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PoE 3.16·Scourge·Necromancer

Salvage this theorycraft: Recoup Forbidden Rite Necromancer

by ME24saken4 years ago5

DPS
1.51M
Life
5.19K
Level
92
Min budget

Overview

Salvage this theorycraft: Recoup Forbidden Rite Necromancer is a Path of Exile Necromancer build by ME24saken, made for the Scourge league (3.16). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 1.51M DPS with 5.19K life, 441 energy shield. Key uniques include Cane of Unravelling, Bloodbond.

ME24saken's Notes

PoB: https://pastebin.com/yHk4rmv9

So, with the new life recoup notes on the tree, you can do some really interesting stuff. Something that could be cool for any staff caster is to combine them with Glancing Blows and the new staff mastery that grants %life on block. That way you don't only get life when you block, but a chunk of the damage that glanced you also gets recouped.

The next step is to combine this with Forbidden Rite. This skill deals a ton of damage, but also hits you. Damage from those hits can be recouped. The new recoup body armour can make it so that you actually heal instead of take damage. However, that item will probably Headhunter tier. I expect I'll never get it. So the next best thing..

..Is obviously Bloodbond. This item grants Blood Offering, a skill that sacrifices (does this get recouped?) a chunk of your health in order to grant an insane amount of recovery to your minions. As a Necromancer, we can make that also apply to us. If we don't 1-shot ourselves, we'll have infinite HP!

We don't even need to cast it ourselves. It can be fully automated by CwDT setups that include Desecrate as well as a bunch of other spells. You might think "how will we every sustain the mana cost of all these spells?!" Simple, we recoup it! A new mana mastery grants mana recoup. It's truly the answer to all of life's problems!

Gear

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Cane of Unravelling
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Bloodbond
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Skills

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Weapon 1

  • Forbidden RiteForbidden Rite20WMain
  • Greater VolleyGreater Volley20W
  • Spell EchoSpell Echo20W
  • Void ManipulationVoid Manipulation20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Increased Critical StrikesIncreased Critical Strikes20W

Body Armour

  • Tornado ShotTornado Shot15W
  • Void SphereVoid Sphere15W
  • DespairDespair15W
  • DesecrateDesecrate15W
  • ContagionContagion15W
  • Cast when Damage TakenCast when Damage Taken15W
  • Arctic ArmourArctic Armour20W
  • VitalityVitality20W
  • Flame DashFlame Dash20W
  • Arcane SurgeArcane Surge6W

Gloves

  • Essence DrainEssence Drain20W
  • Void ManipulationVoid Manipulation20W
  • Controlled DestructionControlled Destruction20W
  • Swift AfflictionSwift Affliction20W
  • WitherWither20W
  • Withering StepWithering Step20W
  • Spell TotemSpell Totem20W
  • Multiple TotemsMultiple Totems20W

Body Armour

  • Cast when Damage TakenCast when Damage Taken15W

Passive Tree

Passive tree 3.18
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Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
1.51M
Combined DPS
1.31M
Hit DPS
1.31M
With Poison DPS
1.31M
With Ignite DPS
1.31M
With Bleed DPS
1.31M
Damage over Time
0
Average Hit
57.26K
Average Damage
57.26K

Attack & Crit

Attack/Cast Rate
3.8/s
Hit Chance
100%
Crit Chance
64%
Crit Multiplier
434%
Totem Limit
1
Mana Cost
85
Life Cost
0

Defence

Life
5.19K
Energy Shield
441
Mana
496
Ward
0
Armour
1.03K
Evasion
980
Phys Damage Reduction
14%

Mitigation & Avoidance

Block
75%
Spell Block
70%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-9%
Cold Resistance
-9%
Lightning Resistance
-9%
Chaos Resistance
76% (+17%)

Recovery

Life Regen
368.34/s
ES Regen
0/s
Mana Regen
74/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
74
Intelligence
312
Dexterity
59
Movement Speed
27%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Devotion
0