PoE 3.20·Sanctum·Pathfinder
aer0's Original Sin + Explosive Concoction Build Guide
by aer0_reddit3 years ago76
- DPS
- 36.45M
- Effective HP
- 80.18K
- Life
- 3.9K
- Level
- 95
- Min budget
Overview
aer0's Original Sin + Explosive Concoction Build Guide is a Path of Exile Pathfinder build by aer0_reddit, made for the Sanctum league (3.20). It is centered on Explosive Concoction and plays as a critical, dexterity, attack, area archetype. In Path of Building it reaches 36.45M DPS with 80.18K effective HP, 3.9K life, 718 energy shield. Suited for: Simulacrum, Expedition. Key uniques include Progenesis, Carcass Jack, Original Sin, Fenumus' Spinnerets.
Build Video
aer0_reddit's Notes
Problem:
>!Explosive Concoction is a cool skill, but its elemental. I want a poison version!!<
Solution:
>!Original Sin!!<
Hey! Shoutout to CaptainLance9, who said hed give me a carry for the Original Sin ring if I promised to make a cool build with it. After much deliberation (and one semi-failed build with Kaom's Primacy) I settled on Explosive Concoction: an attack based projectile with huge flat ele scaling that I could turn into chaos and use to poison... a sort of Poisonous-y Concoction.
The far and away best use case for this ring has been solved by our buddy Subtractem, who uses phys->cold->fire->chaos with heatshiver/expeditions end. IMO there is no rivaling this method of added damage (and Kaom's Primacy WAS NOT it), so I decided to make something entirely different. My goal was to make a build that, without the Original Sin ring, couldn't function.
I had a lot of fun with this build (and video), so please enjoy! There are even some bloopers at the end. :)
Gear
Tap an item to open trade.
















Skills
Tap a skill to open trade.
Helmet
Steelskin20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 36.45M
- Combined DPS
- 5.04M
- Hit DPS
- 72.89K
- With Poison DPS
- 5.04M
- With Ignite DPS
- 72.89K
- With Bleed DPS
- 72.89K
- Damage over Time
- 4.97M
- Poison DPS
- 259.86K
- Culling DPS
- 0
- Average Damage
- 18.52K
- Burst Damage
- 18.52K
Attack & Crit
- Attack/Cast Rate
- 3.94/s
- Hit Chance
- 100%
- Crit Chance
- 9%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 1
- Life Cost
- 0
Defence
- Effective Hit Pool
- 80.18K
- Life
- 3.9K
- Energy Shield
- 718
- Mana
- 41
- Ward
- 0
- Armour
- 0
- Evasion
- 20.03K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 37%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+34%)
- Cold Resistance
- 77% (+27%)
- Lightning Resistance
- 77% (+32%)
- Chaos Resistance
- 76% (+6%)
Max Hit Taken
- Physical
- 13.09K
- Fire
- 46.76K
- Cold
- 69.79K
- Lightning
- 69.79K
- Chaos
- 48.19K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 718/s
- Mana Regen
- 17.4/s
- Life Leech
- 671.78/s
- ES Leech
- 66.91/s
- Mana Leech
- 146.47/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 132
- Dexterity
- 280
- Movement Speed
- 202%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 9%