Hi guys, i been playing a bit with an on hit based deadeye build, taking inspiration on mathils and balor mage builds, with my own tweaks.
This is the POB : https://pobb.in/svb-y9h5hMLf
If someone can help me set up the dps in the pob i will greatly appreciate it, as i really don't know how to calculate my approximate dps, as i think EA is kind of bugged on pob. I use mirage archer while mapping and barrage for bossing.
The idea is that i attack as fast as i can , and put as many fuse as possible on the target while also doing decent damage with hits. My explosive arrow is lvl 30 on this setup, but I'm not sure if i should push 31 with a +2 amulet instead of ashes.
The char flies through maps ( i have 145% moving speed when im buffed) , can do full deli no problem, and as you can see in the pob, the main issue are the defenses. I tried to solve that with 58% of phy converted to elemental damage and i use taste of hate for 73% when i do juiced content. The char is ailment immune, has some evasion, some armor and chaos resistance. For barely juiced content ( no mirror) i never die unless i stay without moving for too long.
Can do bosses without any problem, but i haven't tried it on an uber yet.
The alternative for this weapon is a quill rain , where i can reach like 10 attacks per second, but my on hit damage is a joke, and im not sure its worth it. since i reach almost 7 attacks per second with bow.
Any feedback, pob fix or suggestion is really appreciated.