
100 MAPS - Semi Juicing Cemetery(T16) Preparation & Results (10-16ex per hour)
921.2M
DPS
67.14K
EHP
4.52K
Life
~112![]()
Min Budget

100 MAPS - Mega Juicing Cemetery(T16) Preparation & Results (11-13ex per hour)
1031.04M
DPS
65.3K
EHP
4.44K
Life
~101![]()
Min Budget

Scarab & GO Cemetery(T16) Preparation & Results (5-7ex per hour for 100 maps)
41813.73K
DPS
62.46K
EHP
4.45K
Life
~38![]()
Min Budget

Shadowing Series Ep2: How I got my Headhunter in 3.17 (7+ ex per hour)
1178.52M
DPS
63.01K
EHP
4.26K
Life
~37![]()
Min Budget

Blight Mapping Toxic Sewer(T16) & Waste Pool(T16) Preparation & Results (5-6ex per hour)
343.97M
DPS
63.01K
EHP
4.23K
Life
~23![]()
Min Budget

For all who league-started with or thinking about Explosive Arrow Ballistas. Here is a mini guide on playstyle, budget and commonly made mistakes in Archnemesis League (TL,DR in comments)
11154.62K
DPS
40.5K
EHP
3.47K
Life
~190![]()
Min Budget

3.17 Day 1 Build Diary: EA Totem Elementalist | Path of Exile Siege of the Atlas
74.4M
DPS
-
EHP
4.36K
Life
~3.2![]()
Min Budget

3.17 = End of Day 1 = Quick update on my progress
28.2K
DPS
-
EHP
1.76K
Life
~1.3![]()
Min Budget

[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League!
1579.46M
DPS
-
EHP
4.94K
Life
~27![]()
Min Budget
IMPORTANT INFORMATION - Thes notes are a super condensed version of the following checklist guide for new players, beginner & casuals: - In case you are a beginner, it's highly recommended to use the detailed version of the checklist! - You can download a tailor-made loot filter for this build here: - I'd love to hear your feedback regardign this PoB & the checklist, so make sure to leave a comment here:
To all new players, beginners & casuals who are overwhelmed, confused or intimidated by all the builds, guides, PoBs, items, crafts, mechanics and whatnot: Here’s a build guide that is tailor-made for you & smoothly leads you to the endgame - step-by-step
63.17M
DPS
-
EHP
7.19K
Life
~11![]()
Min Budget

[PATH OF EXILE | 3.17] – SIEGE BALLISTA – ACCURACY STACKING – LEAGUE START POB
389612.55K
DPS
-
EHP
3.22K
Life
~4.2![]()
Min Budget

(3.17) Explosive Arrow Ballista Totem Hierophant VS Uber Elder Test Run
83.44M
DPS
-
EHP
5.88K
Life
~68![]()
Min Budget
After some tinkering with PoB, talking to other build creators on discord, a lot of back and forth, I finally finished this build and tested it in Standard on a LVL 95 Character (but with the level 90 Skilltree from this PoB). I had a slightly better Bow from Scourge, but the rest of the gear was very comparable. &x200B; I killed The Feared, Maven, Sirius, Elder, Shaper and Uber Elder with it and ran some maps. &x200B; Boss damage is amazing, easily in the Top 5 of builds I have made myself so far. &x200B; But that is not the best thing about it; the clear is SCREEN WIDE a
[3.17][Tested in Standard] Storm Rain Trap Saboteur
2119.25M
DPS
-
EHP
3.68K
Life
~2![]()
Min Budget

[PoE 3.17] Toxic Rain Raider/Pathfinder/Deadeye league start guide!
19510.19M
DPS
-
EHP
5.38K
Life
~16![]()
Min Budget

[PoE 3.17] Siege Ballista League Starter! S-Tier Bossing and A-Tier Mapping.
101660.49K
DPS
-
EHP
3.9K
Life
~4![]()
Min Budget

My 3.17 leaguestart primer: Lucky with non-crits Galvanic Arrow deadeye (Budget and Midleague PoBs)
3123.57M
DPS
-
EHP
3.89K
Life
~4.3![]()
Min Budget
I would like to play explosive arrow this league, but I don't like to play with totems, so I created an EA without totems. Ideas for the build are welcome. I put the endgame and the starter: Endgame: Starter:
Explosive arrow Elementalist Non-ballistas
4.93M
DPS
-
EHP
4.37K
Life
~45![]()
Min Budget

[PATH OF EXILE | 3.17] – MY POTENTIAL LEAGUE STARTER – Caustic Arrow
4473.02K
DPS
-
EHP
5.56K
Life
~3.8![]()
Min Budget
Calcs are for 40% More Attack Damage, Cannot Crit. Increased damage with bows is for the new Projectile Speed Bow Mastery currently being placeholdered with Mirage Archer Duration in Master Fletcher. --Frenzy Charges are from Disciple of the Slaughter and Placeholder Mark Mastery "10% chance to gain a Frenzy Charge on Hit against a Marked Enemy" Alongside the Mark on Hit support In total, we will have +1 min Frenzy, +2 Maximum Frenzy 10% frenzy charge on hit, 8% Frenzy on Kill at base In total, so shouldn't have any is
Blast Rain/8 Artillery Ballista Non-Crit Ascendant(berserker/raider)
12.84M
DPS
-
EHP
5.43K
Life
~7.9![]()
Min Budget

3:35:11 A10 Ice Shot Deadeye - All Skill Points & Labs [3.16 Path of Exile]
15583.75K
DPS
-
EHP
1.59K
Life
~132![]()
Min Budget
Shrieking Essence of Dread + Porcupine Cards - iLvL 50 Short Bow - 3 to 4ex iLvL 76 Blizzard Crown iLvL 76 Str/Dex Two-Toned Boots iLvL 77 6L Body Armour (Str/Dex) iLvL 68-83 Medium Totem Cluster iLvL 68-74 Large Minion Cluster ACT 1: Mule onslaught from scion, or ask your friend very nicely to give you one. B-B-G x 2 B-B Freezing Pulse - Onslaught - Arcane Surge (Swap later) Stormblast Mine - Added lightning - Swift Assembly Support
So I am working on this build and I was wondering how many beam overlaps would realistically to be expected? Imagine pre-casting your traps under the boss, then triggering your max amount of traps under the boss for sick overlaps? Especially with the buffed Elemental Bows, this might be really good? Thanks for your input. &x200B; EDIT: Maybe I need more projectiles in this to even further pump up the damage? &x200B; EDIT2: Now has 5 Arrows per Trap which guarantees 100 Arrows burst o

3:52:50 A10 Tornado Shot Deadeye - All Skill Points & Labs [3.16 Path of Exile]
45426.24K
DPS
-
EHP
1.81K
Life
~96![]()
Min Budget
PoB [POE Planner](
Hi All, I put together 2 templates (Hierophant and Champion) that I believe offer a different take on the current ignite-heavy EA Ballista builds (from XaiTV, Crouching\_tuna, Palsteron, and others). While I can in no way call these original, I think they can be tanky while putting out acceptable damage. The only gear equipped by default (if you look at items) is a +3 bow and 4-5 unrolled flasks (Silver, Jade, Granite, Quartz). Use an enduring mana/hybrid flask if needed The EA skill group is set to Barrage, swap with GMP for clear I don't know if the Flame Surge tech that everyone i

SSF Bleed Bow Deadeye improvements & FAQ
6851.11M
DPS
-
EHP
5.53K
Life
~2.9![]()
Min Budget

Using Cinderswallow for EA totem life sustain featuring deathless Flawless Chayula
910.59M
DPS
-
EHP
4.83K
Life
~15![]()
Min Budget

[Zizaran] Explosive Arrow Hierophant / Champion guide 3.17
4.35K4.12M
DPS
-
EHP
6.86K
Life
~6.1![]()
Min Budget

The STRONGEST Build for NEW CONTENT! - Explosive Arrow Hierophant / Champion
4.35K4.12M
DPS
-
EHP
6.86K
Life
~6![]()
Min Budget

HCSSF Chieftain Explosive Arrow Build Guide/Conversion
371.36M
DPS
-
EHP
6.66K
Life
~2.2![]()
Min Budget

3.16 3.17 = Everything Heist - from Novice to Expert in under 1hour! :)
1123.77K
DPS
-
EHP
2.23K
Life
~2.6![]()
Min Budget
HI all, think I've settled on a build for the upcoming 3.17 league. &x200B; Would love some pointers though, feel like its in a decent shape but could always be tweaking. &x200B; Have a few relatively expencive items (particularly early on) in an assalium and brass dome but aside from that feel likes its pretty achievable (aside from the bow but using high rolls to simulate what the bow base changes will make quite realistic). Also currently no cluster jewels. Going for the mark cluster to allow for frenzy charge generation with the new mark mastery and got a slot free for the n

[3.17] The New Best Accuracy Stacking Build - NOT Juggernaut!
1342.18M
DPS
-
EHP
4.37K
Life
~105![]()
Min Budget
Hey guys, I'm looking for some feedback on a Barrage/Lightning arrow Deadeye build I've been messing around with. The basic idea is to take advantage of the huge buffs to flat elemental damage rolls on bows, as well as the new "10% chance to gain a Frenzy Charge on Hit against a Marked Enemy" Mark mastery. With barrage and the new "Mark on Hit " support, I think the frenzy charge generation will be good enough on bosses, and the build would run Blood Rage for charge generation while mapping. For defense we get \~20k evasion, Ghost Dance, and some spell suppression with a little over 5k lif
Looking for feedback on Ele Thicket Bow Barrage/LA Deadeye build
18.12M
DPS
-
EHP
5.2K
Life
~38![]()
Min Budget

Ele Scourge Arrow is Still Pretty Thicc & Crushes the Game - Only Getting Better Next League
5631.76M
DPS
-
EHP
5.08K
Life
~9![]()
Min Budget

[3.17] Accuracy Stack Jugg League Starter + Forbidden Flame/Flesh Thoughts
1578.37K
DPS
-
EHP
3.42K
Life
~4.7![]()
Min Budget

Tarke Cat's Rupture Bleed-Bow Deadeye for League Start
919931.87K
DPS
-
EHP
5.63K
Life
~3.7![]()
Min Budget

3:15:37 A10 Rain of Arrows Raider - All Skill Points & Labs [3.16 Path of Exile]
16723.03K
DPS
-
EHP
1.5K
Life
~109![]()
Min Budget

3:28:16 A10 Storm Rain Deadeye - All Skill Points & Labs [3.16 Path of Exile]
378K
DPS
-
EHP
1.58K
Life
~71![]()
Min Budget
Just posting this as I haven't seen anyone mention it. Base damage buff and new higher tier quiver mods and base are all huge for doomfletch prism. Haven't properly pob'd it but just in case anyone wants some inspiration for a potential build. some thoughts for synergy: low life to use bloodthirst (100 flat phys @ 5k hp is huge), using leaderships price for brittle (low base crit so 15% base crit is huge) scorch (30% on all ele res, great for doomfletch as its all elements) and sap. Trinity support is also good Ascendancies: for low life champion is really nice, you can set up to have a life
Doomfletch prism has huge benefits from the buffs and wasn't nerfed to compensate
81.12M
DPS
-
EHP
1.63K
Life
~3![]()
Min Budget

3:32:04 A10 Storm Rain Raider - All Skill Points & Labs [3.16 Path of Exile]
7618.63K
DPS
-
EHP
1.55K
Life
~74![]()
Min Budget

Nemesis 4 Magic Finding Tower(T10) Preparation & Results (12-14ex per hour)
10801.75K
DPS
-
EHP
4.15K
Life
~71![]()
Min Budget

Explosive Arrow Ignite Hierophant, HC league starter
963.2M
DPS
-
EHP
5.99K
Life
~3.2![]()
Min Budget

3.16 Chaos Blink & Mirror Arrow Summoner (my work in progress)
7629.25M
DPS
-
EHP
4.76K
Life
~32![]()
Min Budget
==================================================================================================================== LIGHTEE'S NOTES ==================================================================================================================== When doing the early game leveling, make sure to use the rare rustic sash + whetstone + weapon vendor recipe to create a 40-59% increased physical damage weapon at various staged. I typically do this on a poleaxe at level 18 right before fighting the Weaver boss. Do the recipe again at level 23 with a vaal axe and this will take you all the way
~1 week until 3.17 - Last call for my fellow Exiles to test my comprehensive, in-depth, beginner-friendly, SSFHC-viable CHECKLIST build guide for Toxic Rain Champion
324.45M
DPS
-
EHP
7.33K
Life
~9.6![]()
Min Budget

MASSIVE Bow Buffs - Level 95 Storm Rain Deadeye Showcase & Build Guide
40119.53K
DPS
-
EHP
4.06K
Life
~5![]()
Min Budget



