pretty respectable damage (around 2m), more than enough to farm T16 maps until I can get them. I will be league starting as Storm Brand and farming heist to get this entry level gear.
  2. The reworked Ralakesh's impatience, Arn's Anguish, and Natural Affinity are all self imposed choices. I may drop them if they really don't work out, but I'd rather keep them in the build for flavour purposes. Arn's is probably the first thing I'll drop if the build is feeling too squishy.
  3. Replacing Inpulsa's with Bronn's Lithe + Algor Mortis could also be insane for farming bosses if I get bored of mapping. Adding those two items increases the damage by almost 50%.

Gear

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Void Battery
The Devouring Diadem
Inpulsa's Broken Heart
Badge of the Brotherhood
Rarity:Rare
Rarity:Rare
Rarity:Rare
Arn's Anguish
Ralakesh's Impatience
Void Battery
Natural Affinity
New Item
New Item
New Item
New Item
New Item
New Item
Impossible Escape
Forbidden Flesh
Forbidden Flame
Militant Faith
Watcher's Eye

Skills

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Body Armour

  • Lightning WarpLightning Warp21/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage6/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W

Helmet

  • ZealotryZealotry20/20W
  • Purity of ElementsPurity of Elements20/20W
  • DeterminationDetermination20/20W
  • EnlightenEnlighten4/20W

Gloves

  • Orb of StormsOrb of Storms21/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage6/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Arctic ArmourArctic Armour20/20W
  • Defiance BannerDefiance Banner20/20W
  • EnlightenEnlighten4/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Molten ShellMolten Shell20/20W
  • Frost ShieldFrost Shield20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama

Character Stats

Level
100

Damage

Full DPS
9.95M
Hit DPS
3.65M
Damage over Time
0
Culling DPS
0
Average Hit
742.39K

Attack & Crit

Attack/Cast Rate
4.91/s
Crit Chance
100%
Crit Multiplier
503%
Mana Cost
78
Life Cost
0

Defence

Effective Hit Pool
39.44K
Life
4.9K
Energy Shield
590
Mana
3
Ward
0
Armour
13.78K
Evasion
1.14K
Phys Damage Reduction
63%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+44%)
Cold Resistance
75% (+66%)
Lightning Resistance
75% (+41%)
Chaos Resistance
75% (+14%)

Max Hit Taken

Physical
26.42K
Fire
32.22K
Cold
28.35K
Lightning
28.35K
Chaos
34.02K

Recovery

Life Regen
462.96/s
ES Regen
514.39/s
ES Recharge
590/s
Mana Regen
28.6/s

Attributes & Utility

Strength
213
Intelligence
257
Dexterity
110
Movement Speed
17%
Endurance Charges
9
Frenzy Charges
10
Power Charges
10
Devotion
50