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[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League!

4 years ago157

by Incommodious

9.46M

DPS

4.94K

Life

Overview

[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League! is a Path of Exile Deadeye build by Incommodious, made for the Scourge league (3.16). It is centered on Puncture and plays as a dexterity, attack, projectile, duration archetype. In Path of Building it reaches 9.46M DPS with 4.94K life. Suited for: Simulacrum, Expedition, Essence. Key uniques include The Crimson Storm, Haemophilia, Ryslatha's Coil, Assailum, Ungil's Harmony.

Build Video

Incommodious's Notes

****PLEASE NOTE: There's multiple gear sets and trees for different variations/parts in the game, the current imported setup is mid game, there's ssf, level trees, early and giga juiced end game, and you have to change gear/tree perspectively. -> Pre bow buffs, but I did include a simulated Heavy Arrow Quiver Leveling this build: -> At the start, level with Split Arrow, Chance to Bleed, and Pierce -> Grab Precision and your movement skill of choice (Dash) -> Also use Shrapnel Ballista, Chance to Bleed to help with damage. -> Once you get Puncture link it with Lesser Multiple Projectiles and Pierce for clear -> For your single target setup use Puncture, Chance to Bleed and Maim -> Pick up Ensnaring Arrow asap in Act 2 and link it with either Mirage Archer or Ballista Totem Support with Lesser Multiple Projectiles and Maim -> Grab Herald of Purity for damage in Act 2 -> Do the vendor recipe through the campaign for it to be smooth sailing -> Explained here: https://youtu.be/nTNplVyk3RQ?t=440 -> From here, upgrade the gems as you're up to them in the SSF Setup -> Pick up Mark on Hit and Poacher's Mark ASAP -> Now only a 200% Mana Multiplier (Thank you Krillson) Things to focus: -> IF THERE'S NOTHING ELSE YOU READ, READ THIS: DO NOT HAVE ANY PIERCE, FORK, OR CHAIN OR IT WILL MESS UP ENSNARING ARROW AND NOT WORK ON SINGLE TARGET -> Cap your spell suppression through the combination of gear, masteries, and nodes on tree, it makes the build feel 100% better. -> For single target, start with your ensnaring arrow, whether that be in a totem or mirage archer, then spam some clear skill attacks to build up rupture stacks (x3) and use your single target puncture, whether that be snipe or regular for best DPS -> **************In the mid game, you are more than free to get a herald of purity synthesis ring, as it will greatly boost your damage -> In the End Game giga juice build, you can get vulnerability on a ring, and replace vulnerability on gloves with attack crit -> There's no resists on gear or clusters or anything so you can fill stats and resistances anywhere you want. -> This is so people don't feel inclinded to get exact stats on x piece of gear -> I do recommend getting attack speed to help puncture feel better, you can fit it on jewels, clusters, or any gear you feel fit. -> Try to stay close to crit cap with flask -> DON'T USE HERALD OF PURITY Until end game with Enlighten -> I don't have flasks enabled -> You can opt for more defensive or offensive flasks -> Get corrupted blood immunity somewhere ideally -> Chaos res is always nice once you're resist capped -> Expedition and Essence farming will be your best friend for this build especially if you're an SSF Gamer -> Only unique gloves of Serpentscale Gauntlets are Haemophillia, can gamble from Gwennen or chance orb -> Only two unique helmets of Sinner Tricorne (Alpha's Howl and Assailum) Can either Gwennen gamble or chance orb -> Craft your gear with essences (Dread, Contempt, Doubt, etc) -> Hopefully I covered everything here, or in the video, but if you have any questions, feel free to ask! Video: https://www.youtube.com/watch?v=nTNplVyk3RQ My Twitch: https://www.twitch.tv/incommodious Join my Discord: https://discord.gg/YuzBfF8 PoE Profile: https://www.pathofexile.com/account/view-profile/IncoKola/characters

Gear

The Crimson Storm
Assailum
Mid Game
Ungil's Harmony
Mid Game
Mid Game
Haemophilia
Ryslatha's Coil
Mid Game
Mid Game (Heavy Arrow Quiver)
New Item
Mid Jewel
New Item
Mid Jewel
Mid Jewel
New Item
New Item
Mid Jewel
New Item
Mid Jewel
Mid Jewel
New Item

Skills

  • PuncturePuncture21/20WMain
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles5/20W
  • Awakened ChainAwakened Chain5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W

Helmet

  • PuncturePuncture21/20WMain
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened BrutalityAwakened Brutality5/20W

Gloves

  • MalevolenceMalevolence21/20W
  • GraceGrace21/20W
  • Herald of PurityHerald of Purity21/20W
  • EnlightenEnlighten4/20W

Boots

  • Ensnaring ArrowEnsnaring Arrow20/23W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/23W
  • Mirage ArcherMirage Archer20/23W
  • MaimMaim20/20W

Helmet

  • SnipeSnipe20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Poacher's MarkPoacher's Mark21/20W
  • PrecisionPrecision21/20W
  • War BannerWar Banner21/20W
  • DashDash20/20W
  • Second WindSecond Wind20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Shakari

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
9.46M
Hit DPS
30.65K
With Poison DPS
20.03K
With Ignite DPS
20.03K
With Bleed DPS
45.49M
Damage over Time
9.44M
Bleed DPS
9.44M
Average Hit
45.49M
Average Damage
20.03K

Attack & Crit

Attack/Cast Rate
1.53/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
100%
Mana Cost
15
Life Cost
0

Defence

Life
4.94K
Energy Shield
42
Mana
42.36
Ward
0
Armour
191
Evasion
30.92K
Phys Damage Reduction
3%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-40%
Cold Resistance
-16%
Lightning Resistance
-16%
Chaos Resistance
-60%

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
15.7/s

Attributes & Utility

Strength
129
Intelligence
89
Dexterity
357
Movement Speed
44%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0