PoE 1 ToTA2 - Wildspeaker Elemental Hit: What I'm playing for at least Day 1 of the event
Elemental Hit·Ranger·Mapping
56.4DPS164EHP218Life~6
Budget
3 Hour Campaign with Elemental Hit | Path of Exile 1
Elemental Hit·Daughter of Oshabi
10.1MDPS51.9KEHP5.34KLife~2.5
Budget
MY STARTER for the Path of Exile 1 Event!
Elemental Hit·Daughter of Oshabi
7.01MDPS141KEHP5.6KLife~5
Budget
Life Stacking Daughter of Oshabi Energy Blade - Leaguestarter
Elemental Hit·Daughter of Oshabi·Mapping·Breach
526KDPS32KEHP5.79KLife~180
Budget
[PoE 3.28] Acceleration Shrine + Tincture + Elemental Hit - Feared invitation
Elemental Hit·Warden
47.4MDPS132KEHP4.78KLife~32
Budget
POE 3.27 any% Speedrun on a 1-link
Elemental Hit·Deadeye
898KDPS38.7KEHP1.69KLife~6
Budget
[PoE 3.24] BUILD SHOWCASE - Avatar of Fire Reverse Chill Elemental Hit Deadeye
Elemental Hit·Deadeye·Mapping
3.8MDPS40.5KEHP3.89KLife~50
Budget
[PoE 3.24] BUILD SHOWCASE - Avatar of Fire Reverse Chill Elemental Hit Deadeye
Elemental Hit·Deadeye·Mapping
3.8MDPS40.5KEHP3.89KLife~50
Budget
[PoE 3.24] 100 MAPS - Speed Juicing on Borrowed Power - Prep & Results (10-15div+ per hour)
Elemental Hit·Deadeye·Mapping·Heist
4.56MDPS48.8KEHP4.2KLife~50
Budget
[PoE 3.24] I "Ran" 1000 Lantern & Go Maps so YOU Don't Have To!
Elemental Hit·Deadeye·Mapping
3.99MDPS25.7KEHP4.02KLife~37
Budget
[3.24] Sacred Wisps Ele Hit Wander Build | Deadeye | Necropolis | Path of Exile 3.24
Elemental Hit·Deadeye·Mapping
7.27MDPS51.7KEHP4.05KLife~3.5
Budget
[PoE 3.24] Reverse Chill Elemental Hit Deadeye - FULL GUIDE (and my league starter)
Elemental Hit·Deadeye
5.12MDPS34.3KEHP4.21KLife~36
Budget
[PoE 3.24] GET READY for the Ultimate Zoom Zoom League Starter Tech
Elemental Hit·Deadeye·Mapping
11.9MDPS59.6KEHP4.06KLife~36
Budget
[PoE 3.23] How an Unsuspected Setback Turned into an Epic League Starter in the Making
Elemental Hit·Deadeye
11.9MDPS59.6KEHP4.06KLife~36
Budget
Ele hit wander scaled up to ubers
Elemental Hit·Deadeye·Mapping·Simulacrum
5.37MDPS51.7KEHP3.14KLife~312
Budget
How to berserk for 50 seconds
Elemental Hit·Deadeye
7.65MDPS124KEHP3.3KLife~12
Budget
My Second EVER Build GUIDE Video! Triple Elemental Hit (Bow) Raider - Ancestor 3.22
Elemental Hit·Raider
3.11MDPS21.5KEHP3.27KLife~12
Budget
3.21 - A10 Pts+Lab - Elemental Hit Deadeye - 3h39m34s
Elemental Hit·Deadeye·Lab Runner
14.9KDPS3.83KEHP2.05KLife~136
Budget
[3.21] Bow Ele Hit Build | Deadeye | Crucible | Path of Exile 3.21
Elemental Hit·Deadeye
15.6MDPS64.6KEHP4.17KLife~17
Budget
Yo guys, ever since widowhail has been introduced I've been looking out for cookie cutter setups with it. This one features scorpions call to leverage elemental Hit. Paired with kaoms gloves, we can get around 7 rage per sec from the quiver alone and the other stats scale ele hit directly too. With a corrupted +1 Quiver you get up to 7 arrows without taking multishot, or 10 on the barrage totem setup. The nature of ele hit allows us to not pick up any offensive aura and invest into determination+grace for around 40k of both assoc
Scorpions Call Stands Dancer Ele Hit? (~20mil 65k ehp theorycraft)
Elemental Hit·Deadeye
25MDPS66.8KEHP3.14KLife~9.5
Budget
PoE 3.21 - Vengeant Cascade Ele Hit Deadeye Build | UPGRADES AND PROGRESSION
Elemental Hit·Deadeye
8.24MDPS66.4KEHP4.44KLife~94
Budget
PoE 3.21 - Elemental Hit Wander Deadeye - Build Showcase
Elemental Hit·Deadeye
25.2MDPS48.6KEHP4.01KLife~59
Budget
[NOT VIABLE FOR 3.22] PoE 3.21 - Vengeant Cascade Ele Hit Deadeye | Build Guide
Elemental Hit·Deadeye·Essence
2.59MDPS38.2KEHP4.75KLife~38
Budget
[3.21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3.21
Elemental Hit·Deadeye
17.3MDPS51.4KEHP4.08KLife~4.1
Budget
[3.22] Ele Hit Wander Build | Deadeye | Trial of the Ancestors | Path of Exile 3.22
Elemental Hit·Deadeye·Mapping
17.5MDPS51.6KEHP4.08KLife~4.1
Budget
Gems Needed A1 - Elemental Hit x2, Steelskin, Onslaught, Dash A2 - Trinity x2, Elemental Damage with Attacks x2, Summon Skitterbots, Power Charge on Crit A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library) x3, Hypothermia (Library) A4 - Chain, Barrage Support, Mark on Hit A6 - Hydrosphere, Elemental Weakness Rush Elemental Equilibirum and Point Blank
3.21 Elemental Hit Raider
Elemental Hit·Raider·Bossing·Heist
1.38MDPS13.8KEHP2.96KLife~35
Budget
3.20 Elemental Hit Trinity Recap/Showcase
Elemental Hit·Raider·Heist·Sanctum
28.9MDPS116KEHP4.51KLife~67
Budget
One Divine Challenge: Elemental Hit Deadeye
Elemental Hit·Deadeye
4.04MDPS16.4KEHP3.45KLife~3.2
Budget
Gems Needed A1 - Elemental Hit x2, Steelskin, Onslaught, Dash A2 - Trinity x2, Elemental Damage with Attacks x2, Increased Critical Damage Support x2, Summon Skitterbots, Power Charge on Crit A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library) A4 - Chain, Barrage, Mark on Hit A6 - Hydrosphere, Elemental Weakness Flame Golem
3.20 Elemental Hit Raider League Start
Elemental Hit·Raider·Mapping
143KDPS15.3KEHP2.27KLife~35
Budget
[3.19] Elemental Hit Build | Deadeye | Lake of Kalandra | Path of Exile 3.19
Elemental Hit·Deadeye
12MDPS47.3KEHP4.59KLife~35
Budget
[3.20] Elemental Hit Build | Deadeye | Forbidden Sanctum | Path of Exile 3.20
Elemental Hit·Deadeye·Mapping·Sanctum
11.2MDPS41.4KEHP4.59KLife~35
Budget
POE 3.18 Sentinel League - Trinity Elemental Hit Deadeye(Can you guess who made a guest appearance?)
Elemental Hit·Deadeye
2.8MDPS14.8KEHP4.04KLife~97
Budget
POE 3.18 Sentinel League - What it looks like trying to farm "The Apothecary"
Elemental Hit·Deadeye·Mapping
2.39MDPS21.2KEHP4.68KLife~65
Budget
[3.18] Elemental Hit Wander Build | Deadeye | Sentinel | Path of Exile 3.18
Elemental Hit·Deadeye
14.6MDPS157KEHP4.52KLife~37
Budget
Since there isn't anything like my build on ninja (probably for a reason), I decided to share it. Here is a quick overview: that's the pob: The damage in the preview (2.3 mio plus flasks) is my clearing skill, I have a barrage setup with solid 10 mio dps (14 with flasks). I can actually hit Sirus for about 10% Brittle. The movement speed is also before Quicksilver flask. Also the 5% Action Speed of my boots isn't counted. This isn't pob-warriored is what I want to say. I'm su
[3.17] Elemental Hit Build | Deadeye | Archnemesis | Path of Exile 3.17
Elemental Hit·Deadeye
16.1MDPS45.2KEHP5.02KLife~35
Budget
[3.18] Elemental Hit Build | Deadeye | Sentinel | Path of Exile 3.18
Elemental Hit·Deadeye·Mapping
17.3MDPS45.2KEHP5.02KLife~35
Budget
(See the bottom for update) Hey All, Looking for feedback/wanting to share a Trinity Elemental Hit Deadeye or Raider that I think I'm going to try to league start unless someone pokes a giant hole in it. I've spent most of yesterday pouring over POE Ninja and POB and think I might have finally created something okayish. I'm leaning towards raider cause it seems a bit easier to start but am curious if others have ideas for deadeye that might be different from mine or able to improve on mine as I think some of the tech in deadeye seems really cool. Deadeye - - Eva
EE Trinity Elemental Hit Deadeye/Raider League Starter
Elemental Hit·Deadeye·Mapping
391KDPS4.08KLife~3.3
Budget
3:29:14 A10 Elemental Hit Deadeye - All Skill Points & Labs [3.16 Path of Exile]
Elemental Hit·Deadeye
140KDPS1.32KLife~1.1
Budget
[PATH OF EXILE | 3.16] – IMMORTAL LEECH BUILD – STRENGTH OF BLOOD!
Elemental Hit·Raider·Delirium·Delve
2MDPS373ES~241
Budget
[3.16] Ele Hit Wander vs Cortex, Conquerors and Sirus
Elemental Hit·Deadeye·Mapping·Heist
22MDPS4.65KLife~41
Budget
PoE 3.16 Elemental Hit Raider. Very fast mapper, great boss killer, decently tanky. Full gear guide!
Elemental Hit·Raider·Mapping·Bossing
24.2MDPS4.43KLife~73
Budget
[3.16] Ele Hit Wander vs Maven
Elemental Hit·Deadeye·Heist
13.1MDPS4.82KLife~41
Budget
Elemental Hit Wanderer Deadye - Path of Exile [3.16]
Elemental Hit·Deadeye·Bossing
5.61MDPS4.92KLife~33
Budget
Here is the Pastebin, This is the current skeleton of the build. In its current state, its 153% life, grace, determination, defiance banner, petrified blood and ghost shroud for defences Offense is based on snipers mark elehit with wands, relying on split from the mark as well as the deadeye chain and extra proj for clear. Ele hit also has the built in explosions which should help. Single target with a geared out character is probably at least 500k sDPS but there is a lot of scalability with larger budgets Right now the tree is set up for minimal reliance on
Where to go from here on ele hit deadeye build?
Elemental Hit·Deadeye·Delve
470KDPS1.52KLife~1.5
Budget
"I RUN LIKE THE WIND!" -【11 Frenzies Ele Hit】is too FAST too FURIOUS!【Our Fastest Bow Build in 3.16】
Elemental Hit·Raider·Mapping·Bossing
25.6MDPS4.22KLife~273
Budget
[3.16] Elemental Hit Wander Build | Deadeye | Scourge | Path of Exile 3.16
Elemental Hit·Deadeye
11MDPS5.08KLife~35
Budget
[3.17] Elemental Hit Wander Build | Deadeye | Archnemesis | Path of Exile 3.17
Elemental Hit·Deadeye·Mapping
10.5MDPS42.1KEHP5.08KLife~35
Budget
[3.16] Raider Elemental Hit - Mapping Build - 100% Suppress + 80% Evade + Ailment Immune
Elemental Hit·Raider·Mapping·Bossing
3.46MDPS5.56KLife~95
Budget
super super rough PoB (especially considering changes coming): 3.16 i'm gonna be making an MFinder just for the fun of it and so am having to build around all of the uniques. it's pretty restricting. there's almost no flat life or resistances on the gear (didn't want to put in some PoB ventors) and so am building around that with a super passive playstyle (bow and ballistas) and lots of jewels on the tree. but also damage itself has been a question for me, especially as i don't really trust my capacity to get an honest readout from PoB with all the moving part
can Hydrosphere/Focused Ballista shotgunning carry an MF meme build?
Elemental Hit·Pathfinder·Mapping
57.5KDPS3.41KLife~2.9
Budget





































