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Hi all,

I had a few requests to update my Elemental Hit build for 3.21. I just returned from vacation last night so sorry to update it so last minute. Feel free to PM me any questions if I missed updating something or you get stuck, good luck!

https://pobb.in/b0toZES3wXKG

Pro's:

  • Very gear independent/SSF viable (can craft an endgame quality bow for under 10 div - doesn't need 100s of synth beasts)

  • Excellent mapper due to chain+AoE and high movespeed (good heist also)

  • Much tankier than other bow builds due to high evasion and chill from skitterbots

  • Can obtain the required uniques from divination cards

  • Minimally impacted by the aura reservation nerfs

Con's:

  • Not a day 1-2 boss killer build, will require investment to do all endgame content (I've done everything but ubers on it)

  • Requires The Interrogation jewel (~4 div on day 1-2) for the extra elemental ailment scaling for EH

  • Mana is tight until you get more quality of life from -mana cost of attacks and enlighten, but it doesn't brick the build.

  • So fun you might not want to switch to something else

Read Comments
Life

2959

Mana

91

Energy Shield

70

DPS

1M

Effective Hit Pool

13.83K

Phys Max Hit Taken

7.58K

Chaos Res

-17

Fire Res

13

Cold Res

13

Lightning Res

28

Armour

0

Evasion

27K

Block

0 | 0

Crit Chance

56%

Crit Multi

338%

Rage

10

Strength

216

Intelligence

67

Dexterity

305

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

54%