It is heavily based on the interactions showed by u/james_poe earlier in scourge. The build use some interactions between recoup, mom, petrified blood, energy shield and frost shield to soften up the damage taken on life and regain it overtime.
As defenses i intend to use Determination for some armor, MoM, Petrified Blood, Frost Shield and Immortal Call from a CWDT setup, lots of regen from necro and later some more from kitava's teachings, generic life leech from anomalous flesh offering (which should be "cheap"), es leech from tree, 3 endurance charges from Enduring Composure and also aiming to reach block cap at some point with the help of bone offering and rumi's.
As offensive stats goes, im planning to use Zealotry, Despair and Assassin Mark on a CWDT setup, i wanna abuse the corpses consumed recently to scale cast speed to make it feel smoother after a little bit of ramping, Dying Sun for some more projs and crit scaling.
This is supposed to be day 1-2 PoB:
https://pastebin.com/Rp8NTNwW
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This is supposed to be day 3 PoB:
https://pastebin.com/JmfjidP2
And this is the main goal for the build:
https://pastebin.com/HDTSJcbr
​
I didn't had the original idea for it, i just tried to put the league start scenario into a PoB, but i want some input from you PoB Warriors, please feel free to play devil's advocate, i'll try to answer as much as i can so i can (if possible) further improve what's been done here.
And if somehow you played with this kind of build, please feel free to correct me, im more than ears!
P.S.: English is not my main language, so as usual sorry for any mistakes