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PoE 3.19·Kalandra·Raider

3.20 Elemental Hit Raider League Start

by fate33 years ago23

DPS
143.05K
Effective HP
15.29K
Life
2.27K
Level
90
Min budget

Overview

3.20 Elemental Hit Raider League Start is a Path of Exile Raider build by fate3, made for the Kalandra league (3.19). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 143.05K DPS with 15.29K effective HP, 2.27K life. Suited for: Mapping. Key uniques include Quill Rain, Dying Sun, Asenath's Mark, The Taming, Three-step Assault.

fate3's Notes

Gems Needed A1 - Elemental Hit x2, Steelskin, Onslaught, Dash A2 - Trinity x2, Elemental Damage with Attacks x2, Increased Critical Damage Support x2, Summon Skitterbots, Power Charge on Crit A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library) A4 - Chain, Barrage, Mark on Hit A6 - Hydrosphere, Elemental Weakness Flame Golem/Combustion might be worth working in for the extra damage boost but I've honestly never seen it Ignite a boss and it dies all the time so I stopped using it Rush EE and Point Blank for early damage boost for leveling Don't swap into barrage until after getting Avatar of the Veil and refunding the EE/Hunt points or it'll brick your damage Uniques Quill Rain is nice for speed and damage boost while leveling but not required Asenath's Mark divination card is back so that's a nice target farm for QoL https://www.poewiki.net/wiki/A_Note_in_the_Wind Drop Mark on Hit once you get Asenath's. Hydrosphere is just for the power charge/onslaught generation, eventually I craft a hunter/crusader chest for power charge generation and extra curse. At that point we can drop hydrosphere and power charge on crit and add elemental weakness Jewels Try and find a Lethal Pride with a total of 10% chance to deal double damage near Supreme Ego Chance to evade Watcher's Eye is really the only useful aura mod for the build Ascendancy Rapid Assault seemed a little faster to start, but you can save respec points by taking Way of the Poacher first. Deadeye is an option for extra projectiles and chain, but you need more gear or tree investment to cap suppression and ailment immunity.

Loadouts

Gear

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Quill Rain
Asenath's Mark
Evasion Chest
Yoke of Suffering
The Taming
New Item
Evasion Gloves
New Item
Three-step Assault
New Item

Skills

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Weapon 1

  • Elemental HitElemental Hit20/20WMain
  • TrinityTrinity20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • BarrageBarrage20/20W
  • InspirationInspiration20/20W
  • EmpowerEmpower3/20W

Body Armour

  • Elemental HitElemental Hit20/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • TrinityTrinity20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • ChainChain20/20W
  • Mirage ArcherMirage Archer20/20W

Helmet

  • Sniper's MarkSniper's Mark20/20W
  • HydrosphereHydrosphere1/20W
  • Elemental WeaknessElemental Weakness20/20W
  • Mark On HitMark On Hit20/20W
  • Onslaught20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • GraceGrace20/20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • PrecisionPrecision20/20W
  • EnlightenEnlighten3/20W
  • DashDash20/20W
  • SteelskinSteelskin20/20W
  • Second WindSecond Wind20/20W

Passive Tree

Passive tree 3.19
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Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
143.05K
Hit DPS
137.33K
With Poison DPS
137.33K
With Ignite DPS
143.05K
With Bleed DPS
137.33K
Damage over Time
5.72K
Ignite DPS
5.72K
Culling DPS
0
Average Damage
8.58K

Attack & Crit

Attack/Cast Rate
4/s
Hit Chance
87%
Crit Chance
15%
Crit Multiplier
298%
Mana Cost
31
Life Cost
0

Defence

Effective Hit Pool
15.29K
Life
2.27K
Energy Shield
17
Mana
93
Ward
0
Armour
0
Evasion
20.89K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
21%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+73%)
Cold Resistance
75% (+73%)
Lightning Resistance
75% (+88%)
Chaos Resistance
-40%

Max Hit Taken

Physical
4.5K
Fire
17.99K
Cold
17.99K
Lightning
17.99K
Chaos
3.2K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
17/s
Mana Regen
17.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
27.84/s

Attributes & Utility

Strength
90
Intelligence
60
Dexterity
203
Movement Speed
66%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0