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PoE 3.25·Kalguur·Marauder

[PoE 1] Fully Maxed My PHRECIA BUILD! | POEGuy's Ancestral Commander EA Ballista (Direct Damage)

by POEGuy1 year ago262Subscribe

DPS
3.07K
Effective HP
16.17K
Life
1.75K
Level
93
Min budget

Overview

[PoE 1] Fully Maxed My PHRECIA BUILD! | POEGuy's Ancestral Commander EA Ballista (Direct Damage) is a Path of Exile Marauder build by POEGuy, made for the Kalguur league (3.25). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 3.07K DPS with 16.17K effective HP, 1.75K life, 259 energy shield. Suited for: T17, Delve, Mapping, Simulacrum, Lab Runner, Heist, Sanctum. Key uniques include Quill Rain, Wilma's Requital, Skirmish.

Build Video

POEGuy's Notes

Hello ma boy, this is a Complete Guide on how to league start with my EXPLOSIVE ARROW BALLISTA ( ANCESTRAL COMMANDER ) in the Legacy Of Phrecia Event. I've been doing this EVENT SETUP for close to 4 years now ( this is not your typical Explosive Arrow ballista; we are scalling DIRECT HITS & not DAMAGE OVER TIME! ) This is a fast & effective setup dedicated for special GGG EVENTS; This build concept was never intended for LEAGUES! *GGG events usually lasted around 7-14 days MAX ( this "Legacy of Phrecia" is an exception here - lasts 30 days - ). But even so, it will help players to unlock their Atlas quite fast and farm currency effective, fun & lazy. It can do T16 maps on very low budgets while being tanky & It can also be scaled further! I repeat: this is an event setup that I have personally been using for the last couple of years. It was never intended for simulacrums, pinnacle boss farming, sanctums or T17 maps! ( The average POE player will never reach that kind of content inside AN EVENT anyway / this is NOT A LEAGUE ) You can find the VIDEO GUIDE for this setup here: https://www.youtube.com/watch?v=deQEMVpEjPY You also have a dedicated INFO-channel / a Build Support channel on the Guild Discord: INVITE LINK: https://discord.gg/92ab6Zs3ZT POB FOR THE MAXED SETUP here: https://pobb.in/GfV0JPEqjxRh ( In case you want to push this build further ) LEVELING GUIDE _______________________________________________________________________________________________________________ ACT 1 ( TREE: Use "Act 1 LEVELING [ GROUND SLAM ]" ) _______________________________________________________________________________________________________________ Since we are LEAGUE STARTING with a Marauder, we need to do the first Acts with melee skills. Always use a two-handed weapon! Always upgrade your weapon as you progress through the acts! --- GEM SETUPS --- GROUND SLAM - CHANCE TO BLEED - RUTHLESS ( Swap Ground Slam with SUNDER once you unlock it ) DECOY TOTEM BLOOD AND SAND ( stay in Blood Stance ) LEAP SLAM PRECISION CLARITY Sockets are more important than stats early on ( look for items with a lot of sockets; especially RED ) *If you are new to Path Of Exile watch the video guide. _______________________________________________________________________________________________________________ ACT 2-4 ( SKILL TREE: Use "Acts 2-4 LEVELING [ SUNDER ]" ) _______________________________________________________________________________________________________________ BANDIT QUEST: Kill all Bandits! --- GEM SETUPS --- SUNDER - MELEE PHYSICAL DAMAGE - LIFETAP DECOY TOTEM - LEAP SLAM - LIFETAP BLOOD AND SAND ( stay in Blood Stance ) HERALD OF ASH VULNERABILITY + LIFETAP PRECISION VITALITY ( Optional ) The weapon that you have is VERY IMPORTANT. Always look for weapon upgrades You can check the Vendors, apply blacksmith weighstones too ( they grant a lot of quality early ) If your body armor does not have life modifiers you will allocate that LIFE MASTERY that grants you 15% increased maximum life _______________________________________________________________________________________________________________ ACT 4-10 ( SKILL TREE: Use "Acts 4-5 LEVELING [ EA BALLISTA ]" & "Acts 6-10 LEVELING [ EA BALLISTA ]" ) _______________________________________________________________________________________________________________ While playing always look for a 4-link with this color combination: R-R-G-G ( we will need it for our EA Ballista setup ) 1) Around level 35 you will go and unlock the first LABYRINTH TRIAL. Allocate the "Forrest of Ancestors" Node! 2) Go to the Library Once you reach the Library, you should be buying this setup for next Acts ( and mapping ) You will need to level up your gems after you buy them -> Go to "The Docks" and kill some monsters there Main Setup: - Explosive Arrow - Ballista Totem Support - Elemental Damage with Attacks - Lesser Multiple Projectiles ( DO NOT USE "Greater Multiple Projectiles"!!! It will give you big mana problems ) Utility: - Dash - Steelskin + Automation ( Optional ) - Frenzy + Manaforged arrows - Flammability ( Curse the enemies with Flammability so you deal more damage ) Auras: - Clarity - Precision You will need a BOW + QUIVER for the explosive arrow ballista setup. // ( for the rare items ( Explosive Arrow Ballista phase ) look for: ATTACK SPEED, INCREASED ELEMENTAL DAMAGE WITH ATTACKS & INCREASED FIRE DAMAGE ) [READ] [READ] [READ!] -> 3) Use "FAUSTUS" to unnalocate the melee Nodes when swapping to EA BALLISTA from SUNDER ( For new players: You find GOLD while killing monsters. You use that GOLD in order to change your SKILL TREE nodes. ) ***Since all your gems will be level 1 at this point, you will need to level them up! (At low levels, your totems will die quickly and deal little damage.) Try to engage with the ACT 4 boss ( Malachai ) once you've allocated all the bottom ballista nodes ( +2 extra totems ). AT LEVEL 40 you should have them. ( if not, means that you've missed essential SKILL POINT QUESTS from the campaign! ) --- TIPS & WARNINGS: 1) CHECK VENDORS for a 4 link with 2 green & 2 red // else go on the TRADE WEBSITE and buy an item with these links! ( should be cheap ) FOR LINKED ITEMS. 2) DO NOT WEAR A QUIVER THAT HAS *PIERCE EFFECTS* ( AVOID THE PENETRATING QUIVER BASE !!! ) 3) for the rare items ( Explosive Arrow Ballista phase ) look for: ATTACK SPEED, INCREASED ELEMENTAL DAMAGE WITH ATTACKS & INCREASED FIRE DAMAGE 4) Best in slot bow for this setup in a common unique called QUILL RAIN // If you manage to get it early, you will melt everything up to Tier 16 maps! 5) If your body armor does not have life modifiers you will allocate that LIFE MASTERY that grants you 15% increased maximum life _______________________________________________________________________________________________________________ EARLY MAPPING ( SKILL TREE: Use "EARLY MAPPING [ EA BALLISTA ]" ) _______________________________________________________________________________________________________________ PANTHEON: LUNARIS ( Major God ) & SHAKARI ( Minor God ) // Remember to use Divine Vessels to fully unlock your Pantheons! After completing the Campaign swap Precision with Purity of Elements. Get the QUILL RAIN ( bow ) & SKIRMISH ( quiver ) uniques as fast as possible! They will give you a big DPS boost You can stay on a 4-link setup until late yellow maps. Damage will not be a problem even on a 4 link! You can annoint "DIVINE JUDGEMENT" on your amulet ( its effective and cheap ) Main Setup: - Explosive Arrow - Ballista Totem Support - Elemental Damage with Attacks - Lesser Multiple Projectiles ------ NEXT TWO ARE FOR LATER ( When you have a 5-link / 6-link ) ------ - Combustion - Cruelty Utility: - Dash + Second Wind - Steelskin + Automation - Frenzy + Manaforged arrows - Flammability ( Curse the enemies with Flammability so you deal more damage ) Auras: - Clarity - Purity of Elements CASUAL / NEW PATH OF EXILE PLAYERS will use Ichors ( Eater of Worlds currency ) on their rare gloves to get some FIRE EXPOSURE While POE veterans can go for the "Elemental Equilibrium" Keystone. Remember that we are scalling our DPS greatly via GEM LEVELS & ATTACK SPEED! _______________________________________________________________________________________________________________ LATE MAPPING ( SKILL TREE: Use "LATE MAPPING [ EA BALLISTA ]" ) _______________________________________________________________________________________________________________ READ!: In the POB I used cheap items on purpose ( new players tend to copy whatever they see )! For the rares look for: LIFE, RESISTANCES and if its possible "increased elemental damage with attacks" on your jewellery. Rest is up to you! / **If you are using the EE Keystone, pay close atention! We will drop the "Ancestral Bond" Keystone and equip WILMA'S REQUITAL ( helmet that grants us the "Ancestral Bond" Keystone ( +1 extra totem ), accuracy, transforms cast speed modifiers into attack speed ) As soon as you get the extra projectile Nodes ( bottom right of the Skill Tree ), you will swap Lesser Multiple Projectiles with Lifetap & also Clarity with Grace ! Since we scale DPS GREATLY via gem levels try to get an amulet with "+1 level of all fire skill gems" & a lvl 21 20 Explosive Arrow ballista gem Get a MEDIUM CLUSTER JEWEL with the node "Sleepless Sentries" ( will give us free ONSLAUGHT BUFF; ideally a jewel with 4 passives ) Get a random SMALL CLUSTER JEWEL with the node "Enduring Composure" ( this will generate ENDURANCE CHARGES for us; BIG DAMAGE MITIGATION; ideally a jewel with 2 passives ) Main Setup: - Explosive Arrow ( get a level 21 20 gem for maxing ) - Ballista Totem Support - Elemental Damage with Attacks ( use Awakened Version of the gem for maxing ) - Lifetap - Combustion - Cruelty ( use EMPOWER lvl 4 for maxing; ideally in a chest with +1 gems corruption so that it gets to EMPOWER lvl 5 ) Utility: - Dash ( You can add Second wind once you figured out your gem sockets ) - Frenzy + Lifetap + Cast on Crit + Flammability ( use this setup in the bow ) ------ + Summon Ice Golem // when you have a 5-link QUILL RAIN bow + Blood Rage // when you have a 6-link QUILL RAIN bow ( because we are attaking absurdly fast, even with low crit you will still proc everything; spam this setup on harder enemies // The Golem will stop dying fast around gem level 20. ) - Steelskin + Automation + Lifetap Auras: - Grace - Purity of Elements - Precision + Arrogance ( this setup will reserve life instead of mana ) BIG UPGRADES FOR MAXING THE BUILD: 1) LIGHT OF MEANING jewel ( with 6% Fire Damage per node ) 2) REPLICA DRAGONFANG amulet ( with +3 Explosive Arrow ) or a RARE amulet with +2 gems ( +1 fire gems & +1 All gems ). 3) GET ONE OF THE FOLLOWING CORRUPTIONS on the body armor: +2 AOE GEMS, +2 PROJECTILE GEMS, +2 DURATION GEMS, +1 ALL SOCKETED GEMS. 4) GET 5% fire damage tattoos ( Ngamahu Warrior ) 5) YOU CAN GET CORRUPTIONS ON YOUR UNIQUES ( since we are using cheap uniques, its much easier to find great ones ) CASUAL / NEW PATH OF EXILE PLAYERS will use Ichors ( Eater of Worlds currency ) on their rare gloves to get some FIRE EXPOSURE While POE veterans can go for the "Elemental Equilibrium" Keystone. Remember that we are scalling our DPS greatly via GEM LEVELS & ATTACK SPEED! ASCENDANCY POINTS (Ancestral Commander): 1. Forest Of Ancestors 2. Ancestral Endurance ( remember that you will need an Endurance charge generation method ) 3. Ancestral Defiance 4. Spirit Of Kaom OR Toughened Skin ( if you have a chest with a lot of armour you might want to go with "Toughened Skin" ) ENDURANCE CHARGE GENERATION for this setup: Try to get the "Enduring Composure" notable on a Small Cluster Jewel as quickly as possible, as it will passively generate Endurance Charges for us. ( Especially since the second Lab will grant you +3 maximum Endurance Charges. ) Until you obtain that Small Cluster Jewel, you can use alternative methods for generating Endurance Charges. Here are a few ideas: 1) "Enduring Cry" Skill Gem 2) "Inexorable" Node on the Skill Tree 3) "Elixir of the Unbroken Circle" Flask 4) Influence modifier on Body Armor ( Warlord Influence ) -> "Gain 1 Endurance Charge every second if you've been Hit Recently" 5) Synthesis modifier on Body Armor -> "Gain 1 Endurance Charge every second if you've been Hit Recently" 6) Node on the "Elegant Hubris" Timeless Jewel -> "Gain an Endurance Charge every second if you've been Hit Recently" 7) Replica Ambu's Charge ( Body Armour from Heist ) -> "Gain an Endurance Charge every second if you've been Hit Recently" ---**FRENZY/CAST ON CRIT** SETUP!--- In POE1 Cast on Crit (CoC) is tied directly to the attack it's supporting, and ties together any spells you've linked. In order for the CoC to trigger **you need to manually attack with frenzy**, the frenzy will crit and trigger the spells. 1 spell triggered per crit and they cast in the order they're socketed. Please note, you may want to take out the CoC support at the start of the map and cast Ice Golem manually so you have higher crit rate on the rest of the map. Natural build gear and progression leaves you around 11% crit rate. That means only 1 in 10 frenzy will cast a spell. Increase crit chance on tree and gear as well as using an utility flask with the "#%increased critical strike chance during effect" explicit modifier. The Ice Golem itself will also grant you extra critical strike chance while active. [READ!] Always check your ACCURACY RATING. Your CHANCE TO HIT ( see the attached image ) must be always close to 100% ! You can fix this by taking accuracy on your gear, Precision aura, Skill Tree notables with accuracy (check the provided POB) _______________________________________________________________________________________________________________ FLASKS: _______________________________________________________________________________________________________________ Flasks offer a high degree of flexibility -> use whatever you want! However, I highly recommend using this setup: DIVINE LIFE FLASK, QUICKSILVER FLASK, SULPHUR FLASK, JADE FLASK, GRANITE FLASK. For the explicit modifiers: just roll them with Orb of Alterations until you get some decent/useful modifiers. Remember to apply 20x quality and use for the Magic Utility Flasks the bench enchant: "When Charges Reach Full" so that they will get automated. If you want to roll higher tier modifiers, you will need to use higher tier FLASK BASES. _______________________________________________________________________________________________________________ For help or questions, join the Guild Discord server. INVITE LINK: https://discord.gg/92ab6Zs3ZT My Youtube: https://www.youtube.com/@poeguy007/videos Good Luck!

Loadouts

Gear

Tap an item to open trade.

Quill Rain
Wilma's Requital
RARE BODY ( try to get with high armor OR armor/evasion )
RARE AMULET ( try to get +1 fire skills )
GENERIC RARE RING#1
GENERIC RARE RING#2
RARE GLOVES ( use Embers / Ichors to roll them )
GENERIC RARE BELT
RARE BOOTS ( use Embers / Ichors to roll them )
Skirmish

Skills

Tap a skill to open trade.

Body Armour

  • Explosive ArrowExplosive Arrow21/20WMain
  • Ballista TotemBallista Totem20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • LifetapLifetap20/20W
  • CombustionCombustion20/20W
  • CrueltyCruelty20/20W

Weapon 1

  • FrenzyFrenzy20W
  • FlammabilityFlammability21W
  • Summon Ice GolemSummon Ice Golem21/20W
  • Blood RageBlood Rage20/20W
  • LifetapLifetap20W
  • Cast On Critical StrikeCast On Critical Strike20W

Helmet

  • SteelskinSteelskin20/20W
  • AutomationAutomation18/20W
  • LifetapLifetap1W

Boots

  • DashDash18W
  • LifetapLifetap14W

Boots

  • GraceGrace20W
  • Purity of ElementsPurity of Elements18/20W

Gloves

  • PrecisionPrecision18W
  • ArroganceArrogance20/12W

Passive Tree

Passive tree 3.25
scroll to zoom
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
93

Damage

Full DPS
0
Hit DPS
3.07K
Damage over Time
3.84K
Ignite DPS
3.84K
Culling DPS
0
Reservation DPS
0
Average Hit
18.42K
Average Damage
3.07K
Burst Damage
3.07K

Attack & Crit

Attack/Cast Rate
1.92/s
Hit Rate
1/s
Hit Chance
93%
Accuracy
2.72K
Crit Chance
9%
Crit Multiplier
150%
AoE Radius
1.7 m
Totem Limit
5
Mana Cost
0
Life Cost
85

Defence

Effective Hit Pool
16.17K
Life
1.75K
Energy Shield
259
Mana
0
Ward
0
Armour
2.71K
Evasion
9.87K
Phys Damage Reduction
35%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
54%
Evade (Projectile)
54%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+43%)
Cold Resistance
75% (+36%)
Lightning Resistance
75% (+45%)
Chaos Resistance
27%

Max Hit Taken

Physical
5.6K
Fire
17.91K
Cold
17.91K
Lightning
17.91K
Chaos
5.7K

Recovery

Life Regen
0/s
Net Life Regen
-78.59/s
ES Regen
0/s
ES Recharge
259/s
Mana Regen
16/s
Total Degen
78.59/s

Attributes & Utility

Strength
147
Intelligence
54
Dexterity
80
Movement Speed
67%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
30%