
Here is the Pastebin, https://pastebin.com/hi5jPNpZ
This is the current skeleton of the build.
In its current state, its 153% life, grace, determination, defiance banner, petrified blood and ghost shroud for defences
Offense is based on snipers mark elehit with wands, relying on split from the mark as well as the deadeye chain and extra proj for clear. Ele hit also has the built in explosions which should help.
Single target with a geared out character is probably at least 500k sDPS but there is a lot of scalability with larger budgets
Right now the tree is set up for minimal reliance on gear, but there are a lot of obvious upgrades, such as
Crown of eyes, the interrogation/skitterbots, cluster jewels, int stacking, vaal pact, the missed jewel nodes on the tree
If I had to guess, the build is probably a little weak to one shots but ghost shroud should help with that.
I am considering running this build in the delve event, but I think it may be a little squishy.
Should I be looking at getting some more defensive layers, like leaning into block and/or spell suppression, maybe max ele res?
Or should I be looking into more damage at this point? It seems like enough, but I could definitely be wrong, especially since delve will have much less ability for Far Shot to scale damage due to confines.
What do you guys think? Where should I go from here?
Life
1520.08
Mana
42
Energy Shield
0
DPS
470K
Effective Hit Pool
Chaos Res
-8
Fire Res
-20
Cold Res
-20
Lightning Res
-20
Armour
11K
Evasion
17K
Block
0 | 0
Crit Chance
75%
Crit Multi
342%
Rage
0
Strength
94
Intelligence
194
Dexterity
242
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
32%