PoE 3.15 - Explosive Concoction Pathfinder - A9 Showcase - (PoB, Gearing, Info in DESCRIPTION)
5 years ago144
6.71M
DPS
4.55K
Life
Overview
PoE 3.15 - Explosive Concoction Pathfinder - A9 Showcase - (PoB, Gearing, Info in DESCRIPTION) is a Path of Exile Pathfinder build by Macdri, made for the Expedition league (3.15). It is centered on Explosive Concoction and plays as a critical, dexterity, attack, area archetype. In Path of Building it reaches 6.71M DPS with 4.55K life, 522 energy shield. Suited for: Mapping, Bossing, Abyss, Harvest. Key uniques include The Overflowing Chalice, Crown of Eyes, Dying Sun, The Screaming Eagle, Carcass Jack.
Build Video
Macdri's Notes
*All bosses & invitations in the video were done deathless on Awakening 9 **Raider Variant is literally better in every way with this level of gear.
PF PoB: https://pastebin.com/wk3Umt3k Raider PoB: https://pastebin.com/wnrysavT
Build Summary: Explosive concoction is a clunky skill. Its base damage, however, scales ridiculously with gem levels. More projectiles gives us more explosions, and combined with herald of ash, the clear is solid but nothing special. The boss damage though, is a spectacle. With just half the investment of my previous flicker build, it matched the single target dps of that build. Defensively, it's got holes but you can get a decent life pool with better gearing. This is likely one of my new favorite skills.
Gearing: Weapon Main Hand: nothing lol
Shield: Rare w/ high spell damage, life, and resists (fire as chaos if possible) - With some nodes on the tree, we get a lot of defensive stats from the shield. The spell damage is crucial for making use of Crown of Eyes.
Helmet: Crown of Eyes (w/ aoe enchant if possible) - We want the conversion stat on this unique to give us a way to scale our EC with mark of the shaper and a strong shield. The enchant is good and you can chance a hubris circlet with the enchant + trash to treasure.
Body Armour: +4 Carcass jack - There aren't too many alternatives I can think of that beats this unique, since AoE is helpful with damage and shotgunning. The +4 is roughly a 20% dps up from +2, so it is worth the investment.
Gloves: Rare w/ proj damage, attack speed, life - variable, and you can fill resists here if need be.
Boots: Tailwind, elusive, onslaught rare boots - These are not necessary but are very nice for a little bit more dps and speed in mapping.
Amulet: +1 cold, +1 dex, crit multi, life rare amulet - The gem levels help scale EC and obviously we want crit multi as a crit build. Life where you can get it.
Rings: Mark of the shaper + elder&shaper influence rare ring (w/ assassin's mark) - we want the mark of the shaper for the spell damage mainly, and the rare ring for the mark trigger. Life and elemental damage are nice to have too.
Belt: Stygian vise w/ heaps of defense (life, res, etc), elemental damage - this gives us a decent bit of damage and a heaping of defensive stats. Abyss jewel should have global crit multi and life, with flat damage to attacks as an option too)
Flasks: Sapphire Flask / Diamond Flask (60% incr crit craft) / Overflowing Chalice / Dying Sun / Topaz Flask - This build utilizes the topaz and sapphire for added flat damage to EC. Overflowing chalice helps refill charges along with pathfinder ascendency. More proj also helps with dps. A note about enchants is that you can harvest craft 100 charges onto your sapphire and topaz flasks and since we rarely use them (only for life in emergency), they just have more uses for EC.
Unique Jewels: The Interrogation (for brittle, scorch, sapped), Lethal pride (intimidate) - We use the interrogation to inflict brittle and scorched for extra damage, and our skitterbots will shock/chill. Lethal pride with intimidate and double damage is ideal and gives a big dps boost.
Cluster Jewels: Check PoB - 2 larges, 4 medium (w/ unique cluster)
Jewels: Triple crit multi jewels with elemental and your pick of 2/3 of the elements
Playstyle: Setup/Bossing: Ancestral protector + arcanist brand - using dying sun, overflowing chalice, diamond flask - then we just lob flasks at the boss point blank
Clear: Refrain from using topaz/sapphire flasks, and you can just zoom with steelskin on left click.
Feel free to ask any questions in the comments! Glad I got to push a skill I was hoping to play this league.
0:00 Intro 0:13 Mapping 2:42 Conquerors 3:27 Sirus 3:38 Cortex 4:08 Shaper Guardians 4:43 Shaper 5:00 Elder 5:23 Formed 5:49 Twisted 6:07 Forgotten 6:27 Hidden 6:50 Feared 7:35 Maven 8:54 Uber Elder 11:18 Gear Walkthrough
Gear






















Skills
Ring 2
Portal1/19W
Passive Tree


Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 6.71M
- Hit DPS
- 5.97M
- With Poison DPS
- 5.97M
- With Ignite DPS
- 6.04M
- With Bleed DPS
- 5.97M
- Damage over Time
- 71.3K
- Ignite DPS
- 71.3K
- Culling DPS
- 671.2K
- Average Hit
- 5.97M
- Average Damage
- 1.33M
Attack & Crit
- Attack/Cast Rate
- 4.49/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 613%
- Totem Limit
- 1
- Mana Cost
- 16
- Life Cost
- 0
Defence
- Life
- 4.55K
- Energy Shield
- 522
- Mana
- 95
- Ward
- 0
- Armour
- 93
- Evasion
- 2.61K
- Phys Damage Reduction
- 1%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Evade (Melee)
- 59%
- Evade (Projectile)
- 59%
- Attack Dodge
- 55%
- Spell Dodge
- 45%
Resistances
- Fire Resistance
- 75% (+100%)
- Cold Resistance
- 76% (+71%)
- Lightning Resistance
- 75% (+74%)
- Chaos Resistance
- -43%
Recovery
- Life Regen
- 383.62/s
- Net Life Regen
- 383.62/s
- ES Regen
- 5.22/s
- Mana Regen
- 26.9/s
- Life Leech
- 909.6/s
- ES Leech
- 0/s
- Mana Leech
- 173.6/s
- Total Degen
- 162.24/s
Attributes & Utility
- Strength
- 162
- Intelligence
- 167
- Dexterity
- 288
- Movement Speed
- 141%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 3
- Devotion
- 0