
Explosive Concoction Pathfinder - A Build in the making since 3.15 doing Ubers
189.86M
DPS
142.31K
EHP
2.9K
Life
~7.6![]()
Min Budget

aer0's Original Sin + Explosive Concoction Build Guide
3336.45M
DPS
80.18K
EHP
3.9K
Life
~904![]()
Min Budget

POE 3.20 Overview of Glacial Hammer Build
45.48M
DPS
206.76K
EHP
4.02K
Life
~146![]()
Min Budget

From Act to Red Maps Gameplay: Pathfinder Vaal Caustic Arrow/Toxic Rain [Path of exile 3.20]
130
DPS
∞
EHP
2.95K
Life
~1.1![]()
Min Budget
Edit; CONFIRMED NOT TO WORK AS BUILT. For some reason, Petrified Blood and Progenesis stack multiplicatively rather than additively, and so this build is just too squishy as currently built (dying to the CWDT loop likely). I think natural language of the items disagrees with how that works, but no sense arguing with their programming. Hey everyone, I wanted to post this as a way to get some feedback around the new flask Progenesis as a way to replace the Ward mechanic in a Wardloop build. POB: As a summary, instead of using Olroth’s Resolve to grant enough
Pseudo-Immortal Wardless Wardloop Pathfinder
386.52M
DPS
26.22K
EHP
1.19K
Life
~92![]()
Min Budget

My Leaguestarter ~ Vaal Venom Gyre Pathfinder ~ PoE 3.20
9750
DPS
9.09K
EHP
3.26K
Life
~168![]()
Min Budget

Rebuke of the Vaal Wild Strike Pathfinder
281.07M
DPS
12.87K
EHP
4.68K
Life
~12![]()
Min Budget

Not a poison concoction (meme build): Maven showcase
330.35M
DPS
101.87K
EHP
4.67K
Life
~16![]()
Min Budget
Current POB: Showcase: 3.18 MEME build: Not a explosive concoction PF Central concept: Inextricable fate, this boots gives you all damage inflict poison as long as enemies have at least 3 grasping vine on them, meaning that they have to stand still at least 1.5 sec to proc. This is really good when fighting most of bosses since they dont move frequently.Other than that, only thing to scale dmg is to find a gem with massive added dmg. So here comes the explo
poison explosive concoction + inextricable fate WIP (preliminary) (meme build)
1973.89K
DPS
56.03K
EHP
4.18K
Life
~16![]()
Min Budget

[3.17] Hollow Palm Ice Crash Build | Pathfinder | Archnemesis | Path of Exile 3.17
3011.49M
DPS
61.63K
EHP
4.71K
Life
~4.3![]()
Min Budget

[3.18] Hollow Palm Ice Crash Build | Pathfinder | Sentinel | Path of Exile 3.18
22410.5M
DPS
61.63K
EHP
4.71K
Life
~4.3![]()
Min Budget
Hey there, weary exile. I hope you're as hyped for league start as i am. I've thought about league starting Poisonous Concoction Pathfinder, and came up with this PoB. I'm wondering what you guys think, and if there's a better angle to approach it. Damage seems to be okay (?) if calculating with the 300% increased damage mastery and an conservative approach of 3 poison hits/"shotgunning". 36k Poison DPS \ 3 \ 3 = 342k DPS 133k Total Damage Per Poison (3.6s duration) \ 3 \ 3 = 1.2m DPS My defenses however, are all
Looking for some discussion on this theorycraft and its potential as a league starter. PoB: For the most part, this is a fairly typical Poison Pathfinder build. In that sense, I think this (or any other Poison) build will do well at league start. Especially so with the new Mastery node for Poison that grants 300% increased damage on first application. I've also looked into some synergies for this build to grow into that I'd like to discuss. Lethe Shade Lethe Shade seems like a fairly mediocre node which gives a small upside
Self-Poison (+Chill) Poisonous Concoction Pathfinder
150.68K
DPS
-
EHP
4.6K
Life
~32![]()
Min Budget
BIGGEST PROBLEM: SUSTAIN LIFE FLASK CHARGES DURING BOSSING ??? Attack damage = physical damage?
How is this Poison Concoction tree looking to you guys?
97.27K
DPS
-
EHP
4.34K
Life
~124![]()
Min Budget
super super rough PoB (especially considering changes coming): 3.16 i'm gonna be making an MFinder just for the fun of it and so am having to build around all of the uniques. it's pretty restricting. there's almost no flat life or resistances on the gear (didn't want to put in some PoB ventors) and so am building around that with a super passive playstyle (bow and ballistas) and lots of jewels on the tree. but also damage itself has been a question for me, especially as i don't really trust my capacity to get an honest readout from PoB with all the moving part
can Hydrosphere/Focused Ballista shotgunning carry an MF meme build?
57.46K
DPS
-
EHP
3.41K
Life
~2.9![]()
Min Budget

PoE 3.15 - Explosive Concoction Pathfinder - A9 Showcase - (PoB, Gearing, Info in DESCRIPTION)
1446.71M
DPS
-
EHP
4.55K
Life
~56![]()
Min Budget

POE 3.15 -- Cast on Crit Cyclone Ice Nova (Budget Version Showcase)[Endgame viability is bad]
40359.86K
DPS
-
EHP
2.7K
Life
~2.4![]()
Min Budget

PoE 3.15: Explosive Concoction - Is it Good?
14972.71K
DPS
-
EHP
4.83K
Life
~3.3![]()
Min Budget
Hi, i started the League as a experimental Explosive Concoction Pathfinder. I started a Thread on here like a week ago and wanted to let you guys know how its going so far. I am pretty slow at leveling since iam pretty new to the game but the process in itself is pretty good so far. EC as a leveling skill works out pretty fine since you dont really need anything to make it work. Here is the PoB iam planning on going for the finished build for. Its with a bit of Inspiration from the people on the first Theorycraft. &x200B;
UPDATE: So after some testing, reduced flask charges used on tree (and enchant) works, but the inc. flask charges used on dying sun/vinktar/taste of hate don't apply. This makes flask sustain, even when using the flasks, a lot better. Furthermore, it shotguns! At point blank, you can get any number of projectiles to overlap, so GMP is our best link for single target and clear. As far as I can tell this build definitely has potential ---------------------------------------------------------------------- A lot of discussion concerning the new skill, but I haven't seen many PoB's yet so I figured
After torturing myself with possibly the most clunky earthshatter slam build last league, I've decided to return to the good ol' Cyclone CoC archetype. Mostly inspired by this build ( and the relative juiciness of PF TR to league start post-patch, Pathfinder looks like an overall top-tier class in which to invest. Obviously, this endgame min-maxed PoB will still be able to do all content with ~200m DPS, but the question is whether a mid-range build that transitions from TR at 20-30 ex investment will suffice for elder/shaper guardians and above. The build ad
Viability of PF league start transition to CoC ice skill endgame
453.62M
DPS
-
EHP
2.91K
Life
~92![]()
Min Budget
Hi, i started Theorycrafting for Explosive Concoction, and created a Path of Building thingy. I thought i might share it so people could participate in it. The pastebin:

POE 3.14 Ultimatum -- Cast on Crit Ice spear Pathfinder (In-Deapth Guide)
2336.51M
DPS
-
EHP
2.44K
Life
~56![]()
Min Budget

POE 3.14 Ultimatum // Map Showcase for ManaStack CoC Pathfinder
336.39M
DPS
-
EHP
2.44K
Life
~56![]()
Min Budget

PoE 3.14 Pathfinder CoC IceNova // Low Budget Guide
4876.57K
DPS
-
EHP
2.7K
Life
~9.1![]()
Min Budget

POE 3.14 Ultimatum Pathfinder HUGEEEE CoC .( ft. Cyclone and Ice Spear) On a Budget
1016.73M
DPS
-
EHP
2.66K
Life
~59![]()
Min Budget

POE 3.14 Pathfinder COC Sirus8 and his friends
529.85M
DPS
-
EHP
3.21K
Life
~63![]()
Min Budget
Hello again everyone. So after being mostly finished with both Ele Hit and SA I decided to sell off some of my Ele Hit gear and fund this. The core of the build is basically just scaling flasks and some mana on top. I stack around 100% increased flask effect so Bottled Faith gives me +4% base crit, then I get 2% base crit from Kalisa's Grace, a lot of increased crit from flask crit craft, bunch of attack speed from flask craft as well. For mana recovery I stack Distillled Perfection and Liquid Inspiration, some mana recovery, flask recovery and also ofc flask effect on top, al
Indigon/Manastorm/Traitor CoC Nova Pathfinder - Yes I like PF way too much so I just keep making builds with it
386.83M
DPS
-
EHP
3.74K
Life
~22![]()
Min Budget

Permanent Berserk Pathfinder Sirus and Maven A8 Boss Showcase
419.26M
DPS
-
EHP
3.64K
Life
~83![]()
Min Budget
Hello everyone. So, as I already mentioned in this post I was thinking about running Petrified Blood + Berserk package with Elemental Hit to see if it works as well. And well, the result is that it does. For details about how the rage generation works, see the first post (first comment there). On top of that someone in comments suggested Strength of Blood, what was very good addition, 23% less damage taken for around 8 point investment or so, pretty solid. Also dont be confused by
Very Angry Elemental Hit Pathfinder - Petrified Blood + Perma Berserk + Strength of Blood
23418.26M
DPS
-
EHP
3.85K
Life
~58![]()
Min Budget

POE 3.11 Ice Shot Pathfinder Mapping Showcase
11.87M
DPS
-
EHP
6.06K
Life
~91![]()
Min Budget

Vaal Ice Nova w/ Wreath of Phrecia- Legion 3.7 - Demo Map clear
1716.6K
DPS
-
EHP
3.63K
Life
~25![]()
Min Budget

Path of Exile 3.1 - Pathfinder Poet's Pen Frostbolt + Glacial Cascade
529.51K
DPS
-
EHP
5.16K
Life
~3.6![]()
Min Budget


