
POE 3.27 Elementalist explosive arrow - Uber Incarnation of Fear + T17 Sanctuary
54146.73K
DPS
22.99K
EHP
3.6K
Life
~2.3![]()
Min Budget

[PoE 1] Fully Maxed My PHRECIA BUILD! | POEGuy's Ancestral Commander EA Ballista (Direct Damage)
2393.07K
DPS
16.17K
EHP
1.75K
Life
~4.3![]()
Min Budget

POE 3.25 Explosive Arrow Ballista Elementalist - uber Searing Exarch + deli beyond T17
5892.3K
DPS
81.27K
EHP
4.66K
Life
~252![]()
Min Budget

EA Ballista Champion - 1 Div (165c) Challenge | PoE 3.25 Settlers
20887.68K
DPS
69.88K
EHP
3.88K
Life
~3.8![]()
Min Budget
This is my build, and what I've managed to accomplish in my first ever league.
336.07M
DPS
77.4K
EHP
3.22K
Life
~68![]()
Min Budget

PoE 3.23 | Explosive Arrow Ballista Golemancer Elementalist | Build Guide | Path of Exile Affliction
871.45M
DPS
126.45K
EHP
4.2K
Life
~31![]()
Min Budget

【PoE 3.23】Explosive Arrow Champion - Maven (Day5, 8.5M+DPS)
91.13M
DPS
39.09K
EHP
4.12K
Life
~18![]()
Min Budget

Explosive Arrow Champion Totems | POE Build Guide 3.23
385802.79K
DPS
89.7K
EHP
4.54K
Life
~23![]()
Min Budget
3.22 CHANGES < - Leveling section now uses Spectral Throw, as the Duelist leveling meta settled on that and it's simple to play - As of writing this guide we don't have any info yet on the numbers on the new support gems, keep a look out for Sadism support though, this might beat out Elemental Damage With Attacks or Ignite Proliferation. - Even if Sadism doesn't beat another support gem endgame, it might be better before you have Dyadian Dawn. - Volatility might turn out to be good(only the strongest ignite stays on the enemy)

PoE 3.22 | Mageblood Farm | Part 1
109456.88K
DPS
52.23K
EHP
4.04K
Life
~38![]()
Min Budget

PoE 3.22 | Explosive Arrow Elementalist Build Update
638.31K
DPS
45.9K
EHP
3.75K
Life
~13![]()
Min Budget

I farmed white maps for 7 hours, because I wanted Essences. Results included... [SSF]
7593.51K
DPS
79.19K
EHP
5.04K
Life
~1.8![]()
Min Budget

Poe 3.22 Ancestors Relaxed 100% Delirium Day 4 Leaguestarter EA Ballista Elementalist 18 Rewards
5036.06M
DPS
75.59K
EHP
4.08K
Life
~10![]()
Min Budget

PoE 3.21 Trying @Zizaran’s Explosive Arrow | Build Guide | 3.22 League Starter
313.74M
DPS
76.45K
EHP
5.35K
Life
~19![]()
Min Budget

[POE 3.20] Explosive arrow Elementalist VS Simulacrum Wave 29-30
6303.57K
DPS
55.84K
EHP
3.64K
Life
~12![]()
Min Budget
A little bit back u/Inevitable_Spring928 made a [wonderful post] ( detailing the defensive power of Eternal Damnation + Loreweave, and especially the Juggernaut node 'Unbreakable' in conjunction with strong armour investment. Essentially what it boils down to is that your elemental damage reduction becomes absurdly high for rather cheap passive and gear investment, leaving you able to scale your DPS in any way you want. They went with EA ballistas, and since I had never actually ran a
Taking u/Inevitable_Spring928's Juggernaut EA Ballistas to the next level and beyond.
6935.66M
DPS
321.59K
EHP
4.9K
Life
~14![]()
Min Budget

100x 40% Delirious Burial Chambers | Headhunter Farm Part 3 | PoE 3.20
4615.88K
DPS
42.75K
EHP
3.87K
Life
~14![]()
Min Budget
Wanting a good all-rounder for the the league i opted for a Explosive Arrow totem build. I choose champion instead of elementalist for the versatility and survivability. It started off based on Zizaran's build, but has since deviated quite a bit. Much due to luck and messing about. This is lvl 99 now and this is more that I ever have done before. Could easily grind to 100 but .. why care. &x200B; &x200B; Some highlights 30+ mill dps can do 10+ more easily with a few gem/flask swaps etc when needed.

PoE 3.20 Build Guide EA (Explosive Arrow) Ballista Champion
252.83M
DPS
74.06K
EHP
4.52K
Life
~250![]()
Min Budget
Hi guys, i been playing a bit with an on hit based deadeye build, taking inspiration on mathils and balor mage builds, with my own tweaks. This is the POB : If someone can help me set up the dps in the pob i will greatly appreciate it, as i really don't know how to calculate my approximate dps, as i think EA is kind of bugged on pob. I use mirage archer while mapping and barrage for bossing. The idea is that i attack as fast as i can , and put as many fuse as possible on the target while also doing decent damage with hits. My e

NEW Abyss and Breach 100 Burial Chambers | Headhunter Farm Part 1 | PoE 3.20
15811.51K
DPS
40.45K
EHP
3.86K
Life
~8.2![]()
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[3.20]Explosive Arrow Ballista Champion vs T16s
2437.23K
DPS
77.07K
EHP
4.09K
Life
~3.1![]()
Min Budget

Path of Exile 3.19 Endless Delirium Build Guide Explosive Arrow (EA) Champion
152.88M
DPS
59.27K
EHP
4.52K
Life
~32![]()
Min Budget

3.18 Baran, the Crusader - Explosive Arrow Ballista Elementalist
11.01M
DPS
199.56K
EHP
4.9K
Life
~25![]()
Min Budget

[3.17]Non-ignite Explosive Arrow Ascendant 100% Delirium Guardian of the Minotaur
51.06B
DPS
113.2K
EHP
4.73K
Life
~278![]()
Min Budget

Simulacrum Timelapse | Explosive Arrow Elementalist Simulacrum | Path of Exile 3.17
6458.66K
DPS
80.83K
EHP
4.09K
Life
~228![]()
Min Budget

[Path of Exile 3.17][SSF SC] Explosive Arrow Ballista Champion Deathless Simulacrum - Wave 30
40
DPS
128.11K
EHP
6.06K
Life
~9.7![]()
Min Budget

Explosive Arrow Ignite Hierophant, HC league starter
163.2M
DPS
-
EHP
5.99K
Life
~3.2![]()
Min Budget
Explosive Arrow: Now has "Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target" (previously just Hits). Change Hydrosphere to have a one second cooldown before it can be hit again. This maintains the ailment mechanic on Hydrosphere to still allow for some special skill interactions but is no longer such a significant single target damage multiplier for so many skills. I have been playing EA Totems in the Deli HCSSF event and was fairly successful with it. The build was hit-based, and with the change to Hydrosphere I doubt it will be competitive with ot
Caster League? Let's play Explosive Arrow Ignite
11.82M
DPS
-
EHP
5.52K
Life
~2![]()
Min Budget