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Diamond FlaskDying Sun

Hey guys,

I'm looking for some feedback on a Barrage/Lightning arrow Deadeye build I've been messing around with.

The basic idea is to take advantage of the huge buffs to flat elemental damage rolls on bows, as well as the new "10% chance to gain a Frenzy Charge on Hit against a Marked Enemy" Mark mastery. With barrage and the new "Mark on Hit " support, I think the frenzy charge generation will be good enough on bosses, and the build would run Blood Rage for charge generation while mapping.

For defense we get ~20k evasion, Ghost Dance, and some spell suppression with a little over 5k life and ~600 ES. With good enough gear, I think getting near capped spell suppression would be possible.

The POB is below:

https://pastebin.com/HLeHtSiX

The gear isn't fully fleshed out so I apologize about that. I tried to create gear that is sort of Endgame but not totally unrealistic. I think the LA links might be a bit scuffed (haven't used this skill in a while), and I'm also not sure how unrealistic these damage rolls would be on the bow. I'd appreciate any criticism and suggestions.

Thanks!

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Life

5203

Mana

109.19

Energy Shield

584

DPS

8M

Effective Hit Pool

Chaos Res

-60

Fire Res

-2

Cold Res

-52

Lightning Res

-52

Armour

0

Evasion

20K

Block

0 | 0

Crit Chance

75%

Crit Multi

591%

Rage

0

Strength

78

Intelligence

140

Dexterity

332

Ward

0

Item Quantity

0%

Item Rarity

22%

Movement Speed

63%

Gathering Winds
Gathering Winds
Endless Munitions
Endless Munitions
Ricochet
Ricochet
Focal Point
Focal Point
Ghost Dance
Ghost Dance
Point Blank
Point Blank
Aspect of the Eagle
Aspect of the Eagle
Aspect of the Lynx
Aspect of the Lynx
Assassination
Assassination
Backstabbing
Backstabbing
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Clever Thief
Clever Thief
Coordination
Coordination
Disciple of the Slaughter
Disciple of the Slaughter
Fervour
Fervour
Finesse
Finesse
Forces of Nature
Forces of Nature
Frenetic
Frenetic
Golem's Blood
Golem's Blood
Heart of Oak
Heart of Oak
Heartseeker
Heartseeker
Herbalism
Herbalism
King of the Hill
King of the Hill
Lethality
Lethality
Marked for Death
Marked for Death
Master Fletcher
Master Fletcher
One With Nature
One With Nature
Revenge of the Hunted
Revenge of the Hunted
Savagery
Savagery
Thick Skin
Thick Skin
Trickery
Trickery
View full passive skill tree

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unityq34

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