
poe 3.20 웜하! Wurm's Molt cwc cwdt test run
589.17K
DPS
20.47K
EHP
2.97K
Life
~5.2![]()
Min Budget

My take on the Hexblast / Impending Doom Occultist
234M
DPS
27.2K
EHP
3.7K
Life
~2.9![]()
Min Budget
Edit; CONFIRMED NOT TO WORK AS BUILT. For some reason, Petrified Blood and Progenesis stack multiplicatively rather than additively, and so this build is just too squishy as currently built (dying to the CWDT loop likely). I think natural language of the items disagrees with how that works, but no sense arguing with their programming. Hey everyone, I wanted to post this as a way to get some feedback around the new flask Progenesis as a way to replace the Ward mechanic in a Wardloop build. POB: As a summary, instead of using Olroth’s Resolve to grant enough
Pseudo-Immortal Wardless Wardloop Pathfinder
386.52M
DPS
26.22K
EHP
1.19K
Life
~92![]()
Min Budget
The basic tech here feels like it became popular with dissolution of the flesh builds. Getting 30% Life recoup and a 21/20 Petrified Blood basically voided 40% of the hit damage you took by counteracting and perfectly matching the life loss from damage taken over time effect with life recouped. If Progenesis stacks additively with the petrified blood, stacking enough recoup and flask effect can basically give you REALLY high amount of hit nullification. Some basic framework like this: (25% of Life Loss From Damage Occurs Over 4
The Progenesis Flask + Petrified Blood + Life Recoup may allow hit immunity
40
DPS
804
EHP
693
Life
~1.6![]()
Min Budget
Seeing the large amount of self damage needed for level20 CWDT-loops (like wardloop), I'm now tinkering to do the opposite, that is create a CWDT-loop with the least amount of self damage per proc. Note that this build is falls squarely in the category: Let's see if I can make this crazy idea work. &x200B; POB (current gear, probably incorrectly configured, old jewels): CWDT-loop idea The lowest damage required for a CWDT gem is when using a divergent level 1, with high quality. To get high quality I use a Dialla's Malef
lvl 1 CWDT-loop with exploding phantasms
180
DPS
9.86K
EHP
2.59K
Life
~8.1![]()
Min Budget

The BEST All-Around Build in Kalandra League - Self-Cast Forbidden Rite Recoup Occultist [PoE 3.19]
45949.17M
DPS
82.6K
EHP
6.5K
Life
~71![]()
Min Budget

Arqium LC Elementalist - 20M dps with rarity on culling, tanky and less than 10div.
6420.62M
DPS
127.23K
EHP
1.64K
Life
~8.8![]()
Min Budget
I wanted to attempt a CWDT looper, using the Ralakesh boots, ideally using a movement skill to move around, so as to constantly gain and lose all charges. The idea was : Ralakesh Boots give you max charge when you are immobile Double Replica Tulfall inflict 1k cold damage to you when you reach max power charges When you use a blink skill, you lose all charges (from moving), and then gain them back Kingsguard restores 100hp per endurance charge lost (+600hp with 6 endurance charges) Movement skills usable with 2 wands : Lightning Warp (0.7s cast time) Body Swap (0.7s cast time,
[Failed?] CWDT looper using new Ralakesh boots
1192.67K
DPS
9.86K
EHP
2.29K
Life
~4![]()
Min Budget

Selfcast Forbidden Rite vs Uber Sirus - Sentinel SC - Build Showcase
231.48M
DPS
478.06K
EHP
5.46K
Life
~303![]()
Min Budget

POE 3.18 (Sentinel) - Forbidden Rite Occultist self cast simu 27-30
11.77M
DPS
78.89K
EHP
5.39K
Life
~40![]()
Min Budget

CWDT Recoup Occultist, a more flexible CWDT alternative
141.2M
DPS
17.24K
EHP
3.07K
ES
~4![]()
Min Budget

❰Path of Exile 3.18 Sentinel❱ Wave of Conviction League Starter Theory Crafting
4950.41K
DPS
25.15K
EHP
4.14K
Life
~3.3![]()
Min Budget
For automod: This build is a dragon I've been chasing since failing to get Jungroan's doublecoc witch working because I was poor and skimped on all the important bits. This is it running like a headless chicken away from an all at once, ~150% quant Hidden. It's hard to pob the damage, but it's somewhere past 15m altogether I think. Build Fundamentally, this build uses a CWC forbidden rite to proc a CWDT forbidden rite, which then procs CWDT Desecrate/Unearth and a CWDT Volatile Dead. FR is just here to self harm. It's fully recoup based, rather than ward (atm

【One Ex Exile | Ep.11】Budget & Braindead Auto "Thunder" Bomber build! Walking Simulator HoT 3.18
2.11K1.52M
DPS
25.28K
EHP
3.65K
Life
~2.2![]()
Min Budget

Path of Exile Elementalist Autobomber run map t16
29.9M
DPS
22.19K
EHP
4.19K
Life
~19![]()
Min Budget
POB: POE ninja: Brief writeup: With 100% Phys to elemental, 188% recoup and 88% all resistances and capped chaos resistance this boneshatter build is really tanky and won't die to anything unless its an absolute one shot. With 188% recoup and petrified blood, the setup basically allows for boneshatter to go above 150+ stacks although my current attack speed and duration for the
[3.18] Omniscience Recoup Boneshatter Berserker, Wave 30 Simulacrum + Dual Boss
3644.32M
DPS
159.3K
EHP
2.67K
Life
~278![]()
Min Budget

[3.18] Path of Exile Occultist Death Aura Blight - [Build Guide]
274.98M
DPS
39.44K
EHP
3.89K
Life
~17![]()
Min Budget

PoE 3.18 - The Vampire | 3mn Essential Guide
112.4M
DPS
24.65K
EHP
4.3K
Life
~22![]()
Min Budget

3.18 Build - Necro Bodyswap Unearth with Stasis Prison!
20358.46K
DPS
67.42K
EHP
4.8K
Life
~43![]()
Min Budget
So with the release of the 'monsters deal 25% less damage, 50% more life' I think Assassin benefits more than anyone, especially because Opportunistic grants -20% less dmg taken when 2+ rares around, and 8% less from Infusion results in enemies doing 0.55x the damage. I somehow got 400k sirus DPS with severe restraint in terms of the items I chose not even counting the release wave damage. Scorching. This is obviously a template and not a full build but I'm surprised at how good the numbers look on this. Comments welcome.
Thoughts on my first decent looking starter - Incinerate Assassin?
1404.93K
DPS
12.97K
EHP
1.79K
Life
~1.8![]()
Min Budget

Kitava's Thirst 3.18 Path of Exile Sentinel League Build Guide (WARNING: SOMEWHAT EXPERIMENTAL!)
4918.06K
DPS
29.58K
EHP
5.64K
Life
~1![]()
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PoE 3.17 - The Vampire #2 : The Hall of Grandmasters
33.73M
DPS
24.65K
EHP
2.04K
Life
~19![]()
Min Budget

PoE 3.17 - The Vampire - Exsanguinate Trickster - Gem lvl 32
93.05M
DPS
24.65K
EHP
2.04K
Life
~20![]()
Min Budget

3.17 Forbidden Rite Boss/Invitations
2109.71M
DPS
164.35K
EHP
6.01K
Life
~254![]()
Min Budget

[POE 3.17] quick 71 quant invite - bodyswap elementalist
18.41M
DPS
146.74K
EHP
4.3K
Life
~12![]()
Min Budget
It is heavily based on the interactions showed by u/james_poe earlier in scourge. The build use some interactions between recoup, mom, petrified blood, energy shield and frost shield to soften up the damage taken on life and regain it overtime. As defenses i intend to use Determination for some armor, MoM, Petrified Blood, Frost Shield and Immortal Call from a CWDT setup, lots of regen from necro and later some more from kitava's teachings, generic life leech from anomalous flesh offering (which should be "cheap"), es leech from tree, 3 endurance charges from Enduring Composure and also ai
lf some opinions on this self cast forbidden rite necro
41.68M
DPS
-
EHP
2.06K
ES
~34![]()
Min Budget
Hey guys, I'm asking for some ideas/critique/help with my possible Lighting Tendies starter for 3.17 Some highlights of the build: Defenses: 20k+ armour, Petrified Blood, 2,1k Elemental Aegis, Reflect Immune, 1k ES, 5k+ Health, Corrupted Blood Immunity, Shock Immune, Reduced effect on chill and ignite (50%+) Life Recovery: 400 hp regen, 1k hp leech, 50% damage taken recouped as life, 3% life recovered on kill 1,3m current dps, should be around 3m dps with Phantasmal gem in 3.17. Pob:
Looking for some feedback before leaguestart. I've been working on a medium-high budget version for comfortable bossing and harder atlas content. I bumped up the gem levels on BB to simulate the buffs. Added Skitterbots for 'Divine blessing support' as a temp aura for bossing. (That's why I have to much reserved mana) My focus is on great sustain in longer boss fights. Life on spellhit, up to 86%dmg taken recoup, 800+ life regen, Eldritch battery w. 800+ ES regen (will also make the Blessing cost feel "free") and fix mana issues. Other defences: Armour stacking, 50/50 block. PoB: [https:/

PoE 3.16 - The Vampire #2 : Corrupting Fever | Exsang. Trickster
41.84M
DPS
-
EHP
1.89K
ES
~19![]()
Min Budget

PoE 3.16 - The Vampire - Exsanguinate Trickster
71.66M
DPS
-
EHP
1.89K
ES
~19![]()
Min Budget

Path of Walking Simulator v5.0 - PoE 3.16 Scourge League
1.77K804.27K
DPS
-
EHP
583
ES
~1.4![]()
Min Budget

Soul Eater Arc - Crazy Frog - Path of Exile (3.16 Scourge)
3553.84M
DPS
-
EHP
5.53K
Life
~1.7![]()
Min Budget

[3.16] Low Life Budget Spellslinger VD/DD Necromancer Guide
81.25M
DPS
-
EHP
6.82K
Life
~4.4![]()
Min Budget
PoB: So, with the new life recoup notes on the tree, you can do some really interesting stuff. Something that could be cool for any staff caster is to combine them with Glancing Blows and the new staff mastery that grants %life on block. That way you don't only get life when you block, but a chunk of the damage that glanced you also gets recouped. The next step is to combine this with Forbidden Rite. This skill deals a ton of damage, but also hits you. Damage from those hits can be recouped. The new recoup body armour can make it
Salvage this theorycraft: Recoup Forbidden Rite Necromancer
51.51M
DPS
-
EHP
5.19K
Life
~1.8![]()
Min Budget
Hey Guys and Girls, My Head tells me to calculate this Idea through and i definitly could take a helping hand. The Pob provided is just for the general setup, it isnt fully optimised and is dealing way to less damage. That said im just trying to find a way for the defensive outline of a theory, pob doesnt seem to be able to calculate exactly. &x200B; Theory: The Recoup Life Mechanic allows us to quite savely use a Low-Life spell setup in Combination with MoM, without taking Shavronnes. Instead we will rely on Pet
I spent quite a while trying to find a build I could shove those new recoup life nodes in. I think I got one. I am a bit worried about attack speed, but other than that it is 100% spell suppression, 50% recoup, big ES leech with some mana and hp on hit/kill. I think the lightning mastery (always lucky non-crits) will be great with the huge range that Energy Blade provides (15+0.04%ES - 235+0.8%ES) \[147-2875\] Any thoughts would be great since I can't really test in out in POB since the skill isn't added yet. I have also nev
Thoughts of Energy Blade Elementalist with Spectral Helix
3192.01K
DPS
-
EHP
3.38K
ES
~2.1![]()
Min Budget
With the new recoup nodes, I really want to take advantage of the Forbidden Rite. Any feedback is more than welcomed, thinking of making this my league start. What are your thoughts.

Dark Pact Self-Cast Occultist League Starter Guide Template [PoE 3.16 Scourge]
9166.95K
DPS
-
EHP
6.38K
Life
~1.6![]()
Min Budget



