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PoE 3.19·Kalandra·Inquisitor

5 div Recoup Loop test

by krabbsatan3 years ago12

DPS
49.85K
Effective HP
10.35K
Life
7.09K
Level
94
Min budget

Overview

5 div Recoup Loop test is a Path of Exile Inquisitor build by krabbsatan, made for the Kalandra league (3.19). It is centered on Arc and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 49.85K DPS with 10.35K effective HP, 7.09K life, 1.82K energy shield. Suited for: Mapping. Key uniques include Maw of Conquest, Heartbound Loop.

Build Video

krabbsatan's Notes

Just a test to see if a cheap loop works. Don't play the build in the PoB.

POB: https://pobb.in/9D2tKCG4mqrY

Based on the Stasis Loop build here: https://www.reddit.com/r/PathOfExileB...

Sadly Stasis is 70+ divine but all it really does is give 100% recoup, which is possible from other gear.

So I Wanted to see how cheap I could get this going without Stasis. Perhaps swap in to it at league start day 2-3. The loop is working but the damage is very low due to low level gems and suboptimal setup and ascendancy. This loop should work on any ascendancy though and I think scaling more damage will be easy.

Cost breakdown:

Anomalous Summon Skeletons - 3 div

Without this the loop will randomly break due to skeletons dying too early. Can be skipped with a minion medium cluster, Blessed Rebirth.

2x To Dust 16% reduced duration - 1 div each

One can be skipped and replaced with a Timetwist ring

Maw of Conquest 20% recoup - 10c

Life recovery Watchers Eye - 30c

Random chaos res gear - 150c

Edit: Forgot about Anomalous Minion Speed - 1 div This is pretty much mandatory because it reduces minion duration by 40%

Pros:

I don't use Ward so it should be fairly easy to get high evasion + spell supress cap.

Less things to fine tune compared to Wardloop before everything works. Can get much higher EHP than Wardloop.

Cons:

Start of the map has a ~3 sec windup before recoup kicks in. Same with doors to new areas. Very annoying.

Not immune to multiple small hits like Wardloop.

Very annoying sound.

Let me know if there is anything I missed or can improve.

Gear

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Corpse Gnarl
Maw of Conquest
Victory Pelt
Glyph Beads
Dusk Nail
Heartbound Loop
Grim Knuckle
Oblivion Shackle
Vengeance Hoof
Death Chant
Ancient Iridescence
Sol Shine
Watcher's Eye
To Dust
To Dust
Glorious Vanity
Chimeric Heart

Skills

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Body Armour

  • ArcArc18WMain
  • SparkSpark18/20W
  • Cast when Damage TakenCast when Damage Taken17W
  • Arcane SurgeArcane Surge21W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Added Lightning DamageAdded Lightning Damage20/20W

Helmet

  • Summon SkeletonsSummon Skeletons11/19W
  • Cast when Damage TakenCast when Damage Taken5W
  • Less DurationLess Duration19/20W
  • Minion SpeedMinion Speed18/20W

Gloves

  • Ball LightningBall Lightning16W
  • InnervateInnervate18W
  • Added Lightning DamageAdded Lightning Damage19W
  • Cast when Damage TakenCast when Damage Taken17W

Weapon 2

  • Phase RunPhase Run16/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • WrathWrath20W
  • Divine BlessingDivine Blessing2W

Boots

  • Forbidden RiteForbidden Rite1W
  • Cast when Damage TakenCast when Damage Taken7W

Weapon 1

  • Flame DashFlame Dash19/20W

Boots

  • VitalityVitality20W

Passive Tree

Passive tree 3.19
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
49.85K
Hit DPS
49.85K
With Poison DPS
49.85K
With Ignite DPS
49.85K
With Bleed DPS
49.85K
Damage over Time
0
Culling DPS
0
Average Hit
29.08K

Attack & Crit

Attack/Cast Rate
1.71/s
Cooldown
0.26s
Crit Chance
73%
Crit Multiplier
310%
Mana Cost
82
Life Cost
0

Defence

Effective Hit Pool
10.35K
Life
7.09K
Energy Shield
1.82K
Mana
1.19K
Ward
0
Armour
0
Evasion
477
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
4%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+9%)
Cold Resistance
75% (+24%)
Lightning Resistance
75% (+33%)
Chaos Resistance
44%

Max Hit Taken

Physical
8.9K
Fire
37.1K
Cold
35.62K
Lightning
35.62K
Chaos
12.66K

Recovery

Life Regen
425.99/s
ES Regen
0/s
ES Recharge
1.82K/s
Mana Regen
66.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
206
Intelligence
303
Dexterity
144
Movement Speed
55%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Devotion
0