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PoE 3.17·Archnemesis·Deadeye

[3.17] Elemental Hit Wander Build | Deadeye | Archnemesis | Path of Exile 3.17

by TheMehmetBozlak4 years ago369Subscribe

DPS
10.46M
Effective HP
42.14K
Life
5.08K
Level
95
Min budget

Overview

[3.17] Elemental Hit Wander Build | Deadeye | Archnemesis | Path of Exile 3.17 is a Path of Exile Deadeye build by TheMehmetBozlak, made for the Archnemesis league (3.17). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 10.46M DPS with 42.14K effective HP, 5.08K life, 525 energy shield. Suited for: Mapping. Key uniques include Dying Sun, Crown of Eyes, Hyrri's Bite, The Tempest, Mark of the Shaper.

Build Video

TheMehmetBozlak's Notes

Hey guys, here is the elemental hit wander deadeye build. Playing with trinity so we deal all types of elemental damage. With Crown of Eyes increases and reductions to Spell Damage also apply to Attacks at 150% of their value. This is how the build scales. We get a lot of inc spell damage modifiers. (Wand, shield, mark of the shaper)

Build Cost

  • Medium Budget: 10-50 ex

The Interrogation: Adds Secrets of Suffering With Secrets of Suffering our critical strikes inflict Scorch, Brittle and Sapped but we cannot Ignite, Chill, Freeze or Shock. This is fine because we can apply shock and chill with skitterbots and ignite with flame golem - combustion. Elemental hit deals 10% more Damage per Elemental Ailment on the Enemy. That's the whole point of stacking elemental ailments.

Far Shot: Far Shot modifier grants Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther.

Leveling: I didn't want to level up as a wander so I leveled up with a bow. (Storm Cloud and Hyrri's Bite) Leveling gems and trees are in the video.

PoB: https://pastebin.com/SaHrVePc

Forum thread: https://www.pathofexile.com/forum/view-thread/3207105

Bandits: Kill All (Alira is fine too)

3.17 CHANGES:

  • Now we can use Mark on Hit (Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack. Supports mark curse skills.) instead of spellslinger.

(Footage is from 3.16)

TIMESTAMPS:

0:00 - Intro 0:05 - Baran, the Crusader 0:22 - Veritania, the Redeemer 0:33 - Drox, the Warlord 0:59 - Al-Hezmin, the Hunter 1:12 - Sirus, Awakener of Worlds (AL: 8) 2:07 - T14 Atoll Map 4:36 - Uber Elder 7:41 - The Maven 8:52 - Gear and Gems 9:35 - Flasks 9:44 - Ascendancy 9:51 - Jewels 10:14 - Skill Tree 10:40 - Pantheon 10:48 - Leveling Gems 10:56 - Leveling Trees 11:09 - Channel Members 11:16 - Outro

Gem Setup:

Elemental Hit - Elemental Damage with Attacks (Awakened) - Trinity - Inspiration (Divergent) - Barrage - Hypothermia (Chain for clear)

Shield Charge (Lvl 14) - Faster Attacks - Endurance Charge on Melee Stun / Blood Rage

Summon Skitterbots - Enlighten (Lvl 3) - Precision - Vaal Grace

Immortal Call (Lvl 1) - Cast when Damage Taken (Lvl 10) / Summon Flame Golem - Combustion

Sniper's Mark - Mark on Hit - Enhance

Flame Dash / Vaal Haste - Increased Duration

How to support channel?

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Join the discord channel: https://discord.gg/YfredYYGzh

Thanks for watching see you on the next one.

#pathofexile #elementalhit #deadeye

Loadouts

Gear

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Chimeric Spell
Crown of Eyes
Wrath Curtain
Honour Choker
Mark of the Shaper
Blood Circle
Corpse Palm
Eagle Strap
Plague Goad
Havoc Weaver
Ancient Needle
Armageddon Solace
Hypnotic Blood
Hypnotic Bliss
Apocalypse Curio
Replica Conqueror's Efficiency
The Interrogation

Skills

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Body Armour

  • Elemental HitElemental Hit21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • TrinityTrinity20/20W
  • InspirationInspiration20/20W
  • HypothermiaHypothermia20W
  • BarrageBarrage20/20W

Helmet

  • PrecisionPrecision20W
  • Summon SkitterbotsSummon Skitterbots20W
  • Vaal GraceVaal Grace20W
  • EnlightenEnlighten3/20W

Gloves

  • Shield ChargeShield Charge14W
  • Faster AttacksFaster Attacks20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • EnhanceEnhance2W
  • Mark On HitMark On Hit20W

Boots

  • Summon Flame GolemSummon Flame Golem20/20W
  • CombustionCombustion20/20W

Boots

  • Immortal CallImmortal Call1/20W
  • Cast when Damage TakenCast when Damage Taken10W

Weapon 2

  • Vaal HasteVaal Haste20W
  • Increased DurationIncreased Duration20W

Gloves

  • Blood RageBlood Rage20/20W

Weapon 2

  • Flame DashFlame Dash20/20W

Gloves

  • Commandment of War1W

Ring 1

  • Summon Volatile Anomaly20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Garukhan

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
10.46M
Hit DPS
10.46M
With Poison DPS
10.46M
With Ignite DPS
10.46M
With Bleed DPS
10.46M
Damage over Time
0
Average Damage
323.96K

Attack & Crit

Attack/Cast Rate
3.59/s
Hit Chance
100%
Crit Chance
93%
Crit Multiplier
573%
Mana Cost
9
Life Cost
0

Defence

Effective Hit Pool
42.14K
Life
5.08K
Energy Shield
525
Mana
282.98
Ward
0
Armour
680
Evasion
13.55K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
23%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+67%)
Cold Resistance
75% (+10%)
Lightning Resistance
75% (+1%)
Chaos Resistance
9%

Recovery

Life Regen
32.78/s
Net Life Regen
-118.5/s
ES Regen
0/s
Mana Regen
16/s
Life Leech
1.73K/s
ES Leech
0/s
Mana Leech
166.6/s
Total Degen
151.28/s

Attributes & Utility

Strength
126
Intelligence
235
Dexterity
259
Movement Speed
158%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0