PoB ArchivesPoB Archives
PoE builds

PoE 3.14·Ultimatum·Pathfinder

Very Angry Elemental Hit Pathfinder - Petrified Blood + Perma Berserk + Strength of Blood

by thedeathbeam5 years ago234

DPS
18.26M
Life
3.85K
Level
95
Min budget

Overview

Very Angry Elemental Hit Pathfinder - Petrified Blood + Perma Berserk + Strength of Blood is a Path of Exile Pathfinder build by thedeathbeam, made for the Ultimatum league (3.14). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 18.26M DPS with 3.85K life, 160 energy shield. Key uniques include Asenath's Chant, Cinderswallow Urn, Rotblood Promise, Dying Sun, Xoph's Blood.

thedeathbeam's Notes

Hello everyone. So, as I already mentioned in this post https://old.reddit.com/r/PathOfExileBuilds/comments/mwx9ci/petrified_blood_perma_berserk_flaskfinder_life_is/ I was thinking about running Petrified Blood + Berserk package with Elemental Hit to see if it works as well. And well, the result is that it does. For details about how the rage generation works, see the first post (first comment there).

On top of that someone in comments suggested Strength of Blood, what was very good addition, 23% less damage taken for around 8 point investment or so, pretty solid.

Also dont be confused by the low HP in the video, it is actually really tanky setup thanks to combination of 3 less damage taken sources, Berserk, Petrified Blood and Strength of Blood.

I am also using quite interesting setup for boosting single target damage. Hydrosphere in Asenath's Chant together with Vengeant Cascade. In ideal conditions, this doubles my damage. How it works is:

  • You position Hydrosphere behind the boss (its getting autocasted by asenath so simply put your cursor there)
  • Your projectile splits from boss thanks to Sniper's Mark, hits Hydrosphere as now its final target for Vegeant Cascade and returns, hitting the boss twice

I also automate Berserk and Sniper's Mark in Asenaths Chant. And I also have PCoC on Hydrosphere what ends up being very reliable source of power charges. On top of all this I am going for 50% increased flask effect to get extra projectile from Dying Sun for better clear and better single target.

All in all, I think at least at the moment this is one of the strongest, if not the strongest hit bow build setup (without Headhunter, with HH you cant run the perma berserk combo) and im enjoying it quite a lot, would highly recommend (especially because I think some of these things might be nerfed next league, as at least to me, this combination of Petrified, Berserk, Strength of Blood feels a bit too good for the investment required).

Here is PoB for my current character: https://pastebin.com/Wzp7AzjV (around 15.4M dps, I just finished gearing it today with some basic stuff, will improve later)

And here is final/theoretical PoB with nicely named items and stuff: https://pastebin.com/3DNavTNU (around 40M dps, can go a lot higher with better items)

EDIT:

Some extra videos with new boots (tailwind + elusive):

Maze of the Minotaur: https://streamable.com/s3mhdr

Elder: https://streamable.com/bda8sh

Arachnid Nest: https://streamable.com/sah3ax

Gear

Tap an item to open trade.

Chin Sol
Asenath's Chant
Rift Sanctuary
Xoph's Blood
Oblivion Whorl
Rotblood Promise
Rage Mitts
Chains of Emancipation
Vengeance March
Agony Hail
Lethal Pride
Soul Splinter
Honour Ember
Soul Shard
Hypnotic Solace
Vivid Hope
Combat Focus
Chimeric Splinter
Cataclysm Glisten
Plague Star
Combat Focus
Pandemonium Stone
Cataclysm Prism

Skills

Tap a skill to open trade.

Weapon 1

  • Elemental HitElemental Hit21WMain
  • Awakened Fire PenetrationAwakened Fire Penetration1W
  • InspirationInspiration16/20W
  • BarrageBarrage15/18W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • HypothermiaHypothermia21W

Body Armour

  • Elemental HitElemental Hit21WMain
  • InspirationInspiration17/20W
  • CombustionCombustion17/17W
  • Mirage ArcherMirage Archer20W
  • ChainChain20W

Boots

  • Petrified BloodPetrified Blood21/20W
  • Summon SkitterbotsSummon Skitterbots19/20W
  • PrecisionPrecision8W
  • EnlightenEnlighten3/2W

Gloves

  • DashDash17/19W
  • Blood RageBlood Rage20/20W
  • SteelskinSteelskin21/23W
  • Second WindSecond Wind20/20W

Helmet

  • BerserkBerserk21/20W
  • Sniper's MarkSniper's Mark20W
  • HydrosphereHydrosphere12W
  • Power Charge On CriticalPower Charge On Critical17/20W

Ring 2

  • Temporal ChainsTemporal Chains19/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
18.26M
Combined DPS
7.54M
Hit DPS
7.53M
With Poison DPS
7.53M
With Ignite DPS
7.54M
With Bleed DPS
7.53M
Damage over Time
7.29K
Ignite DPS
7.29K
Average Hit
7.53M
Average Damage
220.98K

Attack & Crit

Attack/Cast Rate
4.26/s
Hit Chance
98%
Crit Chance
69%
Crit Multiplier
403%
Mana Cost
26
Life Cost
0

Defence

Life
3.85K
Energy Shield
160
Mana
101
Armour
67
Evasion
1.9K
Phys Damage Reduction
1%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
55%
Evade (Projectile)
55%
Attack Dodge
43%
Spell Dodge
30%

Resistances

Fire Resistance
75% (+87%)
Cold Resistance
75% (+4%)
Lightning Resistance
75% (+4%)
Chaos Resistance
1%

Recovery

Life Regen
0/s
Net Life Regen
-56.36/s
ES Regen
0/s
Mana Regen
24.8/s
Life Leech
1.77K/s
ES Leech
0/s
Mana Leech
189/s
Total Degen
56.36/s

Attributes & Utility

Strength
186
Intelligence
151
Dexterity
310
Movement Speed
318%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0