Blast Rain/8 Artillery Ballista Non-Crit Ascendant(berserker/raider)
by Purrgatoryboi4 years ago1
- DPS
- 2.84M
- Life
- 5.43K
- Level
- 94
- Min budget
Overview
Blast Rain/8 Artillery Ballista Non-Crit Ascendant(berserker/raider) is a Path of Exile Ascendant build by Purrgatoryboi, made for the Scourge league (3.16). It is centered on Blast Rain and plays as a fire, dexterity, attack, area archetype. In Path of Building it reaches 2.84M DPS with 5.43K life. Key uniques include Circle of Anguish.
Purrgatoryboi's Notes
Blast Rain Ascendant, non-crit using the new keystone. Most of the damage is coming from the artillery ballista and remainder as blast rain attacking and applying cover in ash/combustion (cover in ash from alt quality). Playing this build on a lower level character in game I've seen merit in Focused Ballista or letting them be automated so I'll probably play around with both until I've decided. This build is similar to TN_Sylar's build here https://www.pathofexile.com/forum/view-thread/3145720 specifically for using the ballistas to get the single target dps high enough to be comfortable. Currently the dps calculations are to be as modest as possible for what I think is reasonable so Berserk is not enabled, only 20 rage etc.
My plan is, if having problems getting enough accuracy for the keystone, I can swap to Juggernaut ascendancy point over berserker until I get enough on gear or the tree to swap back. I have 3 tiers of gear and a leveling tree to sort of guide through the way I think it would go, I believe the bow in the higher tiers is not that close to what will be possible with the 2-hand and base bow damage changes but does give a rough estimate of a decent bow so the damage can scale a bit further beyond.
If anyone has any advice or sees any improvements though I'm open to suggestions but, let me know what you think if you take a look!
Gear
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Skills
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Passive Tree
























- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Shakari
Character Stats
- Level
- 94
Damage
- Full DPS
- 2.84M
- Combined DPS
- 759.35K
- Hit DPS
- 677.06K
- With Poison DPS
- 677.06K
- With Ignite DPS
- 683.42K
- With Bleed DPS
- 677.06K
- Damage over Time
- 6.35K
- Ignite DPS
- 6.35K
- Culling DPS
- 75.94K
- Average Hit
- 677.06K
- Average Damage
- 22.8K
Attack & Crit
- Attack/Cast Rate
- 3.71/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 3
- Mana Cost
- 0
- Life Cost
- 79
Defence
- Life
- 5.43K
- Energy Shield
- 0
- Mana
- 46.9
- Ward
- 0
- Armour
- 26.99K
- Evasion
- 19.73K
- Phys Damage Reduction
- 81%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 92%
- Evade (Melee)
- 70%
- Evade (Projectile)
- 70%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+22%)
- Cold Resistance
- 28%
- Lightning Resistance
- 45%
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 78.13/s
- ES Regen
- 0/s
- Mana Regen
- 11.8/s
- Life Leech
- 976.68/s
- ES Leech
- 0/s
- Mana Leech
- 135/s
Attributes & Utility
- Strength
- 250
- Intelligence
- 95
- Dexterity
- 316
- Movement Speed
- 86%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 3
- Devotion
- 0