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PoE 3.20·Sanctum·Juggernaut

Taking u/Inevitable_Spring928's Juggernaut EA Ballistas to the next level and beyond.

by PaleoclassicalPants3 years ago69

DPS
35.66M
Effective HP
321.59K
Life
4.9K
Level
100
Min budget

Overview

Taking u/Inevitable_Spring928's Juggernaut EA Ballistas to the next level and beyond. is a Path of Exile Juggernaut build by PaleoclassicalPants, made for the Sanctum league (3.20). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 35.66M DPS with 321.59K effective HP, 4.9K life, 605 energy shield. Suited for: Legion, Mapping, Simulacrum, Delirium, Bossing. Key uniques include Dyadian Dawn, The Devouring Diadem, Loreweave, Polaric Devastation, Eternal Damnation.

PaleoclassicalPants's Notes

A little bit back u/Inevitable_Spring928 made a [wonderful post] (https://www.reddit.com/r/PathOfExileBuilds/comments/zqz6uj/the_eternal_damnation_and_why_its_so_efficient_on/) detailing the defensive power of Eternal Damnation + Loreweave, and especially the Juggernaut node 'Unbreakable' in conjunction with strong armour investment. Essentially what it boils down to is that your elemental damage reduction becomes absurdly high for rather cheap passive and gear investment, leaving you able to scale your DPS in any way you want. They went with EA ballistas, and since I had never actually ran an EA ballista build before, I decided to follow suit, and found a ton of success.

Because I was so thrilled with how the character was going, I decided to invest more into the build, and craft myself some really nice gear, and integrate Cluster Jewels and Forbidden Flame/Flesh.

As it currently stands, I sit at 320k effective HP (Max hits of 45k/117k/73k for Phys/Ele/Chaos respectively) against Pinnacle Bosses, and just under the DoT cap in terms of DPS at 35.66M. It must be stated that this is a higher investment build, but is in no way some multi-mirror project. I would estimate I've only spent about 60 Divines on the build, and 15 divines of that went solely into an additional curse corrupted Eternal Damnation. The build has taken on everything in the game with little to no issue, from ultra-juiced Feared invitations, to Uber Bossing, to high % deli maps, and is even a really solid Legion clearer.

Current PoB

https://pastebin.com/jZAC5770

Quick tips and things to point out

I only have 5 totems rather than the usual 6 found in EA Ballista builds due to anointing Whispers of Doom instead of Watchtowers. I am able to do this because I have an attack speed implicit quiver, an attack speed roll on my gloves, and pick up more than the usual amount of attack speed on the tree + 15% skill effect duration from a damage over time mastery.

My Lethal Pride jewel is just about perfect for this build, and grants me 30% faster ignites. If you wish to run this build, I suggest trying to snag one of the correct seed number quickly before they are gone and/or increase in price.

Quartz Flasks are possibly the single biggest clear speed increase for EA Ballista builds, as the phasing they grant allows you to place your totems and move on as the explosions happen behind you, without you getting stuck on packs and having to wait 1.7 seconds every single time before the explosion. With Onslaught from a cluster jewel, a quicksilver flask, and a quartz flask, the clear speed is actually relatively quick all things considered, and the proliferation from an Eldritch glove implicit makes Legions actually viable to full clear. I suggest getting the Grand Ember version, which is 14 radius, as that seemed to smooth things out considerably compared to only the 12 radius Lesser Ember for some reason.; I guess that 2 radius makes a difference in Legion monster spacing.

I swap Rain of Splinters in and out for a high damage jewel for big bosses where the extra projectiles don't make a difference, and the reduced damage is a hindrance.

Questions

If you have any questions as to the mechanics of the build, how I put it together, or how I crafted certain pieces of gear, feel free to ask.

Gear

Tap an item to open trade or craft it.

Carrion Branch
The Devouring Diadem
Loreweave
Eternal Damnation
Polaric Devastation
Kraken Knot
Rage Hand
Dyadian Dawn
Doom League
Armageddon Quill
Forbidden Flesh
New Item
Forbidden Flame
Pandemonium Curio
Plague Joy
Lethal Pride
Watcher's Eye
Damnation Solace

Skills

Tap a skill to open trade.

Weapon 1

  • Explosive ArrowExplosive Arrow21/20WMain
  • Ballista TotemBallista Totem21/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • CombustionCombustion20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W

Body Armour

  • Arcanist BrandArcanist Brand1/23W
  • Flame SurgeFlame Surge1/20W
  • FlammabilityFlammability21/20W
  • Elemental WeaknessElemental Weakness20/20W
  • PunishmentPunishment21/20W
  • EnhanceEnhance4/20W

Helmet

  • DeterminationDetermination21W
  • GraceGrace21W
  • Purity of ElementsPurity of Elements20/20W
  • EnlightenEnlighten3W

Boots

  • Molten ShellMolten Shell21/20W
  • FrenzyFrenzy1/23W
  • Flame DashFlame Dash20/20W
  • LifetapLifetap1W
  • MalevolenceMalevolence20/20W
  • Divine BlessingDivine Blessing21/20W
  • InspirationInspiration20/20W

Gloves

  • VitalityVitality21W

Passive Tree

Passive tree 3.20
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ralakesh

Character Stats

Level
100

Damage

Full DPS
35.66M
Hit DPS
1.28M
Damage over Time
35.56M
Ignite DPS
28.45M
Culling DPS
0
Average Hit
66.29M
Average Damage
527.85K
Burst Damage
527.85K

Attack & Crit

Attack/Cast Rate
2.43/s
Hit Chance
98%
Crit Chance
8%
Crit Multiplier
100%
Totem Limit
5
Mana Cost
40
Life Cost
0

Defence

Effective Hit Pool
321.59K
Life
4.9K
Energy Shield
605
Mana
7
Ward
0
Armour
126.41K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
10%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+57%)
Cold Resistance
78% (+50%)
Lightning Resistance
78% (+48%)
Chaos Resistance
78% (+10%)

Max Hit Taken

Physical
45.7K
Fire
117.12K
Cold
117.12K
Lightning
117.12K
Chaos
73.64K

Recovery

Life Regen
1.12K/s
ES Regen
0/s
ES Recharge
605/s
Mana Regen
15.2/s

Attributes & Utility

Strength
345
Intelligence
169
Dexterity
179
Movement Speed
103%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
28%