- DPS
- 2.34M
- Effective HP
- 37.93K
- Life
- 4.17K
- Level
- 100
- Min budget
Overview
Ele Hit Omni Deadeye is a Path of Exile Deadeye build by sucinum, made for the Archnemesis league (3.17). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 2.34M DPS with 37.93K effective HP, 4.17K life, 138 energy shield. Key uniques include Quill Rain, Headhunter, Devoto's Devotion, Dying Sun, Crystallised Omniscience.
sucinum's Notes
Since there isn't anything like my build on ninja (probably for a reason), I decided to share it. Here is a quick overview: https://poe.ninja/pob/5fP, that's the pob: https://pastebin.com/xvrT8FTe
The damage in the preview (2.3 mio plus flasks) is my clearing skill, I have a barrage setup with solid 10 mio dps (14 with flasks). I can actually hit Sirus for about 10% Brittle. The movement speed is also before Quicksilver flask. Also the 5% Action Speed of my boots isn't counted. This isn't pob-warriored is what I want to say. I'm sure the equipment leaves a lot of room for improvements, but not for cheap (unless I overlooked something).
Some decissions I have made:
Since crit multi jewels are very good (and quite cheap) for Ele Hit, I decided to skip Forbidden Flame/Flesh for a quiver with +1 chain. Most of the time, this was a Hyrri's Bite for 10C.
I have a rare bow in the second slot, but it doesn't beat Quill Rain, at least not without another source of Onslaught.
I had to use a mana flask without Conqs Efficiency, but decided this way is more comfortable to play (the sulphur flask is about equal to a jewel for dps, but now I have the reduced mana cost permanently instead of the dps).
This is my only mentionable character this season, I muscled through everything (40 challenges) with only like 800 deaths.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 2.34M
- Hit DPS
- 1.65M
- With Poison DPS
- 1.65M
- With Ignite DPS
- 1.65M
- With Bleed DPS
- 1.65M
- Damage over Time
- 0
- Mirage DPS
- 457.53K
- Culling DPS
- 233.79K
- Average Damage
- 151.7K
Attack & Crit
- Attack/Cast Rate
- 10.85/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 423%
- Mana Cost
- 13
- Life Cost
- 0
Defence
- Effective Hit Pool
- 37.93K
- Life
- 4.17K
- Energy Shield
- 138
- Mana
- 174.18
- Ward
- 0
- Armour
- 1.23K
- Evasion
- 19.15K
- Phys Damage Reduction
- 8%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 70%
- Evade (Projectile)
- 70%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+6%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- 47%
Recovery
- Life Regen
- 64.17/s
- ES Regen
- 0/s
- Mana Regen
- 11.9/s
- Life Leech
- 1.3K/s
- ES Leech
- 0/s
- Mana Leech
- 157.51/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 1.19K
- Movement Speed
- 104%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0