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  • Explosive Arrow: Now has "Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target" (previously just Hits).
  • Change Hydrosphere to have a one second cooldown before it can be hit again. This maintains the ailment mechanic on Hydrosphere to still allow for some special skill interactions but is no longer such a significant single target damage multiplier for so many skills.

I have been playing EA Totems in the Deli HCSSF event and was fairly successful with it. The build was hit-based, and with the change to Hydrosphere I doubt it will be competitive with other builds. Ignite however just got a huge "adjustment" which should push it past the ~28% nerf to Ignite damage overall.

I came up with two variants that I deem league start worthy.

SC Elementalist: https://pastebin.com/VW6i8Gfs

HC Hierophant: https://pastebin.com/zdVe6CX6

Hierophant version has less damage, but far greater defences. With the minimum endurance charges a great choice for gloves are Wyrmsigns for permanent Rampage.

SC Elementalist can substitute Grace for Malevolence for even more damage of course. I was mostly looking into options for the HC league start, so it's somewhat geared for that.

Hope y'all are having a great time tinkering builds! Will be here to answer questions or you can find me at twitch.tv/artcrusader

Read Comments
Life

5523

Mana

88.93

Energy Shield

60

DPS

2M

Effective Hit Pool

Chaos Res

75

Fire Res

60

Cold Res

36

Lightning Res

36

Armour

24K

Evasion

17K

Block

0 | 0

Crit Chance

14%

Crit Multi

100%

Rage

0

Strength

134

Intelligence

232

Dexterity

249

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

167%

Shaper of Flames
Shaper of Flames
Mastermind of Discord
Mastermind of Discord
Liege of the Primordial
Liege of the Primordial
Heart of Destruction
Heart of Destruction
Elemental Overload
Elemental Overload
Elemental Equilibrium
Elemental Equilibrium
Magebane
Magebane
Ancestral Bond
Ancestral Bond
Acrimony
Acrimony
Art of the Gladiator
Art of the Gladiator
Avatar of the Hunt
Avatar of the Hunt
Bravery
Bravery
Breath of Flames
Breath of Flames
Constitution
Constitution
Cruel Preparation
Cruel Preparation
Dirty Techniques
Dirty Techniques
Finesse
Finesse
Golem's Blood
Golem's Blood
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Holy Fire
Holy Fire
Intuition
Intuition
Ironwood
Ironwood
Might
Might
Panopticon
Panopticon
Profane Chemistry
Profane Chemistry
Purity of Flesh
Purity of Flesh
Quickstep
Quickstep
Reflexes
Reflexes
Sentinel
Sentinel
Shaper
Shaper
Sovereignty
Sovereignty
Surveillance
Surveillance
Watchtowers
Watchtowers
View full passive skill tree

  • Summon Stone GolemSummon Stone Golem
  • Summon Chaos GolemSummon Chaos Golem

  • Phase RunPhase Run
  • Increased DurationIncreased Duration

  • Vaal Molten ShellVaal Molten Shell
  • Increased DurationIncreased Duration
  • HydrosphereHydrosphere
  • Enduring CryEnduring Cry

  • PrecisionPrecision
  • DeterminationDetermination
  • GraceGrace
  • Defiance BannerDefiance Banner

  • Flame DashFlame Dash

  • FrenzyFrenzy
  • Greater Multiple ProjectilesGreater Multiple Projectiles
  • HextouchHextouch
  • PiercePierce
  • FlammabilityFlammability

  • Explosive ArrowExplosive Arrow
  • CombustionCombustion
  • Ballista TotemBallista Totem
  • Deadly AilmentsDeadly Ailments
  • CrueltyCruelty
  • Ignite ProliferationIgnite Proliferation

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MattBrixx

Divinia collected this build from this reddit post.

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